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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Robber Baron

Arbiter
Joined
Jun 15, 2020
Messages
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How do you even make 7000 in an entire playthrough?

Does it matter, if there is a limit to how much you can craft there should've been a warning

"!ATTENTION! You're crafting too many items, if you exceed the 8mb limit of your savegame file IT WILL BE TERMINATED. Thank you for your attention."
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
Also, fantadomat you were right about the witcher 3 team leaving, but not right that the "woke" elements were coming from the new hires ;)
EARLY 2016

Owners want to transgenders to be chosen in the game, different voice options, etc.
This is very obviously Fake News and indicates the entire post is bullshit, there was no Tranny shit or any indication of Tranny shit in the Gameplay Demo they released to the public in August 2018 where you can see the Male/Female Options in the character screen:


All of that came after the Journoshits started to cry and bombard them with loaded questions about it in interviews afterwards and while it's obvious they gave in, as other people have said it mostly seems like window dressing added after the fact and not built in.

On another note, it's funny watching the 40 minute Gameplay Demo from 2018 with all the promises they made and features they talked about with the benefit of Hindsight.
 

Fenix

Arcane
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This may have been the case if MS had followed suit and delisted CP77 as well. But thinking from Sony's position, I wouldn't like a situation where my competitor is offering something and I'm not. CDPR's uncoordinated move of "offering" refunds with other people's money was just bad business ethics imo.

They are not competitors any more. SONY already lost.
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
This may have been the case if MS had followed suit and delisted CP77 as well. But thinking from Sony's position, I wouldn't like a situation where my competitor is offering something and I'm not. CDPR's uncoordinated move of "offering" refunds with other people's money was just bad business ethics imo.

They are not competitors any more. SONY already lost.
Do you also have the lottery numbers for next week? You clearly have devine powers.
The devine power of talking out of your ass.
 

RobotSquirrel

Arcane
Developer
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Aug 9, 2020
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2,247
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Adelaide
This is from the CP77 modding discord, yet more confirmation that this will not happen to you unless you add/craft zillions of items. How do you even make 7000 in an entire playthrough?

Exploiters. Really that simple the crafting money exploit glitch means you're crafting and deconstructing hundreds of items. But your post is very interesting its possible it could be that the crafting items that are consumed are never truly deleted. But that still doesn't explain why its corrupting at 8MB and under the question still is why is there a limit like that and where is it occurring.
 

Fenix

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I'm talking this basing it on the postit in thread about MS buying out Bethesda and Obshitian, that they ant to do netflix for games, and have XCloud.
Anyway, I told before that it could be beneficial forSONY/MS to let bad port of hype game on cosoles to push people to buy PS5 faster in the long run.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
I'm going to say it - Cyberpunk 2077 is the best game I've ever played.

The combat is great and the RPG elements are great.
tbh if this game had actual good combat ai then it might have been really good

clearing those outposts just gets really easy after a while

The bugs are mostly insignificant stuff like sometimes a gun will disapear from npcs hands or some random guy on the street will tpose etc. Doesn't happen too often. Too bad the game is meh by design, the bugs ate the least of it's problems.
You have people itt that reported things like incompleteable Quests and even game breaking things that required them to reload older Saves on PC, not even talking about the possibility of corrupt Saves and other stuff. I really wish people stopped pretending the game is bug-free on PC just because it has other (bigger) Gameplay issues.
 

J_C

One Bit Studio
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I'm talking this basing it on the postit in thread about MS buying out Bethesda and Obshitian, that they ant to do netflix for games, and have XCloud.
Anyway, I told before that it could be beneficial forSONY/MS to let bad port of hype game on cosoles to push people to buy PS5 faster in the long run.
We will see how many exclusives can MS line up, because whoever will have more, will sell more consoles, which have always been the case with consoles.
 

Fenix

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I could say, that aside powerful juicy graffixxx bugs, bugs in questsand interactions are similiar to STALKER, which is substantial but actually not a big deal.
 

Fenix

Arcane
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We will see how many exclusives can MS line up, because whoever will have more, will sell more consoles, which have always been the case with consoles.

MS don't care for exclusives anymore. It doesn't need hits, mediocre product to fill shelves will be enough, just look at Netflix. Same as it don't care about consoles in the long run, as it's the last console and next will be their streaming service.
Who need console actually, when it cause so much troubles? When you could be showered with money like Netflix.
 

Robber Baron

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In my 86 hours I had only one sidequest related bug(?) and I'm not even sure if it was a bug or I just forgot to complete it in the midst of savescumming
 

Robber Baron

Arbiter
Joined
Jun 15, 2020
Messages
1,026
Also, fantadomat you were right about the witcher 3 team leaving, but not right that the "woke" elements were coming from the new hires ;)
EARLY 2016
Owners want to transgenders to be chosen in the game, different voice options, etc.
This is very obviously Fake News and indicates the entire post is bullshit, there was no Tranny shit or any indication of Tranny shit in the Gameplay Demo they released to the public in August 2018 where you can see the Male/Female Options in the character screen:

All of that came after the Journoshits started to cry and bombard them with loaded questions about it in interviews afterwards and while it's obvious they gave in, as other people have said it mostly seems like window dressing added after the fact and not built in.
On another note, it's funny watching the 40 minute Gameplay Demo from 2018 with all the promises they made and features they talked about with the benefit of Hindsight.


Damn they cut out the mobility scooters. Abosolute decline.
We could've had mobility scooter gangs and now we have nothing.

1415032283455.jpg
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
In my 86 hours I had only one sidequest related bug(?) and I'm not even sure if it was a bug or I just forgot to complete it in the midst of savescumming
My notable bugs so far:
- During "The Heist", my V was supposed to shoot drones, but didn't have any weapons in his hands. *Pew, pew, pew*
- The gun Dying Night you get from Wilson is stuck in my inventory, because the quest marker doesn't clear. Maybe related to the fact I only picked it up in Act 2.
- In the questline with Panam, one of Saul's dialog options didn't clear and haunted me in the following quest, which made that follow-up quest impossible to finish normally, because the task "Talk to Saul" was stuck. I already thought that was it, but just walking away far into the desert auto-completed the quest (driving was not possible as I was technically in a dialog).
- During one of the "shoot the pursuers" sessions in the Panam quest line, guns failed to do any damage. I had to do that section thrice until it finally worked.
- A quest reward (Highwayman quest) was absent from the location you pick it up (only noticed after looking it up on the net, after spending time looking for clues). On a restart of the last leg of the quest, the reward still wasn't there, but the game at least acknowledged it with a "vehicle acquired" message, so I could call it.
- During the quest "Spellbound", the UI was gone during the fight inside the building. It took me a few attempts until I noticed I could run out of the building onto the street and fight from there.
I don't remember any exploding cars (unless shot). I saw a T-pose once. Misplaced chars (on umbrellas or hovering) maybe three times. NPC's are definitely going after my V when alerted.

I experienced two crashes total. One was during my very short time with the 1.03 release version while a scene with dozens of NPC's loaded. The second one was when I tried to save the first time with 1.04. Turned out the game was still compressing (?) files from the update in the background while I was playing.

I have the feeling the game got somewhat buggier after the 1.05 patch, but of course, this may also be related to the quests I'm playing now. All in all, it's quite stable. I'm definitely worrying about that savegame size though. While I'm still 2.8 MB away from the limit, the save grew by 1 MB during a relatively short time.
 
Last edited:

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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is supposed to be retold

"Dude trust me"(c)
It's obvious things went wrong at CDPR, but I won't believe that a whole team that has just made a super succefull game was allowed to leave by the same management that led the development of the said succefull game.
I'll need more evidence than a reddit screenshot sorry.
All I'm saying is that it doesn't sound incredible based on my experience with large scale project management.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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Isn't all of this just a speculation
I mean the team that made W3 leaving
This testimony is supposed to be retold by someone who knows it from a W3 developer who was moved in mid-2015 to work on CP77 and still remains in CDPR.
We need to know this information ASAP. How else are we supposed to decide whether this game is better or worse than TW3?
I haven't finished it but I would argue it fails as a successor to Witcher 3's storytelling and characterisation. I have a much harder time caring about side content when characters are presented through their chat history with another unmemorable ganger or corrupt official.

There is a notable disparity in the amount of detail put into some gigs vs others. The "Occupational Hazard" gig is one of the most developed I've seen yet. It features two NPCs besides the cyberpsycho, enough backstory, and doesn't end with an IM exchange with Regina. Instead Regina calls you to say "good work". This surprised me so much that at first I suspected the gig has bugged out and I should have received a message.
 

res11

Novice
Joined
Dec 3, 2019
Messages
46
Isn't all of this just a speculation
I mean the team that made W3 leaving
This testimony is supposed to be retold by someone who knows it from a W3 developer who was moved in mid-2015 to work on CP77 and still remains in CDPR.
We need to know this information ASAP. How else are we supposed to decide whether this game is better or worse than TW3?
I haven't finished it but I would argue it fails as a successor to Witcher 3's storytelling and characterisation. I have a much harder time caring about side content when characters are presented through their chat history with another unmemorable ganger or corrupt official.

There is a notable disparity in the amount of detail put into some gigs vs others. The "Occupational Hazard" gig is one of the most developed I've seen yet. It features two NPCs besides the cyberpsycho, enough backstory, and doesn't end with an IM exchange with Regina. Instead Regina calls you to say "good work". This surprised me so much that at first I suspected the gig has bugged out and I should have received a message.
I'm inclined to believe this so far in my playthrough (haven't finished it). If the game had writing as consistently strong as TW3 everyone would have glossed over the shortcomings in its RPG mechanics, which were even weaker in TW3.
 

Takamori

Learned
Joined
Apr 17, 2020
Messages
935
The side quests of cp2077 all over the place and you cant distinguish from the memorable ones like jesus guy from the oh look rob a car for me.

Also the characters while they presented as a good idea you have 0 influence over then. So they follow their agenda like nothing you do matters.

In the end the game felt like a skeleton with a solid foundation but lacking content to fulfill those ideas completely.
 

CyberWhale

Arcane
Glory to Ukraine
Joined
Mar 26, 2013
Messages
6,787
Location
Fortress of Solitude
There is a notable disparity in the amount of detail put into some gigs vs others. The "Occupational Hazard" gig is one of the most developed I've seen yet. It features two NPCs besides the cyberpsycho, enough backstory, and doesn't end with an IM exchange with Regina. Instead Regina calls you to say "good work". This surprised me so much that at first I suspected the gig has bugged out and I should have received a message.

IIRC there are multiple gigs where she calls you back and congratulates you on a job well done. The blue police quests though are usually bottom of the barrel bullshit and unless you're passing by not really worth the trouble.
 

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