Robber Baron
Arbiter
- Joined
- Jun 15, 2020
- Messages
- 1,026
yet we didn't get a proper "reputation" system...
And what would that reputation system change if there's no faction based specific content? Who shoots you on sight and who doesn't?
yet we didn't get a proper "reputation" system...
It is implied. I think that say, Wakako should raise an eyebrow when V slaughters and messes with Tyger Claws' plans, for example. I think that fixers should be a lot more proactive than they are in the game.And what would that reputation system change if there's no faction based specific content? Who shoot you on sight and who dont?
you need some fat fuck to analyze games for you?Well he made some good analysis on actual videogame stuff back in the day.And I actually liked his old videos
Was it posted here before? Development timeline from some guy who's uncle works at nintendo.
Lol, sorry if this has been posted already. The drama goes on, the corpowar is near, guns of December:
https://www.videogameschronicle.com...criticising-sony-for-removing-cyberpunk-2077/
CD Projekt Red boss likes tweets criticising Sony for removing Cyberpunk 2077
LIKED MESSAGES ALSO ASK WHY SONY HADN’T TAKEN SIMILAR ACTION AGAINST MARVEL’S AVENGERS
Adam Badowski, CD Projekt Red’s studio head, liked tweets on Friday criticising Sony for its decision to pull Cyberpunk 2077 from the PlayStation Store.
Badowski, who is also Cyberpunk 2077’s game director, liked a total of seven replies to Sony’s announcement that Cyberpunk 2077 had been pulled from the PlayStation Store and full refunds offered to customers who purchased the game. [UPDATE: The likes have now been removed.]
Sony announced the unexpected move on Friday, following a turbulent week for CD Projekt Red centred around criticism of Cyberpunk 2077’s performance on last-gen consoles.
One message liked by the studio head called Sony’s decision “ridiculous”. “The game is playable and is actually a great game insofar as I know,” it reads. “Why not wait until they release some patches, updates, etc?”
Another user wrote: “Pulling the game from the store? that’s a cute ‘I am angry at a couple of refunds’ policy. The game works, but this been blown waayyyyy out of proportion by media needing some clicks.”
A third message liked by Badowski even criticised Marvel’s Avengers – another game which experienced a troubled launch – and asked why Sony hadn’t taken similar action against the Square Enix title.
“This is interesting, @PlayAvengers came out in a worse state then @CyberpunkGame and you guys did nothing. Avengers is effectively dead on all platforms making online play non existent, on top of bad code. Where are all those peoples refunds? They’re next right.”
Another message liked by Badowski encouraged Cyberpunk 2077 owners not to refund the game: “I’m telling everyone that bought the game. Don’t return it. CDPR will fix the mistakes. All of the Witcher games were ass when they first came out and look at them now.”
Officially, CD Projekt Red has said that the decision to remove Cyberpunk 2077 from sale on the PlayStation Store came following joint discussions with Sony. “We are working hard to bring Cyberpunk 2077 back to PlayStation Store as soon as possible,” it said this week.
TIMELINE: CYBERPUNK'S TROUBLED LAUNCH
However, the founder of games publisher No More Robots speculated on Friday that Sony’s action could have come in retaliation to CD Projekt’s recommendation that PS4 players seek refunds, which he said was against its policy.
- Dec 10: Console criticised at release
- Dec 10: PS4 version 'unacceptable'
- Dec 10: Game 'has epilepsy triggers'
- Dec 14: CDPR promises patches
- Dec 15: Gamestop declines refunds
- Dec 16: Founders 'lose $1 billion'
- Dec 18: Sony pulls Cyberpunk
- Dec 18: Xbox issues refunds
- Dec 19: Patch makes '60+ fixes'
“It’s very likely that the day CD Projekt started telling people to go ask for refunds, Sony were immediately in touch with them saying ‘we need to take your game off the store if you’re telling people to get refunds’, and CDPR have then slowly, reluctantly, agreed,” wrote No More Robots founder Mike Rose.
“I don’t know this for certain, of course, but it’s the likely turn of events. The big no-no here is CDPR telling players to a. Go against PS policy, and b. Overwhelming PS Support, without talking to PlayStation first.”
Earlier this week, CDPR released a statement claiming it would help those seeking a refund and encouraging customers to contact Sony and Microsoft.
Shortly after the statement was issued, many users reported that their Cyberpunk 2077 refund requests were being denied by PlayStation and Xbox. CD Projekt then revealed that it had no special agreement in place with Sony or Microsoft for Cyberpunk 2077 refunds.
On Friday, Microsoft announced it was expanding its refund policy to offer refunds to all users who purchased a digital version of Cyberpunk 2077.
Cyberpunk 2077 remains for sale on the Microsoft Store, but with a new notice warning of performance issues on last-gen consoles.
Cyberpunk 2077’s troubled launch has resulted in CD Projekt shares tumbling over the past week and wiping over $1 billion off the wealth of the company’s founders.
It is implied. I think that say, Wakako should raise an eyebrow when V slaughters and messes with Tyger Claws' plans, for example. I think that fixers should be a lot more proactive than they are in the game.
yet we didn't get a proper "reputation" system...
And what would that reputation system change if there's no faction based specific content? Who shoots you on sight and who doesn't?
I was trying to tell that we need faction specific content...
I'm almost done clearing Northside of side content, and I'm even more convinced that these quests were meant to be interconnected but were turned into Outposts in order to save resources and time during the production phase. They just scream that they needed to be reduced in number and consolidated into bigger "gigs". The contrast in complexity of the heist preparation vs the gigs, as well as the pre-release talk from CDPR of seamless transfer between main quest and sidequests points to the same. I suspect that what all those exclamation marks on the map present is not even the first pass state of the side content. It was simply unfinished stuff that was converted from the initial vision to Far Cry outposts. That's the biggest loss of all, because it will probably never be returned to the original vision. The most I imagine CDPR will do is to break down these "gigs" in more granular portions which will be gated by main quest progression or street cred level.I feel this is a key difference between how Cyberpunk and Witcher 3 handled the side content, in W3 it just seemed better integrated, there often seemed to be a little bit of story to go along with it and it kept things interesting, but here... regardless of the content of the text message, it just felt like the outcome was going to be the same every time.
The video starts with the flat out wrong statement, that it's solely the file size that causes the error. In reality it's specific actions which cause the error, namely the overloading of the inventory beyond the limit of what the variable in the savegame can contain. Then, having already mislead his audience, the guy goes on lamenting how he may have directed people into behavior that corrupts their savegames. By coincidence this is true - because he did make a video teaching them "the trick" for infinite money. And he did it for the retards' clicks because clicks are money.Lmao, isn't this the same issue that Skyrim had at launch? It was called memory leak or something. The more you played the game the bigger the save file became, increasing the possibility of getting the file corrupted. I think it's the same shit.
This may have been the case if MS had followed suit and delisted CP77 as well. But thinking from Sony's position, I wouldn't like a situation where my competitor is offering something and I'm not. CDPR's uncoordinated move of "offering" refunds with other people's money was just bad business ethics imo.Conspiracy hamsters say Sony wants to clear it's huge chunk of PS 4 inventory to make lost of the possible revenue of selling PS 5 which it's out of stock everywhere hence they would not let a powerful PC port run on the PS 4 with mediocre result jeopardizing their schemes. *Tin foil hat protocol initiated*
From what it looks like, Keanu Reaves' entering the scene may have been the official start of productionI feel like they reset the whole development just to shove in Keanu Reeves.
I feel like they reset the whole development just to shove in Keanu Reeves.
One more thing about this. The reason for the broken saves is excessive items in the inventory produced by crafting, possibly combined with adding items through the console.Lmao, isn't this the same issue that Skyrim had at launch? It was called memory leak or something. The more you played the game the bigger the save file became, increasing the possibility of getting the file corrupted. I think it's the same shit.
tbh if this game had actual good combat ai then it might have been really good
clearing those outposts just gets really easy after a while
The game is a bit of schizophrenic about it. Some texts, like those on items, suggest Wakako being the leader of the Tyger Claws, while many of her gigs you get are going against them, only sometimes with some words about those being wayward members you are going against. But yeah, given what my V did and where he allegedly lived, he should be lying dead in the smoldering ruin of his apartment.It is implied. I think that say, Wakako should raise an eyebrow when V slaughters and messes with Tyger Claws' plans, for example. I think that fixers should be a lot more proactive than they are in the game.And what would that reputation system change if there's no faction based specific content? Who shoot you on sight and who dont?
Keanu's usually known as a good dude who settles for less money etc.
He already got his bike in the game, too, and they could have integrated him very differently even if he wanted a larger role.
I think people come up with all manner of excuses to draw fire away from the devs and blame literally anyone else...
I guess the game doesn't let go of used item numbers, even if the items themselves are gone. But yeah, using the crafting system is an advantage, and if you give players this advantage, you better make it work without having your game get corrupted.One more thing about this. The reason for the broken saves is excessive items in the inventory produced by crafting, possibly combined with adding items through the console.Lmao, isn't this the same issue that Skyrim had at launch? It was called memory leak or something. The more you played the game the bigger the save file became, increasing the possibility of getting the file corrupted. I think it's the same shit.
But why does this happen in the first place?
The reason for players engaging in this activity in the first place is the unbalanced crafting system which makes it absurdly effective for players to upgrade their items through dismantling and re-crafting. To be fair, the system is so basic compared to Witcher 3's crafting that it invites this behavior from players even more.
But why is the system unbalanced?
Because the game was rushed without time for anything but functional tests - does the click of this button disassemble? Pass. Does the click of this button substract the crafting resources and produce the item in the inventory? Pass.
But why was the game rushed?
Because the board of directors decided so.
Also, whose decision was it to go with an MMO itemization and crafting in this single player game?
The board of directors (most probably) pushed for this, or some mid level manager under them pushed for this.
Conspiracy hamsters say Sony wants to clear it's huge chunk of PS 4 inventory to make lost of the possible revenue of selling PS 5 which it's out of stock everywhere hence they would not let a powerful PC port run on the PS 4 with mediocre result jeopardizing their schemes. *Tin foil hat protocol initiated*
Was it posted here before? Development timeline from some guy who's uncle works at nintendo.
I don't find this shit believable. If there were that much turn over & lead problems there would be dozens of ex-devs trying to shit on the game in the past years but all we have is the 1 original story from around 2017 which is like this one and a few of these that seem educated guesses based on the original story :/ And some things are obvious; you don't need have worked at CDPR to guess that the game had a drastic vision change between 2012 to debut trailer.