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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Bliblablubb

Arcane
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Mar 1, 2014
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Copium Den
Yeah, I played Twitcher 1 on release as well, and the only problem I remember was ridiculous loading times when leaving a house. :argh:

Twitcher 2 had no problems as well, buuuut, I played it on so ultra low, that I thought for 1 year the blonde girl was full of bruises. When those were actually tatoos. Very blurry tatoos. Sad.
Now remembering CP77, maybe having a crying toaster prevented me from fancy graphic induced crashes. :hahano:

Only had a toaster able to run TW3 when it was already überpatched, so it doesn't count.


By the way, from what I've experienced, Enhanced version only changed 2(two) of those "generic model" NPCs to... recolors of them :lol: Carmen and someone else.
Didn't the EE rerecord several dialog lines completely different? I remember that one guard, who was originally... "with speshul needs". Creating the dilemma if someone like him can be guilty of murder or smth. The EE removed that. Aaaand IIRC Geralt got some love as well, making him less... grumpy.
"Enhanced" Edishun my ass.
 
Joined
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Messages
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Digger Nick
Yeah, I played Twitcher 1 on release as well, and the only problem I remember was ridiculous loading times when leaving a house. :argh:

Twitcher 2 had no problems as well, buuuut, I played it on so ultra low, that I thought for 1 year the blonde girl was full of bruises. When those were actually tatoos. Very blurry tatoos. Sad.

Despite loving both Witcher 1 and 3 (especially DLCs for the latter), Witcher 2 is easily one of the most annoying and frustrating games I played, gameplay/mechanics wise.

If anyone cares, I explained that: here

Only had a toaster able to run TW3 when it was already überpatched, so it doesn't count.

Since it looks like you played CP77, as of now I'll say it's a MUST to replay TW3 with "Enhanced Edition" mod. It's brutal, it will make you ragequit 3x more than any Dark Souls ever could, but fuck, isn't that one of the greatest gaming experiences ever made.

Didn't the EE rerecord several dialog lines completely different? I remember that one guard, who was originally... "with speshul needs". Creating the dilemma if someone like him can be guilty of murder or smth. The EE removed that. Aaaand IIRC Geralt got some love as well, making him less... grumpy.
"Enhanced" Edishun my ass.

Oh yeah that's true, EE of 1 was focused mainly on dialogues in English and its weird translations. Since I'm the Potato target market, nothing was changed, but I understand that OG version in EN was weird. Maybe not "Pathologic" weird, but...
 
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Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
CDPR has never been know for quality of their product when it releases. Seems no one played Witcher 1 on release. And I don't mean Witcher 1 : Enhanced Edition. Vanilla Witcher 1 was borderline unplayable, combat was broken, quests were broken and even all the patches it got still didn't fix it. Enhanced Edition is how it should have launched. Cyberpunk 2077 is just CDPR simply just reminding us that they don't give a shit about the quality of their products.

I played it on day 1 in 2007 and don't remember anything, though maybe 3 patches were downloaded in the background during those hours of loading screens lmao. I replayed it recently, like W2 and halfway through 3 now with Enhanced Edition, but installed a mod "FCR" and THAT is unplayable, oh dear.

I just have luck I guess. CP2077 was fine, just microissues minor bugs that every big release has nowadays. Day 1 New Vegas was also stellar, "obsidian buggy lmao" buzzword was cringy for me back then in 2010.

Ok, RDR2 on day 1 PC could not start at all, but so it could not for 99% of customers :lol:
Yes, I never played the Enhanced Edition of Witcher 1, only the release version, and I don't remember any serious issues. Finished that game without problems and liked it, boring swamp aside. What I remember is that the town had like the same six NPC's walking around. There you had finally a town in a game that actually looked like a real European old town, and then the cut corners somewhat diminished that impression. Plus, it was just a facade. Reminds me of something.
But yeah, "borderline unplayable" is hyperbole. And yes, I'm someone who had hardly any technical issues with Cyberpunk 2077, either. My issues here are on the AI or design side.
Witcher 1 was a disaster for many, I had the game constantly crashing when auto saving. Can't remember the npc's name, but the npc didn't appear for a main story quest, which forced me to start over, having a quest item but the game not registering that I have the item. But CDPR fanboys ofcourse see no fault with any of their games whatsoever. Graphics glitches etc, etc. Still powered through the issues and I still think it's CDPR's best game. But I do feel that other devs get too much of a free pass when it comes to bugs. Obsidian comes to mind
Eh, yes, you have to be a "CDPR fanboy" if you didn't experience any issues with the game. That must be it. Look, I don't doubt you had those bugs, but I didn't. I have no reason whatsoever to diss that game because of bugs. And it's similar with Cyberpunk 2077. Call it luck or whatever, but not everyone who doesn't have your shitty experience is blind to issues. If there are no issues of this kind for me, there's simply nothing to see.

And regarding this game here, I listed all my more relevant bugs in a post somewhere. One almost broke a quest, but could be bypassed with the quest finishing, and the other one was a quest item that was stuck in my inventory.
 
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Joined
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On a side note, while it's certainly a quest design masterpiece, like Beyond the Beef, I'd like to see a person who could break/not pass successfully Vizima Confidential because it's so easy and obvious. And look them in the eyes :hmmm:
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Despite loving both Witcher 1 and 3 (especially DLCs for the latter), Witcher 2 is easily one of the most annoying and frustrating games I played, gameplay/mechanics wise.

If anyone cares, I explained that: here
Yean, I never got very far with Witcher 2. I just can't get into it.
 

funky_koval

Augur
Joined
Aug 23, 2011
Messages
113
Original Johnny concept art.

lea-leonowicz-johnny-silverhand-03.jpg

lea-leonowicz-johnny-silverhand-02.jpg


Anyway remember that random reddit "leak" from "game developer"

"Our original Johnny was heavily inspired by David Hayter's Solid Snake from the first MGS and believe it or not "

Could there be some truth to that?
Reminds me off that "You're a white male!!!" guy
AIDs Skrillex is his name, and it suits OG Johnny just as well.

Nah, this immediately came to mind:

1.jpg


carry on........
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,682
Location
Asp Hole

I wonder if he's got some sort of stimulating neural chip that gives him immense pleasure when he kills things...? Because getting rid of his weiner seems very extreme even for cyberpsychosis, so its absence would have to be compensated for somehow.

Yeah the EE came with a retranslation and re-recorded some dialogue.



White Rayla's original VO was pretty terrible. Sounded like a bulldyke who was also a mongoloid.
 

ERYFKRAD

Barbarian
Patron
Joined
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Messages
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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
On a side note, while it's certainly a quest design masterpiece, like Beyond the Beef, I'd like to see a person who could break/not pass successfully Vizima Confidential because it's so easy and obvious. And look them in the eyes :hmmm:
I think the worst part of Vizima Confidential is that you can correctly resolve it entirely by accident.
 

Axioms

Arcane
Developer
Joined
Jul 11, 2019
Messages
1,630

I wonder if he's got some sort of stimulating neural chip that gives him immense pleasure when he kills things...? Because getting rid of his weiner seems very extreme even for cyberpsychosis, so its absence would have to be compensated for somehow.

Yeah the EE came with a retranslation and re-recorded some dialogue.



White Rayla's original VO was pretty terrible. Sounded like a bulldyke who was also a mongoloid.


In the lore for some reason Saburo's daughter got it on with Adam one time on a party binge. Which is weird cause she was theoretically the least psycho Saburo and Adam is Adam.
 

Readher

Savant
Joined
Nov 11, 2018
Messages
704
Location
Poland

I wonder if he's got some sort of stimulating neural chip that gives him immense pleasure when he kills things...? Because getting rid of his weiner seems very extreme even for cyberpsychosis, so its absence would have to be compensated for somehow.

Yeah the EE came with a retranslation and re-recorded some dialogue.



White Rayla's original VO was pretty terrible. Sounded like a bulldyke who was also a mongoloid.


In the lore for some reason Saburo's daughter got it on with Adam one time on a party binge. Which is weird cause she was theoretically the least psycho Saburo and Adam is Adam.

It was his granddaughter, Michiko.
 

Ruchy

Scholar
Joined
Jan 11, 2017
Messages
202
Location
Australia

I wonder if he's got some sort of stimulating neural chip that gives him immense pleasure when he kills things...? Because getting rid of his weiner seems very extreme even for cyberpsychosis, so its absence would have to be compensated for somehow.

Yeah the EE came with a retranslation and re-recorded some dialogue.



White Rayla's original VO was pretty terrible. Sounded like a bulldyke who was also a mongoloid.


In the lore for some reason Saburo's daughter got it on with Adam one time on a party binge. Which is weird cause she was theoretically the least psycho Saburo and Adam is Adam.

It was his granddaughter, Michiko.


Does Michiko look like a cut of fuckable meat?
 

Citizen

Guest
Original Johnny concept art.

lea-leonowicz-johnny-silverhand-03.jpg

lea-leonowicz-johnny-silverhand-02.jpg


Anyway remember that random reddit "leak" from "game developer"

"Our original Johnny was heavily inspired by David Hayter's Solid Snake from the first MGS and believe it or not "

Could there be some truth to that?

OG Johnny looks like Heath Ledger
447896c1420853bb107c2632dc08613a95b2dd58.jpg
 

Fedora Master

STOP POSTING
Patron
Edgy
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Jun 28, 2017
Messages
31,774
Literally nothing has happened yet the thread keeps going. Can't explain that.
it's like every thread that overstays its welcome. Eventually it just jumps the shark. you see like 10 new pages, open the thread, and it's just 2 people arguing over which Witcher game had the best hats

Considering how awful the launch supposedly went for CDPR, I'd expect more communication from them regarding what they're going to do. A lot more. But we heard nothing relevant from them so far.
 

Xeon

Augur
Joined
Apr 9, 2013
Messages
1,858
Someone said they might be saying little because of the lawsuits so the less they say the better or something, don't know if its true or if its just coping.

Not sure what they can say as well, probably everything they'll say would probably be made fun of, for good reason as well, especially if its from the 4 dudes who kept boasting about the features before launch during the deep dives or whatever.
 
Self-Ejected

T.Ashpool

Self-Ejected
Joined
Oct 19, 2020
Messages
270
lawsuits can take years though, if they only talk about cyberpunk once the lawsuits are done nobody might be interested in cyberpunk 2077 anymore by that time
 

msxyz

Augur
Joined
Jun 5, 2011
Messages
296
Indeed... by now most people already moved on or are waiting 1..2 years for a 'definitive' edition before playing it. Whatever they (don't) say now can only infuriate whatever fans they've left that are still actively following their game.

Some shops are already discounting the boxed PC version to 29.99 The way they handled launch, post launch and communication effectively killed the tail sales of this game. GTA5 and Skyrim continued to sell well for years keeping they brand value and recognition high.

I do hope for CDPR that all those day one sales were enough to cover the costs and then have some cash for their retirement funds, because they won't be making more money anytime soon.
 

msxyz

Augur
Joined
Jun 5, 2011
Messages
296
Without knowing the absolute numbers it's not possible to say it's selling well. It's right in front of a 3 yrs old game and the first one is a indie. Also, January is a period of weak sales.
 

J_C

One Bit Studio
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Developer
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Messages
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Without knowing the absolute numbers it's not possible to say it's selling well. It's right in front of a 3 yrs old game and the first one is a indie. Also, January is a period of weak sales.
True. But Resident Evil Village is right before it, which probably sells a lot, and Red Dead 2 is always a big seller.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,851
I do hope for CDPR that all those day one sales were enough to cover the costs and then have some cash for their retirement funds, because they won't be making more money anytime soon.
Is that so?

2JIGCeb.png
You are aware that the ranking is based on revenue? Now look at the prices of the things above it.
 

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