AwesomeButton
Proud owner of BG 3: Day of Swen's Tentacle
Everything that's discussed about this game are the bugs. Compare with RDR2 which has/had its own good share of bugs and weird design choices, yet players are in love with its story.
Well, Rockstar fanboys will defend anything.Everything that's discussed about this game are the bugs. Compare with RDR2 which has/had its own good share of bugs and weird design choices, yet players are in love with its story.
Not everyone of the millions of players is a fanboy, and not everyone in the millions of CP77 players is a hater, but ok.
Different life goals.CDPR is still trying to figure out how to program a police system, Rockstar is already doing horse balls simulation, they are on another level.
Speaking of which, and of story and writing, most rockstar fans still haven't picked up that their games have had a rehash of the same main character since GTA IV :DNot everyone of the millions of players is a fanboy, and not everyone in the millions of CP77 players is a hater, but ok.
The thing with their fans is that they'll buy the n-th iteration of GTA and love it no matter what. Like the people who buy the new Fifa every year.
Witcher always blatantly took stuff from other literary works, twisting them around into a new configuration. A Grain of Truth, the second story ever in the series, is a blatant rip off of Beauty and the Beast. It just changes enough finer details around to make it a good take on th story in its own right.
Everything that's discussed about this game are the bugs. Compare with RDR2 which has/had its own good share of bugs and weird design choices, yet players are in love with its story.
CDPR is still trying to figure out how to program a police system, Rockstar is already doing horse balls simulation, they are on another level.
Gta5 game critiquing capitalism and pursuit of money with a message that being rich wont make you happy.Rockstar is grinding their gears trying to monetize as much of the game as possible. Red Dead Online is dog shit. 10 years and 5 different games and they still can't make a decent experience. GTA: Online is phenomenon - I can't wrap my head around who and why would want to fork real money for just one car that will be obsolete in next 3 months.
didn't like the story at all but I thought it was a good cowboy simulatorEverything that's discussed about this game are the bugs. Compare with RDR2 which has/had its own good share of bugs and weird design choices, yet players are in love with its story.
GTA: Online is phenomenon - I can't wrap my head around who and why would want to fork real money for just one car that will be obsolete in next 3 months.
GTA: Online is phenomenon - I can't wrap my head around who and why would want to fork real money for just one car that will be obsolete in next 3 months.
Just wait until you hear about Star Citizen. It's going to change your life!
Coomers are attached to this game, so it will not fail. Already in nexus CP is becoming one of the most modded, and you have body mods for tits and ass with tens of thousands of comments and replies. CDPR should milk the coomers for all their worth.
As far as I know Paweł Sasko, the writer/creator of the Bloody Baron and that quest, is still at CDPR (he was head writer on Cyberpunk, I think).
The writer for Bloody Baron was Karolina Stachyra, she left CDPR a few years ago (she works at Techland now).
They both worked on it, but as far as I've read, Sasko created the character of the Baron. There was a profile of him where he talked about how he based him on alcoholics he knew growing up.
Instead CDPR was busy modeling your character's cock.CDPR is still trying to figure out how to program a police system, Rockstar is already doing horse balls simulation, they are on another level.
They both worked on it, but as far as I've read, Sasko created the character of the Baron. There was a profile of him where he talked about how he based him on alcoholics he knew growing up.
I just started the game, because I had nothing else to play and man, is it a chore. Whoever designed the controls and the interface deserves a good hard slap in the face. Also, the core gameplay is just a bad cover-based shooter with bullet sponges. To avoid the boring combat, I started sneaking around and taking enemies down from behind. This worked okay, but at the end of my current mission ("The Pickup"), I cannot sneak past Royce because I get instantly detected, even though he can't see me. I think this is a bug, but I'm not sure what to do about it. Any ideas?
Git gudI just started the game, because I had nothing else to play and man, is it a chore. Whoever designed the controls and the interface deserves a good hard slap in the face. Also, the core gameplay is just a bad cover-based shooter with bullet sponges. To avoid the boring combat, I started sneaking around and taking enemies down from behind. This worked okay, but at the end of my current mission ("The Pickup"), I cannot sneak past Royce because I get instantly detected, even though he can't see me. I think this is a bug, but I'm not sure what to do about it. Any ideas?
Mmm, slowmotion. What, hadn't git gud urself yet or unstable framerate interferes with aiming? Wait, I know the answer - charging rifles. So, GIT GUD urself.Git gud
I just started the game, because I had nothing else to play and man, is it a chore. Whoever designed the controls and the interface deserves a good hard slap in the face. Also, the core gameplay is just a bad cover-based shooter with bullet sponges. To avoid the boring combat, I started sneaking around and taking enemies down from behind. This worked okay, but at the end of my current mission ("The Pickup"), I cannot sneak past Royce because I get instantly detected, even though he can't see me. I think this is a bug, but I'm not sure what to do about it. Any ideas?