I still think that Cyberpunk would've been a great game had they released it in a finished state. Too bad that they badly managed their development time from the getgo, so I doubt that it would've been well done even if they had postponed it a bit more.
I've said this several times in the thread, but I'll say it again: this definitely could have been a good game, and in some ways it's not far off; and I think it probably was on track to being a good game, even better than TW3, but they got completely side-tracked trying to shoehorn
another game into the game in the last couple of years, after Keanu accepted.
Now in and of iself, the Keanu story is a pretty good linear storyfag experience, and it would have been nice as "the Keanu Reeves DLC," for a V who'd levelled up and gotten his rep in the game proper. But the coked-up executives thought they had a better idea, and it turns out that the collision between the two games was a clusterfuck of galactic proportions.
IOW, the "montage "probably
was what the game was supposed to be, a grunt levelling up in the big bad, charismatic world of NC via a mix of quests and open world. That is actually what the glimpses of the game before Keanu came into the project suggested. And if they'd concentrated on
that game, on making that game the best they could get it, traffic/cop AI and all, I think they would probably have just squeaked by with it, and everyone would have been happy.
The Keanu decision, on the other hand, must have seemed like a great marketing idea at the time - they must have thought they'd hit the jackpot - but the result is neither fish nor fowl.