Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
50,790
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I blame Skyrim for the fate of Cyberpunk and many other games.

Fucking braindead game designers and especially the retards in charge completely forgot about the benefits of hub-based game design. Instead, they pour all their resources in a vain attempt at chasing "muh open werld" while neglecting everything else.

In this case we should mostly blame success of GTA 5 and especially multiplayer part of it.

I do believe that originally the game was not supposed to have anything related to multiplayer but massive success of GTA 5 changed it.

It turned into development nightmare since multiplayer is not easy to implement and they overpromised on game features.

Realizing that multiplayer just is too complex to do forced them to scrap it all and salvage whats left before release.

And what was left was a broken buggy mess of broken promises.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,791
At least it has penis customization options. Really broke new ground there.

They even half-arsed this. Conan Exiles had a penis slider where you could vary the length of your cock at will rather than just having three levels. Same for breast size for the women, though you could not combine the two, so Cyberpunk is still the better choice for dickgirl enthusiasts (I just know there are some users here who are into this kind of stuff)

Also, remember that the nudity is only visible in your inventory and never ingame - you can't just look down and see your genitals which makes the whole feature kinda pointless.
At least it discriminated against circumcised dicks. This is literally the best thing this game has done. That, and the billboard with the falling stock and guy eating a gun.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,604
The truth is that this game probably would have been a much better game if it hadn't tried to be an Open World game in the first place.
I might be tempted to try a second playthrough rushing the main quest. I suspect dodging the side content will prove a much more satsifying experience in terms of narrative and gameplay pacing, at least, even at the cost of closing off some ending options.

I don't think Deus Ex style immersive simmery and open world are that mutually exclusive - in fact this game has a bit of immersive sim stuff mixed in with the open world in a rather nice way.
If you mean going whole hog, they kind of are mutually exclusive as a matter of development logistics. DX4 is a good example here, Eidos Montreal brilliantly reused the Prague hub while changing just enough to keep it fresh each time, but it still took them five years to develop the game with an experienced, full-sized AAA crew. The level design and reactivity requirements for creating a full, proper "open world Deus Ex" are just monstrously tangled and expensive and will remain unfeasible for the foreseeable future.

Cyberpunk 2077 should've looked to Fallout 4 as a primary structural reference, both in terms of progression systems and dungeon design, and filled in the gaps with Deus Ex for traversal options and feats (cybernetics). You're right that there's bits and bobs that suggest someone in CDPR's building had briefly been in the same room as a Deus Ex CD at one point, but those bits aren't really supported by any other part of the game.

P.S. CDPR, yet another patch with no F rebind? You people have issues.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,925
Dude you’re blowing my mind DeepOcean ; crusader no remorse is like star stable is like Everquest is like cup head cuz we click an .exe to launch the program

2-B77757-E-B319-4-AB3-B9-E0-EC9-E7-BB918-BA.gif
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,414
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,407
Location
Grand Chien
Guys, cyberpunk has better animations than some old ass game from 19 years ago! The game is saved. :positive:
Exactly. You're fucking stupid if you think that gif posted above has any deep meaning. Wow Morrowind's animations are ass! What an insightful point to make. Let's ignore all the other things that actually make Morrowind a compelling game, and ignore the fact that despite its fancy animations Cyberpunk has the depth of a small pond.
 

The Wall

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Jul 19, 2017
Messages
3,695
Location
SERPGIA
CD Projekt Red dev: I was thinking my fellow white straight male gamers... You know what this games lacks? MORE black feminine horsecocks and more tranny estetics. Perhaps Drag Queen Story Hour, BLM and Clown Car DLC

Eh????
 

racofer

Thread Incliner
Joined
Apr 5, 2008
Messages
25,851
Location
Your ignore list.
Something I hadn't noticed before:

https://forums.cdprojektred.com/index.php?threads/just-please-add-walk-for-1-4.11092810/
Just please, add WALK for 1.4...

Serious, it's past due, aint this game about immersion? playing stealth as a jogging yahoo is embarassing, not to mention following npcs during conversations... moreover, peeking around corners by pressing A or D for moving in small increments ends up in a dodge right into the line of fire... theres a lot of uses for walk, why cant KB/Mouse have it? it's already there with hold right click and W, but its zoomed! so, 1.4?

You really can't walk in this game :|
 
Unwanted
Dumbfuck
Joined
Oct 29, 2020
Messages
999
Location
Free Market Paradise

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Well, more than eight months later, there are still fucking perks that are broken and they only promised that maybe one day they will fix it. Now I see why, each patch breaks the game at the same time it fixes it, they are like Bethesda, making patches is a complicated business like fusion reactors, you fix bugs at same time you include them, eventually CDPR will reach the holy grail of self sustaining combustion by adding less bugs than they remove.
 
Last edited:

racofer

Thread Incliner
Joined
Apr 5, 2008
Messages
25,851
Location
Your ignore list.
Well, more than eight months later, there are still fucking perks that are broken and they only promised that maybe one day they will fix it. Now I see why, each patch breaks the game at the same time it fixes it, they are like Bethesda, making patches is a complicated business like fusion reactors, you fix bugs at same time you include them, eventually CDPR will reach the holy grail of self sustaining combustion by adding less bugs than you remove.
At this point they should just release all of their dev tools for the modding community and let them sort the game out. It has a better chance of becoming something resembling a finished game in a few years than what CDPR has been doing this last year.

Other broken games managed to get their shit together faster than CDPR did almost a year after release. The new DLCs are borderline insulting (who the fuck cares about cosmetics on a first person game), there are systems still broken since release (several perks, relic tree), and the bug count is not going down patch after patch.
 
Last edited:

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom