quixotic
Learned
- Joined
- Sep 13, 2021
- Messages
- 333
Talking about awful things is fun.oh got cyberpunk is such a bad game why ever talk about it on this forum
Talking about awful things is fun.oh got cyberpunk is such a bad game why ever talk about it on this forum
played both rdr2 and cyberpunk on PC, RDR2 was easily the better looking game no contest.Even for RDR2 the words "vastly superior" is exaggeration - the ligthing system is better and more naturalistic sure, but overall it's not that mind boggling good compared to CP2077
You can do anything
Just gotta pay the price
Yeah, almost anything
Just pay the trip-A price
I saw in you what games were missing
You lit a flame that engaged my hype
For the trees, the forest's missing
But I'd trade it all for an F rebind
Yeah
We can't do anything
'Bout the sliding stock price
There's a PR with two faces
With missing features and bullshots
In development for ages
And in the end it was all for naught
The disappointment - I know
Will never fade away
How you lied to me - I know
Said what you had to say
But the disappointment
Will never fade away
Will never fade away
Will never fade away
I see your tweets, I know you read this
But after months, DLC's nowhere
I'm just a fanboy disbelieving
Hoping you'll fix it without err
That one bug that changed it all
That one launch that caused the fall
The disappointment - I know
Will never fade away
How you lied to me - I know
Said what you had to say
But the disappointment - I know
Will never fade away
And I'll do my duty - I know
Keep posting "what a shame"
But the disappointment
That rep is here to stay
And I'll do my duty
Yeah
We'll never fade away
We'll never fade away
We'll never fade away
We'll never fade away
This is next-level incompetence, you can't make this shit up.
- Fixed an issue where weapon reload speed perks slowed down reload time.
The same place where all the wrath of the cringefinder defenders have gone - slurping on that delicious foot in their mouths.Where are all those cdpr defenders that were bashing me when i told the game sucked even before the release? Who Is laughting now?
Well, for starters, the game was supposed to be an RPG, not another GTA or RDR. And the reasons for which it is objectively shit are quite more fundamental than it being woefully undertested, buggy and in overall abysmal technical state. Those reasons go back to the core design and, possibly more so, the contrast of this design to the game's fraudulent marketing.I don't understand the militant hate for this game. The game is nowhere near as broken as you're making it out to be, I've beat it five times and the biggest bug I encountered was dialog audio not playing after around ten hours of play on the day 1 patch. Anecdotal meme videos on Youtube of people playing the game on potatoes aside. The game fills a void for open world cyberpunk games, the story is above average in quality compared to muh "Criminal on the run from the law diagnosed with toobercoolosis (sic) seeking revenge before I die!" meme or anything else released in the last 5 years. Why does everyone have rose colored glasses for RDR2 when comparing it to this game? There is so much woke garbage in RDR2, and for those of you with the memory of goldfish RDR2 was a dumpster fire of bugs on release too.
are you ok?I've beat it five times
are you ok?I've beat it five times
People love a good roast. The game isn't terrible across the board, it has the odd moment, but it's eminently mediocre in aggregate and that's a massive disappointment relative to the opportunity it had and the expectations it set. It's CDPR's Invisible War.I don't understand the militant hate for this game.
RDR is shit, GTA is shit, and the most underwhelming parts of both TW3 and CBP is where CDPR drew from that shit. Not that it's a surprise, the studio heads outright said they regard Rockstar as their model of success. It's just that TW3 could leverage its much superior art direction and narrative agency to shine in spite of those mechanical shortcomings, whereas with CBP, multiple mistakes in core design actively work against the game's general flow and pacing and the devs didn't recognise where their TW3 formula wouldn't port well to the new concept.RDR2
TW3 could leverage its much superior art direction and narrative agency to shine in spite of those mechanical shortcomings
I agree that compared with RDR 2, Cyberbug feels like a real game and not a horse simulator, however, extremely tired of multi million companies with marketing budgets bigger than the money invested in actual development releasing products in a shit state. If it is an indie game with ambitious goals but short budgets, I have patience with bugs and nonsense, but a big budget project with pasteurized AAA standard gameplay gets alot less patience from me.I don't understand the militant hate for this game. The game is nowhere near as broken as you're making it out to be, I've beat it five times and the biggest bug I encountered was dialog audio not playing after around ten hours of play on the day 1 patch. Anecdotal meme videos on Youtube of people playing the game on potatoes aside. The game fills a void for open world cyberpunk games, the story is above average in quality compared to muh "Criminal on the run from the law diagnosed with toobercoolosis (sic) seeking revenge before I die!" meme or anything else released in the last 5 years. Why does everyone have rose colored glasses for RDR2 when comparing it to this game? There is so much woke garbage in RDR2, and for those of you with the memory of goldfish RDR2 was a dumpster fire of bugs on release too.
Yep, most certainly. Part of the problem is that CDPR seemingly didn't fully grasp what made TW3 so successful, just like they didn't appreciate how throwing "FPS" and "dense urban setting" into that formula would change the demands on the design and their customer base's expectations of it. So instead of consolidating that hard-earned grip on the single-player AARPG market, they ended up damaging their own brand. Some of it can be blamed on the pressures of a publicly-traded company, okay, but it's also clear the studio has some serious lapses in its design department.Exactly. Problem is the overlap between the GTA and Witcher audiences is not huge. The Witcher audience is kindda nerdy, smart, demanding and appreciate a good story and writing. The GTA audience is by and large, well, retards.
CDPR saw the eye-popping profits GTA online makes and they wanted all that money too. Ignoring the fact they had build a very different fanbase over the previous years.
A big mistake, as Arnold would say.
So its like a cheat sheet? Reviews weren't kind at all. Is this game done being patched?Cyberpunk 2077 - Piggyback Interactive Map
Description
Note that the interactive map is available only through an external website, so an internet connection is necessary in order to access it.
Here you can find the redeem instructions.
This product gives you full premium access to the interactive map at maps.piggyback.com
Features:
- Ultra HD Satellite Map
- Unlimited progress tracking
- 800+ Location Screenshots
- Full coverage of Hidden Gems
- Unlimited custom notes
- Share your custom notes
The map works on all internet devices with a modern browser.
The game was playable from day 1,it just wasn't what anyone wanted or expected.I preordered the game (I know but what else was I going to do with WoW gold) and decided to wait until it's fixed. I take it I'm never going to get to play it?