kangaxx
Arbiter
Another major issue with this game is that the concept of private property doesn't exist outside of scripted set pieces in heist missions. I find it very immersion breaking.
Early in the game I was able to steal thousands of EDs worth of weapons and junk in a gang hideout while they all stood and watched. Anything that wasn't nailed down I took, all the while Jackie chilled in a lift at the end of the room for 15 minutes. The gang just stood there and said nothing.
Even the Outer Worlds had a system to try and discourage this (admittedly it was half arsed and didn't work, but still). As far as I'm concerned this 'problem' was solved ages ago.
These were meant to be intimidating gangers and I just walked straight into their security-rigged den, in a seriously violent dog-eat-dog world, and took what I wanted in plain view. Retarded.
Early in the game I was able to steal thousands of EDs worth of weapons and junk in a gang hideout while they all stood and watched. Anything that wasn't nailed down I took, all the while Jackie chilled in a lift at the end of the room for 15 minutes. The gang just stood there and said nothing.
Even the Outer Worlds had a system to try and discourage this (admittedly it was half arsed and didn't work, but still). As far as I'm concerned this 'problem' was solved ages ago.
These were meant to be intimidating gangers and I just walked straight into their security-rigged den, in a seriously violent dog-eat-dog world, and took what I wanted in plain view. Retarded.