Yosharian
Arcane
Neat, I think I used that cooler back in 2005!Cooler Master Hyper 212 Evo
Neat, I think I used that cooler back in 2005!Cooler Master Hyper 212 Evo
On the upside, they seem to have taken to heart the griping about stupid 3% increments and moved to more consistent, double-digit gains... in most cases, not all. On the other, still plenty of "30 seconds" this and "while standing on your head on a rainy Tuesday" that.
Machine Learning
Destroying an enemy's Vulnerability grants:
+10% frequency of new Vulnerabilities appearing
+5% Crit Damage against Vulnerabilities
Duration: 25 sec.
Effect and duration can stack 5 times.
Reaching max stacks doubles these effects.
it's overdone like the gameI don't usually Dislike shit on YouTube, but this one earned it fair and motherfucking square.
It's like right out of the old v.1.0 playbook
I also think there's more stuff to do with Optic Camo, so perhaps CDPR intend to make that a cornerstone of stealth playstyles. I'd be okay with it if it's done right... But then Camo was one of the features that suffered the most from having a timer instead of an active energy cost. We'll see.Just Blind Spot by the looks of it, that skillbtree is mostly built around crouch movement granting mitigation and letting you move quickly.
Which seems to be the intended design, and probably more in keeping with the game's style - less Thief, more Dishonored. Quickly move from target to target, dispatching them and on to the next.
Granularity, specificity, circumstantiality. You target a specific condition to gain advantage in exploiting that condition, that then stacks and multiplies itself in tiers within an arbitrary timeframe.Looks like a perfecly fine skill that rewards you for precision shooting while on a clock. What's the problem?
Real disappointed on that, I wanted to have some breathing room with the overhauled base game before Phantom Liberty. Might not have time to play now.Sept 21st.
Ah shit, I was expecting the update today.
On the upside, they seem to have taken to heart the griping about stupid 3% increments and moved to more consistent, double-digit gains... in most cases, not all. On the other, still plenty of "30 seconds" this and "while standing on your head on a rainy Tuesday" that.
I mean, fuck, look at this shit in the Relic tree:
Machine Learning
Destroying an enemy's Vulnerability grants:
+10% frequency of new Vulnerabilities appearing
+5% Crit Damage against Vulnerabilities
Duration: 25 sec.
Effect and duration can stack 5 times.
Reaching max stacks doubles these effects.
It's like right out of the old v.1.0 playbook, like they just can't help themselves. Was the skills system assigned to the Gwent department or something? 'Cause it feels like I'm reading the text on one of those dorky Magic cards.
Most of it does look somewhat improved at a glance, though.
P.S. Where's the sneaking skills gone off to? Is it just Blind Spot now?
They mentioned before that you get contacted by Phantom Liberty NPCs around the time you start doing missions with Placide and the VDB in Pacifica. So mid game or so I suppose.Also when's a good time to do Phantom Liberty? I don't want to wait until the final choice because it would seem weird to disappear for 30+ hours in dogtown when the story is giving you a false sense of urgency with the chip. I was thinking I'd pause the main story quest right before or after the Hanako Arasaka parade. I also don't want to be over leveled.