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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Vyvian

Educated
Joined
Jul 11, 2023
Messages
343
There's no reason a legacy version should not remain available somehow.
It's not like a multiplayer game as a service (they canned that) that evolves and grows over time.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,705
P.S. What the fuck is your problem with them keeping a legacy download up for v.1.63 anyway? You do understand that's all it takes, right?
Isn't there a significant cost associated with keeping those files available for download?
Doubt it. Bannerlord, for example, has 18 beta branches, going all the way back to early access, which means they've simply never bothered to delete the old branches after they've stopped being relevant. If there were significant costs connected to it, I doubt they'd be so carefree.
 

Be Kind Rewind

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Mar 14, 2021
Messages
595
Location
Serbia
"I don't care about others getting fucked over because it's shiny and that could never, ever happen to me."
It won't, because I keep my system relatively up-to-date. If I wouldn't be able to even do that, then I have much bigger problems then simply being unable to run a game.
It's about fucking customers over. If you change the requirements for your game from Cool Windows OS to Pajeet Assfuck Telemetry Spyware OS in a game someone paid for years after the fact and not offering the old version then that's bullshit. Polish "people" consoomer sheeple like you should be gassed. I don't care how minor it is, it's bad practice and very jewy as well as one step closer to even singleplayer games as a service.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,272
For those wondering if 2.0 will be harder on your rig:

image.png
 

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,773
Location
Danzig, Potato-Hitman Commonwealth
For those wondering if 2.0 will be harder on your rig:

image.png
Did they add proper NPC vehicle AI but let imported wyrmlords found around warsaw code it or something? If it was on release I would have figured they needed it for the asset streaming and seamless city somehow, but what the hell they could have added now in an update that justified this? No wonder they're dropping their own engine development going forward.
 
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Kev Inkline

(devious)
Patron
Joined
Nov 17, 2015
Messages
5,483
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
Jesus fuck that's going to make my home office hot. A 7700x is a hot stove even with water cooling. I don't need two saunas.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,125
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Let's see how much performance is affected. Still looks fishy to me.

EDIT: my Cinebench results before any cleaning and CPU paste changing. I don't expect to see much improvement from maintenance because I generally keep my PC clean.
And the 1080ti is a beast even in 2023. It's the CPU actually dragging it down.

AdgNdSm.png
 
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AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Some guy is dropping a hint in twitter, which I have no way of testing for myself - he says DLSS uses a lot of CPU. If that's the bulk of the new CPU load, then I shouldn't feel a difference as I don't have DLSS :lol:
 

Maxie

Wholesome Chungus
Patron
Glory to Ukraine
Joined
Nov 13, 2021
Messages
8,138
Location
Warszawa, PL
do the sigma move and buy a steam dick. closed architecture, laptop rig, shitty linux distro, still needs tweaking to run anything worth a damn.
pierściński, your game dont have SHIT on my machine
 

Bad Sector

Arcane
Patron
Joined
Mar 25, 2012
Messages
2,334
Insert Title Here RPG Wokedex Codex Year of the Donut Codex+ Now Streaming! Steve gets a Kidney but I don't even get a tag.
No wonder they're dropping their own engine development going forward.

Based on benchmarks of AAA UE4 and UE5 titles, pretty much all seem to be worse than CP77 REDengine at multithread scaling. If anything it is a wonder why they're dropping their own engine.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
652
No wonder they're dropping their own engine development going forward.

Based on benchmarks of AAA UE4 and UE5 titles, pretty much all seem to be worse than CP77 REDengine at multithread scaling. If anything it is a wonder why they're dropping their own engine.
If you have your own engine you're gonna have to vet new devs on both it and the code of the game itself instead of just the code alone. Didn't a bunch of people leave CDPR after Cyberpunk's release?
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
No wonder they're dropping their own engine development going forward.

Based on benchmarks of AAA UE4 and UE5 titles, pretty much all seem to be worse than CP77 REDengine at multithread scaling. If anything it is a wonder why they're dropping their own engine.
If you have your own engine you're gonna have to vet new devs on both it and the code of the game itself instead of just the code alone. Didn't a bunch of people leave CDPR after Cyberpunk's release?
Yes, I was thinking the same, they likely made the calculations and it turns out cheaper to switch to an outsourced engine and then hire new developers in bulk than hire them first and then teach them the proprietary engine. :( This was what most likely impacted the decision, given that CDPR want to blow up their teams significantly, developing 2-3 major titles simultaneously.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,637
For those wondering if 2.0 will be harder on your rig:

image.png
Yeah, now that concerns me a wee bit... I'm running an 8-core/8-thread 9700K and my cooling's less-than-stellar. If it really is that hard on the CPU, I might have to give it a pass, at least for now.

Yeah, I doubt a patch and the 32GB expansion that runs on a PS5 are going to be so amazing it's going to melt your computers.
See, this gets me a bit confused - aren't current gen consoles using hyperthreaded octocores? How much CPU headroom can a crossplatform game have? And consoles weren't exactly known for "amazing cooling" last I heard.

Some guy is dropping a hint in twitter, which I have no way of testing for myself - he says DLSS uses a lot of CPU.
So I wasn't just imagining things? I always thought I saw DLSS result in slightly higher CPU load.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
652
Tried a 10 minute test on Cinebench. CPU reached 90 C and stayed there until the test's end, and I know my 6800 XT reaches 80 on the current build of the game.
Lucky me they're releasing this before summer. I straight up wouldn't be able to play it then.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,457
Location
Dutchland
Yeah, I doubt a patch and the 32GB expansion that runs on a PS5 are going to be so amazing it's going to melt your computers. Stop falling for hype and upgrade your toasters, btw.

l5l2rj0cf9n81.jpg
I fully agree with you, btw, but I cannot avoid seeing this:

715canf.png
Any game worth playing can be played on a system worse than a console.
 

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