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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Yosharian

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Grand Chien
How viable/easy is it to play completely without hacks? Like Intelligence 3.

If it's a pain in the ass, how much INT would be recommended for the absolute minimum viability?
 

lukaszek

the determinator
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How viable/easy is it to play completely without hacks? Like Intelligence 3.

If it's a pain in the ass, how much INT would be recommended for the absolute minimum viability?
dunno whats gonna happen soon, were new trees/changelog revealed?
but in old world int is not that crucial.

Wait so if you use those items you can't even use hacks?
yeah

cyberdeck is required for hacking, powering down cameras etc.
Important part is that int is not required to use cyberdeck, even of legendary quality. You can get up to epic quick hacks from vendors, which include few ultimates.
Provided you want to use non damaging hacks(like blind) one could argue that investing in INT is a waste. You would have limited progression and then BOOM, finally value at 20INT
 
Joined
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As much as hacking does, but they're for different play styles.

Sandevistan = melee
Berserk = shoota/melee
Cyberdeck = stealth

Since you can replace them at a clinic you can mix it up a little, like using guns with a deck/sandevistan for support. You're not married to one implant per character.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
You don't need them at all, sandevistan and berserk occupy the cyberdeck slot.
Wait so if you use those items you can't even use hacks?
Not in vanilla at least. There is a mod that lets you have both sandevistan/berserk and a cyberdeck, that lets you pull off combinations which you otherwise couldn't. I've never really used combat hacks very much though, I'm just too used to playing it as a shooter.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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I'm curious about this hacking of cars. Why would I do it, except in a scripted mission? Maybe in an open world combat, to use a car as a bomb? If I blow up a car with weapons, this may get me a wanted star, but what if I hack the car to explode it? Does this mean I can freely explode cars around the city, or that NCPD will magically know it was me who hacked the car?
 

KVVRR

Learned
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I'm curious about this hacking of cars. Why would I do it, except in a scripted mission? Maybe in an open world combat, to use a car as a bomb? If I blow up a car with weapons, this may get me a wanted star, but what if I hack the car to explode it? Does this mean I can freely explode cars around the city, or that NCPD will magically know it was me who hacked the car?
I doubt they would've made it so the police doesn't inmediatedly know it was you. It's probably just a fun way to mess with police chasing you, adds another layer to vehicle combat which seems to be something they're pushing for here. Shoot the car in front of you while exploding one of the three behind you, that sorta thing.
They also showed how you can use them in gigs to quickly get rid of an area full of enemies so there's that too I suppose.
 

lukaszek

the determinator
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I'm curious about this hacking of cars. Why would I do it, except in a scripted mission? Maybe in an open world combat, to use a car as a bomb? If I blow up a car with weapons, this may get me a wanted star, but what if I hack the car to explode it? Does this mean I can freely explode cars around the city, or that NCPD will magically know it was me who hacked the car?
it used to be the case that devices you can make explode were very powerful. However so rare that in the end you never bothered to check.

If you can explode cars then it will be highest tier ability.

Never had police issues when exploding cars through regular pew pew, perhaps it depends on car ownership?
 

Basshead

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Coal Region, PA
I feel really spoiled, BG3, Starfield, Cyberpunk DLC all within less than 2 months.
Yes it seems that developers have finally caught up with the times and are producing quality rpgs again. The past few years saw quite a few flops so you can forgive some out of touch CEOs for thinking the genre was the problem. A keen observer instead saw opportunity where others failed. The current gen hardware was finally adopted en masse, making it financially viable to utilize better technology. It is nice to see the system working as intended for a change.
 

Modron

Arcane
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May 5, 2012
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I feel really spoiled, BG3, Starfield, Cyberpunk DLC all within less than 2 months.
I feel really spoiled by September through the end of the year, Wandering Sword, Fading Afternoon, Ludus Mortis, Space Wreck, Colony Ship, and a new Yakuza.
 

lukaszek

the determinator
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How viable/easy is it to play completely without hacks? Like Intelligence 3.

If it's a pain in the ass, how much INT would be recommended for the absolute minimum viability?
dunno whats gonna happen soon, were new trees/changelog revealed?
but in old world int is not that crucial.

https://www.cyberpunk.net/en/build-planner

Completely different now.
do you also have good source on changes to the systems? For example I can see that stamina is more important now etc.

tech weapons requiring 15 attribute? sad, although bolting mechanics could be fun
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I'm curious about this hacking of cars. Why would I do it, except in a scripted mission? Maybe in an open world combat, to use a car as a bomb? If I blow up a car with weapons, this may get me a wanted star, but what if I hack the car to explode it? Does this mean I can freely explode cars around the city, or that NCPD will magically know it was me who hacked the car?
I doubt they would've made it so the police doesn't inmediatedly know it was you. It's probably just a fun way to mess with police chasing you, adds another layer to vehicle combat which seems to be something they're pushing for here. Shoot the car in front of you while exploding one of the three behind you, that sorta thing.
They also showed how you can use them in gigs to quickly get rid of an area full of enemies so there's that too I suppose.

I'm curious about this hacking of cars. Why would I do it, except in a scripted mission? Maybe in an open world combat, to use a car as a bomb? If I blow up a car with weapons, this may get me a wanted star, but what if I hack the car to explode it? Does this mean I can freely explode cars around the city, or that NCPD will magically know it was me who hacked the car?
it used to be the case that devices you can make explode were very powerful. However so rare that in the end you never bothered to check.

If you can explode cars then it will be highest tier ability.

Never had police issues when exploding cars through regular pew pew, perhaps it depends on car ownership?
I imagine they will make good use of the newly added logic for spawning police less frequently in some districts, and in some others not at all.
 

Basshead

Scholar
Joined
Jul 25, 2019
Messages
125
Location
Coal Region, PA
Why am I a cuck for enjoying some new rpgs? I played the classics all my life. Do I enjoy being propositioned by a homosexual when I ask my wizard what the time is? Certainly not. But you take the good with the bad. Sure starfield is shit, but there’s Baldurs Gate and a new cyberpunk expansion. I would hate to be as miserable as to let this pedantry sour my enjoyment of gaming.
 

Darkwind

Augur
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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
Hmm. I heard Sandevistan/Berserk are pretty OP. Do they trivialise the game?

Can't speak to Berserk as I think that was more of a strength type build but the highest level Sandevistan (Mark 5) did indeed trivialize the game, but in a somewhat good way. The whole "chromed out street samurai" motif from Cyberpunk / Shadowrun was well realized with that mod. They were called Wired Reflexes in Shadowrun but same basic idea.

I could walk into a room full of guys with guns, turn the thing on get out a katana and basically carve up half the guys in the room before they could point a weapon at me because you are so fucking fast. And I mean literally carve them up, by the time they could react half the dudes were missing limbs or heads. As a power fantasy, it was amazingly fun, but yeah also a bit OP too unless you were fighting similarly equipped enemies.

It never felt cheap though because it required some skill to make lethal cuts in the short window of time available and to also cover the distance between each enemy. Plus, walking into a room full of heavily armored guys with assault rifles and heavy weapons with a damn sword alone is ballsy no matter how you slice it. (pun intended)
 
Last edited:

Trithne

Erudite
Joined
Dec 3, 2008
Messages
1,200
So they talked about reworking cyberware, and we've seen the reworking of the perk trees, and so far that's all looking fine and dandy.

Have they said anything about the godawful itemisation? I found a screenshot recently I'd taken of a riot helmet and a baseball cap with the same armour rating, and I recall weapons being a hellscape of damage modifiers and useless "DPS" numbers taking visual priority over actual damage numbers.
 

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