God, you people are boring. Boring and predictable. Chick doesn't let you drive her car? WOKE! Romance options in a game taking place in Mongrelmerica not white enough? WOKE! Too many brunettes? WOKE! There's gay people? WOKE! Everything is woke, everything is cucked and you have to point it all out to everyone all the time.
Almost all missions are like that. It's a movie game. They really wanted you to ~*experience*~ the game more than playing it.
Is CP77 a great RPG? No, but then again, neither were any of the Witcher games. Good games, shitty RPGs.
What CDPR quite successfully accomplished with CP77 is combining the cinematics and set pieces of games like
Uncharted with an open world and some very light RPG elements in a way that actually feels pretty damn good. That, by itself, is a lot of fun, now that the game has been fixed into a decent state.
Just don't expect some sort of deep RPG. I mean, why would you? It's CDPR.
I think there's a distinction to be made between, let's say, cucked and woke. CP2077 (having been mainly conceived in the late Noughties) isn't that badly woke, but it is badly cucked. For the Owlcat games, PFK is cucked, WOTR is mainly cucked, but on the cusp of being woke.
Again, I go back to the thing of Eastern Europe being a bit behind the general West in terms of "globalist" subversion. CP2077 is cucked to a level equivalent to 90s/early Noughties Western product.
By comparison, BG3 is pretty woke, big AAA console titles of the late 2010s and 2020s like Far Cry 6, the last few big console war shooters, they're all woke. Woke as now a hard requirement, i.e. ESG, really kicks in towards the end of the Trump administration and ramps up under Biden.
The difference is mainly this: cucked is when the propaganda is all about how cool, talented and really okay the "oppressed minorities" (including women, even white women) are; woke is about how evil White people, and particularly White men are (but "Karens" and TERFs are also now targets). Cucked was addressed to Whites, to get them to lower their moral guard (and it started basically in the 60s); woke is addressed to the POC who are demographically replacing them and the degenerates who are cheering them on, and is meant to stir anti-White resentment and hatred. Another clue is the grrrl power aspect of it: cucked was mainly White grrrl power, grounded in the Feminist movement; woke is mainly POC grrrl power (and in that regard, both Panam are Judy are indeed moving into the woke area, but they're still mainly drawn as female characters from the cucked era).
In a nutshell, cucked is, "The oppressed minorities are just as good as you Whitey, give them a chance," whereas woke is, "The oppressed minorities are
better than you Whitey, get out of the way (and cut your dick off while you're at it), OR ELSE."
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Re. CP2077, I agree, their strong suit is the cinematic digital puppetry (with music being an integral part of it, be it noted) combined with some lite RP. When it works (which is fairly often) it works very well (e.g. the Witches sequence in TW3, few videogames have managed to elicit such a hypnotic sense of immersion and presence, it's really quite amazing - and there are quite a few moments in CP2077 like that too). But I think the point of resentment re. CP2077 is that a lot the hype leading up to it was that CDPR were going to
strech themselves, to challenge themselves to lean more into the RPG side and make a tremendous RPG. The hype, as I recall, was, "Right, we're good at this sort of thing, but we're going to try and do better on the RPG side of things, make it richer, deeper and more interesting." They failed to do that. But they did (eventually, by doggedly working on the game - contrary to the predictions of many doomsayers here, be it noted) succeed in playing to their strengths again.