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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,617
how did you complete the game so fast
I did it for her.
R1oohgr.jpg
 

hivemind

Cipher
Patron
Pretty Princess
Joined
Feb 6, 2019
Messages
2,386
seriously tho did you not do sidequests

i am 25+ hours in and I just met with
rogue for the first time and did the black hackerz quest
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,617
seriously tho did you not do sidequests

i am 25+ hours in and I just met with
rogue for the first time
I did do some of the side content, but the game was quite easy on normal difficulty. Even the final boss fight was a breeze.
HoSLl83.jpg

On my second run, I'll be playing on the hardest difficulty and going for a completionist playthrough.
 

Diggfinger

Arcane
Joined
Jan 6, 2014
Messages
1,240
Location
Belgium
Bout to blast off for the first time...
No ray tracing since my GTX 1060 6Bg cant handle it.
At least textures and details are on ultra and high.

...here we go!!!
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,917
Location
London, UK
Strap Yourselves In
- Max 2 mod slots on any weapon (optics/muzzle). Bland as fuck. And weapon mods have randomly rolled stats just as pretty much every other piece of gear in CP 2077.

Some of your points I agree with, some of them set a bar that I haven't seen any games reach, and certainly not in toto; but there are a few points that are just outright wrong and it makes it sound like you've just played the prologue or something. This one in particular stands out. Those are ATTACHMENTS you're talking about, and yes there are only two of those, as you say; but there are lots of weapons, ranged and melee that have MOD SLOTS (I've found weapons with 2, 3, or 4 mod slots so far, called epic, iconic and legendary) for MODS that do lots of different things (like elemental or bleeding damage additions, crit stuff, elemental crit stuff, procs, that kind of thing).

(Attachments btw are removable, mods aren't and die with disassembly.)
I was talking about real life attachments like idk flashlights, expanded magazines, different kind of stocks or grips etc. The mods you mention are nothing but renamed runes or whatever they were called in TW3. They're bland and just a lazy copy paste from their previous title.

Is a straight-up 10% crit chance, + extra electricity damage + 50% crit chance and guaranteed bleed while Sandevistan is active (a particularly juicy cyberdeck which itself offers an active ability that provides an additional 15% crit chance and bullet time) "bland"? (Meet "Scalpel," an Iconic katana, which I used to give both Sasquatch and Placide a proper thrashing.) 90% of the weapons in the game, common and uncommon, even to some extent epic, I'd agree are just disassembly fodder or vendor trash with miniscule RNG bumps, but the iconic and legendary weapons are proper beefy things with real character. Just the sort of I-win buttons Codexers love :)

Granted it's an especially good weapon, but there are lots of Iconic and Legendary weapons a bit short of this that you can hold onto for ages (and upgrade continuously). It's by no means a game where you feel obliged to nervously compare tiny adjustments and ditch what you're playing with every 5 minutes, like in an MMO (a syndrome even TW3 suffered from a bit).
 

Alphard

Guest
Ok i said i was never gonna play this piece of shit woke game, but the hype monkey got me. You won CDPR Fitgirl
Edit: downloading it now. See you guys soon with my prestigious first impressions
 

Necroscope

Arcane
Joined
Jul 21, 2012
Messages
1,985
Location
Polska
Codex 2014
This topic makes me genuinely glad that I don’t play games anymore and that the money I have are much better spent on a new turntable rather than a gaming rig. I remember this confusion from 2006 when playing Oblivion for the first time. “Eh, what’s wrong? Does this game suck or is it me? Do I enjoy this? I’m not sure…” And then countless forum posts debating every aspect of the game, people trying to convince themselves it’s great, insults, warnings from mods – everything being so futile, everything but actually playing and enjoying the game like in the old days. What a tragic image.
 

catchaser

Savant
Joined
Sep 16, 2018
Messages
297
Is a straight-up 10% crit chance, + extra electricity damage + 50% crit chance and guaranteed bleed while Sandevistan is active (a particularly juicy cyberdeck which itself offers an active ability that provides an additional 15% crit chance and bullet time) "bland"?
It's probably pretty fucking neat. In a fantasy MMO or a Diablo clone. Okay, maybe i'm from a different era, i don't find this interesting at all. I'd much rather have Deus Ex like weapon customization or at least something similar to (god damn i'm saying it) nuFallout.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,578
Location
Russia atchoum!
Hold R to open up the radio menu, select station with F, then unpause to start listening.
You know instead of just pressing a button to swap through the stations like in GTA and friends.

Those SJW are very creative you know. Creative I said.
 

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