I've just released a balancing update for the demo.
Changes:
Fallen party members are revived when resting at the farmer's house.
First bat encounter now only has 2-4 bats.
Changed loot in treasure chests to be more useful in the beginning.
After a certain point in both questlines merchant will have new equipment in his inventory (check before entering the Old Tower).
Warrior's, Hunter's, Mage's and Healer's rings will slightly raise certain stats.
Balanced enemy troops in the Old Tower.
Changes:
Fallen party members are revived when resting at the farmer's house.
First bat encounter now only has 2-4 bats.
Changed loot in treasure chests to be more useful in the beginning.
After a certain point in both questlines merchant will have new equipment in his inventory (check before entering the Old Tower).
Warrior's, Hunter's, Mage's and Healer's rings will slightly raise certain stats.
Balanced enemy troops in the Old Tower.