ChristofferC
Magister
Another problem other than the lousy combat AI is that negative happiness is superor to positive happiness later in the game. -200 happiness has the same penalty as -10 happiness and negative happiness has no effect on production, gold income, research or culture. After your core cities reach size 10-12, start conquering AI cities and spam trading posts everywhere. Don't stop until you have won the game. This will give you loads of research, money and production. All the cities you get easily offset the growth and combat penalties you get from unhappiness, especially since the AI doesn't use great generals properly. You also save loads of money from not building any happiness or culture bulidings.
Even the AI uses this strategy it seems like, because on the contintents map, one AI tends to conquer the whole other continent very quickly and spam trading posts everywhere.
Even the AI uses this strategy it seems like, because on the contintents map, one AI tends to conquer the whole other continent very quickly and spam trading posts everywhere.