Clockwork Knight
Arcane
It's because of the particle effects. After a fight, the room is filled with bits and pieces everywhere.
I don't like civvie, he's too much of an edgelord memester for me but this is the only thread where the game is talked about and I don't want to make a new one for a game that almost nobody here plays.Nightmare Reaper has left early access. A roguelite pixelated shooter that he's talked about before, and it's finished now. Game's 15% off for the rest of the week on Steam. Will probably not play this myself.
really? this visual vomit can have performance dips? I know some developers get into game development with no understanding of basics like properly handled memory allocations but come on.
You must be a hoot at parties if a bloke as disgustingly safe and milquetoast as Civvie is an edgelord for you.I don't like civvie, he's too much of an edgelord memester for me
So I take it that those effects can't be disabled?really? this visual vomit can have performance dips? I know some developers get into game development with no understanding of basics like properly handled memory allocations but come on.
Yes, performance in this game isn't very good. Probably because it runs on the latest Unreal Engine and overuses a ton of visual effects (that the game would look vastly better without).
I like taste of americajank, quite refreshing in comparison to eurojank and slavjank...
I like taste of americajank, quite refreshing in comparison to eurojank and slavjank...
It's only that janky because it wasn't even close to an alpha version when development was stopped.
I don't even think there's enough here for modder to turn it into a game.
I like taste of americajank, quite refreshing in comparison to eurojank and slavjank...
It's only that janky because it wasn't even close to an alpha version when development was stopped.
I don't even think there's enough here for modder to turn it into a game.
I don't think modders could turn it into a game even if it was complete. Because, you know.