It’s a known fallacy.
With rare exception, the popularity of something in the short run is inverse to its quality. Lowest common denominator products have the greatest chance of reaching critical mass in brand equity.
The relationship flips the more time passes. If something is popular 500 years from now, it is very likely that is it also good, or people would not have expended energy preserving and remembering the thing.
Fallout 1 was not popular at launch, but became the longest running top 100 seller on Steam, is a simple example of this in games.