good little toastboy
Augur
Round 14 Movement (jumping into the fray)
The brawl has begun. The Thunderbolt and Stalker both got into the cover of heavy woods, but despite the fast movement and the heavy cover their close proximity might still lead to some hits. The Guillotine on the other hand doesn't share Azira's enthusiasm and advances more slowly. While his distance should protect him from the Stalker and Thunderbolt suddenly the Archer has a clear shot at him.
Thunderbolt (+3, jumped)
Archer (19 hexes) no LoS
Stalker (2 hexes) +3 (+1 intervening light woods, +2 target in heavy woods)
Dragon (2 hexes) +0 (+1 intervening light woods, +1 target prone and at range, +2 target in heavy woods, -4 target immobile) +7 (headshot)
Guillotine (7 hexes) +3 (+1 intervening light woods, +1 target movement, +1 partial cover)
Archer (+0, no movement)
Thunderbolt (19 hexes) no LoS
Stalker (18 hexes) +3 (+1 intervening light woods, +2 target in heavy woods)
Dragon (20 hexes) no LoS
Guillotine (12 hexes) +2 (+1 intervening light woods, +1 target movement)
Stalker (+1, walked)
Thunderbolt (2 hexes) +5 (+1 intervening light woods, +1 target movement, +1 target jumped, +2 target in heavy woods)
Archer (18 hexes) +3 (+1 intervening light woods, +2 target in heavy woods)
Dragon (2 hexes) +0 (+1 intervening light woods, +1 target prone and at range, +2 target in heavy woods, -4 target immobile) +7 (headshot)
Guillotine (6 hexes) +4 (+2 intervening light woods, +1 target movement, +1 partial cover)
Dragon (unconscious)
Thunderbolt (2 hexes) impossible
Archer (20 hexes) impossible
Stalker (2 hexes) impossible
Guillotine (8 hexes) impossible
Guillotine (+2, ran)
Thunderbolt (7 hexes) +5 (+1 intervening light woods, +1 target movement, +1 target jumped, +2 target in heavy woods
Archer (12 hexes) out of range
Stalker (6 hexes) +4 (+2 intervening light woods, +2 target in heavy woods)
Dragon (8 hexes) no LoS
The brawl has begun. The Thunderbolt and Stalker both got into the cover of heavy woods, but despite the fast movement and the heavy cover their close proximity might still lead to some hits. The Guillotine on the other hand doesn't share Azira's enthusiasm and advances more slowly. While his distance should protect him from the Stalker and Thunderbolt suddenly the Archer has a clear shot at him.
Thunderbolt (+3, jumped)
Archer (19 hexes) no LoS
Stalker (2 hexes) +3 (+1 intervening light woods, +2 target in heavy woods)
Dragon (2 hexes) +0 (+1 intervening light woods, +1 target prone and at range, +2 target in heavy woods, -4 target immobile) +7 (headshot)
Guillotine (7 hexes) +3 (+1 intervening light woods, +1 target movement, +1 partial cover)
Archer (+0, no movement)
Thunderbolt (19 hexes) no LoS
Stalker (18 hexes) +3 (+1 intervening light woods, +2 target in heavy woods)
Dragon (20 hexes) no LoS
Guillotine (12 hexes) +2 (+1 intervening light woods, +1 target movement)
Stalker (+1, walked)
Thunderbolt (2 hexes) +5 (+1 intervening light woods, +1 target movement, +1 target jumped, +2 target in heavy woods)
Archer (18 hexes) +3 (+1 intervening light woods, +2 target in heavy woods)
Dragon (2 hexes) +0 (+1 intervening light woods, +1 target prone and at range, +2 target in heavy woods, -4 target immobile) +7 (headshot)
Guillotine (6 hexes) +4 (+2 intervening light woods, +1 target movement, +1 partial cover)
Dragon (unconscious)
Thunderbolt (2 hexes) impossible
Archer (20 hexes) impossible
Stalker (2 hexes) impossible
Guillotine (8 hexes) impossible
Guillotine (+2, ran)
Thunderbolt (7 hexes) +5 (+1 intervening light woods, +1 target movement, +1 target jumped, +2 target in heavy woods
Archer (12 hexes) out of range
Stalker (6 hexes) +4 (+2 intervening light woods, +2 target in heavy woods)
Dragon (8 hexes) no LoS