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In Progress Codexian Battletech Carnage, Volume 3

Azira

Arcane
Patron
Joined
Nov 3, 2004
Messages
8,527
Location
Copenhagen, Denmark
Codex 2012
:yeah:

I am immensely pleased with the results of this turn. Only thing that would have made it better, would be if I had executed the landing better. But still, mightily chuffed. :smug:
 

eklektyk

Erudite
Joined
Feb 12, 2010
Messages
1,777
Location
mexico of europe
shame im now in prime spot to take fire from everyone ...i would prefere to stay put and continue plesantries with azira but that position is ..ughhh...
 

Azira

Arcane
Patron
Joined
Nov 3, 2004
Messages
8,527
Location
Copenhagen, Denmark
Codex 2012
tumblr_lpylqsBFs21qkwc9zo1_500.gif
 
Joined
Mar 19, 2010
Messages
400
Location
Nazi Germany
Dead State Project: Eternity Wasteland 2
Round 12 Movement (I have no words)

Seriously, no words::eek:

Guillotine GLT-4P (eklektyk) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 5 : succeeds.

Dragon DRG-1S-UK (tindrli) must make a piloting skill check (getting up).
Needs 10 [5 (Base piloting skill) + 5 (Left Leg destroyed) + 0 (getting up)], rolls 7 : falls.
Dragon DRG-1S-UK (tindrli) falls on its right side, suffering 6 damage.
Dragon DRG-1S-UK (tindrli) takes 5 damage to CT.
18 Armor remaining.
Dragon DRG-1S-UK (tindrli) takes 1 damage to RT.
9 Armor remaining.

Pilot of Dragon DRG-1S-UK (tindrli) "tindrli" must roll 10 to avoid damage; rolls 3 : fails.
Pilot of Dragon DRG-1S-UK (tindrli) "tindrli" takes 1 damage.
Pilot of Dragon DRG-1S-UK (tindrli) "tindrli" needs a 10 to stay conscious. Rolls 7 : blacks out.


Thunderbolt TDR-5SE (Azira) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 4 : falls.
Thunderbolt TDR-5SE (Azira) falls on its right side, suffering 7 damage.
Thunderbolt TDR-5SE (Azira) takes 5 damage to RA.
Armor destroyed, 8 Internal Structure remaining
Critical hit on RA. Roll is 8; 1 location.
CRITICAL HIT on Large Laser.
Thunderbolt TDR-5SE (Azira) takes 2 damage to LA.
Armor destroyed, 9 Internal Structure remaining
Critical hit on LA. Roll is 10; 2 locations.
CRITICAL HIT on Hand.
CRITICAL HIT on Lower Arm.

Pilot of Thunderbolt TDR-5SE (Azira) "Azira" must roll 5 to avoid damage; rolls 8 : succeeds.

Thunderbolt TDR-5SE (Azira) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 10 : succeeds.

Round12Movement.png


Thunderbolt (+1, walked)
Archer (11 hexes) no LoS
Stalker (9 hexes) no LoS
Dragon (9 hexes) no LoS
Guillotine (2 hexes) +2 (+1 partial cover, +1 target in light woods)

Archer (+1, walked)
Thunderbolt (11 hexes) no LoS
Stalker (18 hexes) +3 (+2 intervening light woods, +1 target in light woods)
Dragon (20 hexes) no LoS
Guillotine (9 hexes) +3 (+2 intervening light woods, +1 target in light woods)

Stalker (+1, walked)
Thunderbolt (9 hexes) no LoS
Archer (18 hexes) +4 (+2 intervening light woods, +2 target in heavy woods)
Dragon (2 hexes) +0 (+1 intervening light woods, +1 target prone and at range, +2 target in heavy woods, -4 target immobile) aimed shots possible (headshot +7)
Guillotine (11 hexes) no LoS

Dragon (+2, ran)
Thunderbolt (9 hexes) impossible
Archer (20 hexes) impossible
Stalker (2 hexes) impossible
Guillotine (11 hexes) impossible

Guillotine (+2, ran)
Thunderbolt (2 hexes) one med laser in arc if twisted to the right +3 (+1 partial cover, +1 heat, +1 target in light woods)
Archer (9 hexes) +5 (+2 intervening light woods, +1 heat, +1 target in heavy woods)
Stalker (9 hexes) no LoS
Dragon (11 hexes) no LoS
 

rashiakas

Cipher
Patron
Joined
Oct 4, 2011
Messages
839
Pathfinder: Wrath
Can tindrli wake up? or is he out for good? maybe an alphastrike would wake him up...
 
Joined
Mar 19, 2010
Messages
400
Location
Nazi Germany
Dead State Project: Eternity Wasteland 2
The odds for him to be back on his feet foot by now were 42% (neglecting rolls for pilot damage and consciousness, I can't be arsed to calculate this right now, probably still more than 25% all things considered), he just wasn't lucky. Now he has to endure at least two rounds of fire. At least he won't feel a thing.
 

tindrli

Arcane
Joined
Jan 5, 2011
Messages
4,477
Location
Dragodol
yep.. stalker in not stalker for nothing!!!..
still i think that he would do better to attack a thunderbolt now
 

rashiakas

Cipher
Patron
Joined
Oct 4, 2011
Messages
839
Pathfinder: Wrath
could we maybe have some update on the status of each mech? like how badly damaged they are?
 

Azira

Arcane
Patron
Joined
Nov 3, 2004
Messages
8,527
Location
Copenhagen, Denmark
Codex 2012
My mech's handily falling apart, but then again I did take out the dragon singlehandedly (yep, hogging the fame here, it was my sneaky leg sweep that felled it after all) and then did a nasty DFA on the Guillotine, so I count it as a moral victory, even though my threat rating has plummeted after my large laser went bust. :lol:
 

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