Round 12 Fire (lost opportunity)
Two mechs presented their backsides to their opponents but no serious damage was inflicted despite the Stalker taking aim at the left torso, hoping to hit the SRM ammo storage. Only one of the Thunderbolt's lasers struck the Guillotine, not enough to cut into its internal structure. And while there's nothing the Dragon can do to prevent a second attempt at his life, the Guillotine and Thunderbolt have both regained their mobility , making another shot at the rear armour much less likely.
Weapons fire for Guillotine GLT-4P (eklektyk)
Medium Laser at Thunderbolt TDR-5SE (
Azira); needs 9, rolls 7 :
misses.
Weapons fire for Stalker STK-4P (rashiakas)
Large Laser at Dragon DRG-1S-UK (
tindrli); needs 5, rolls 9 :
hits (using Rear table) RTR
Dragon DRG-1S-UK (
tindrli) takes 8 damage to RTR.
0 Armor remaining.
Large Laser at Dragon DRG-1S-UK (
tindrli); needs 5, rolls 4 :
misses.
SRM 6 at Dragon DRG-1S-UK (
tindrli); needs 5, rolls 5 : 5 missile(s) hit (using Rear table).
Dragon DRG-1S-UK (
tindrli) takes 2 damage to LA.
Armor destroyed,
9 Internal Structure remaining
Critical hit on LA. Roll is 8; 1 location.
CRITICAL HIT on Lower Arm.
Dragon DRG-1S-UK (
tindrli) takes 2 damage to RA.
15 Armor remaining.
Dragon DRG-1S-UK (
tindrli) takes 2 damage to CTR (critical).
3 Armor remaining.
Critical hit on CT. Roll is 8; 1 location.
CRITICAL HIT on Heat Sink.
Dragon DRG-1S-UK (
tindrli) takes 2 damage to LA.
7 Internal Structure remaining
Critical hit on LA. Roll is 5; no effect.
Dragon DRG-1S-UK (
tindrli) takes 2 damage to CTR.
1 Armor remaining.
SRM 6 at Dragon DRG-1S-UK (
tindrli); needs 5, rolls 7 : 3 missile(s) hit (using Rear table).
Dragon DRG-1S-UK (
tindrli) takes 2 damage to RL.
24 Armor remaining.
Dragon DRG-1S-UK (
tindrli) takes 2 damage to RL.
22 Armor remaining.
Dragon DRG-1S-UK (
tindrli) takes 2 damage to LTR.
6 Armor remaining.
Weapons fire for Thunderbolt TDR-5SE (Azira)
Medium Laser at Guillotine GLT-4P (
eklektyk); needs 7, rolls 7 :
hits (using Rear Partial cover table) CTR
Guillotine GLT-4P (
eklektyk) takes 5 damage to CTR.
3 Armor remaining.
Medium Laser at Guillotine GLT-4P (
eklektyk); needs 7, rolls 6 :
misses.
Medium Laser at Guillotine GLT-4P (
eklektyk); needs 7, rolls 5 :
misses.
Weapons fire for Archer ARC-2S (Deuce)
LRM 15 at Stalker STK-4P (
rashiakas); needs 12, rolls 10 :
misses.
LRM 15 at Stalker STK-4P (
rashiakas); needs 12, rolls 5 :
misses.
Here's the heat:
Thunderbolt TDR-5SE (
Azira) gains 12 heat, sinks 12 heat and is now at 0 heat.
Archer ARC-2S (
Deuce) gains 11 heat, sinks 10 heat and is now at 2 heat.
Stalker STK-4P (
rashiakas) gains 25 heat, sinks 20 heat and is now at 5 heat.
Dragon DRG-1S-UK (
tindrli) gains 3 heat, sinks 3 heat and is now at 0 heat.
Guillotine GLT-4P (
eklektyk) gains 6 heat, sinks 15 heat and is now at 0 heat.
-1 movement for the Stalker, making him 2/4
As requested here's the armour status of all five mechs. That Stalker sure looks very healthy.