AdolfSatan
Arcane
- Joined
- Dec 27, 2017
- Messages
- 2,028
But why not simply create a secondary copy of the assets and have them in monochrome? I doubt it would add much to the weight of the game, and doing it only requires for you to create a quick macro on photoshop (or gimp, or whatever) and then make it load all the images and process them.
In all seriousness, you just have to try it. Feeling like you've actually jumped into a mecha and are in a dangerous mission is where the enjoyment comes from.
Only critique I have —though we all know 2012 will call me a faggot for it—, is towards the lack of an auto-mapping feature. Think what you may, but drawing maps by hand is something I sure don't miss from older games. It only works for pnp.
Besides, I'm piloting a fucking robot, just build the feature in, you lazy-ass nazis.
Because it's not supposed to be fun, it's a game for masochistic elitists to deride those who can't beat it. I mean, look at the dev, he's a German who took his forum name out of an industrial album. GS is a game for those who consider Bethlehem's best record to be their '93 EP.zwanzigs game looks and sounds great, but i havent seen anything that actually makes it look fun. tho i suppose some people could find the atmosphere fun in and of itself
In all seriousness, you just have to try it. Feeling like you've actually jumped into a mecha and are in a dangerous mission is where the enjoyment comes from.
Only critique I have —though we all know 2012 will call me a faggot for it—, is towards the lack of an auto-mapping feature. Think what you may, but drawing maps by hand is something I sure don't miss from older games. It only works for pnp.
Besides, I'm piloting a fucking robot, just build the feature in, you lazy-ass nazis.