I tried...
My goal is to finish the first town, composed by 5-7 houses, and 5 quests. I tried to create a 1920's fantasy games. Unfortunately, I am not confident enough in English to write in this language. So for the moment, the dialogues are only in my native language.
The player has two sets of stats. An innate set, (beauty, intelligence, luck, sensitivity) which is impossible to improve and influences the dialogues. And an acquired set (agility, strength, constitution...) that can be improved by doing certain actions which allows me to do repeatable skillschecks.