Krraloth
Prophet
love the crt effect
Paper Sorcerer vibe, I like this.snip
That's only because of the test texture. Paper Sorcerer art style can get really hard on the eyes after a while.Paper Sorcerer vibe, I like this.
I hate to say it, but you need some... soil erosion.
That will be coming in the next step. Right now I just want to transfer all the heights over from the 2d map to the 3d one.
Found your main thread about the game, looks cool! But are you transfering the 2D maps by hand or do you import them and use them as height maps (after some conversion of course)? If you are not doing the latter I would really recommend this since it would not be that much of an effort and the content creation would be so much faster.
I imported it as a height map, but have to do a lot of hand work to make it look good.
I imported it as a height map, but have to do a lot of hand work to make it look good.
Did you try to blur the heigth map first? Even manually smudging it in 2D seems much easier and cleaner than adjusting the blocky 3D mesh. Never used unity though.
This is what I am doing (android/iOS):
Man, maybe I'm doing something wrong, but making trailers is so exhausting. Well, whatever, I've made a new one for the X Caeli, with new player/enemy sprites & stuff. We've also cannibalized the backgrounds from Cyberkast (it's pointless to make that game in the sci-fi setting, tbh) so we look even prettier. In motion, at the very least.