Marat
Arcane
- Joined
- Jan 6, 2017
- Messages
- 2,759
Will this give Biotech xp? Vault DwellerHeal your characters with medkits (the amount healed is modified by your biotech skill)
Will this give Biotech xp? Vault DwellerHeal your characters with medkits (the amount healed is modified by your biotech skill)
daggers will be even harder...Reduced melee damage by 1
daggers will be even harder...Reduced melee damage by 1
i bet it was about 2h hammer builds?daggers will be even harder...Reduced melee damage by 1
Melee builds were seen as overpowered by most people.
but retaliations arent aimed, hence dealing no dmgI'd suggest using aimed attacks with daggers, same as in AoD.
Try a second wind build maybe instead. Of a reaction build?but retaliations arent aimed, hence dealing no dmg
you also got flurry special that got same issue.
melee endless retaliations are important and due to current mechanics daggers got it worst. Even if you are dead set on using one you should disable its retaliation and hold in 2nd slot machete if possible
but reactions deal in total more dmg than your main phase. Also as I said you can use bladed weapon that isnt dagger for reactionsTry a second wind build maybe instead. Of a reaction build?
Isn't the lack of going through armour the first complaint you had?but reactions deal in total more dmg than your main phase. Also as I said you can use bladed weapon that isnt dagger for reactions
also why second wind on daggers and not swords for example? Same AP, penetration isnt that important
yes? curent system favors dmg over penetration.Isn't the lack of going through armour the first complaint you had?but reactions deal in total more dmg than your main phase. Also as I said you can use bladed weapon that isnt dagger for reactions
also why second wind on daggers and not swords for example? Same AP, penetration isnt that important
but how are daggers better in such build? Over swords for exampleYes, so if you build penetration with second wind and other killing type feats, you can become a killing machine on your turn rather than rely on reactions.
but how are daggers better in such build? Over swords for exampleYes, so if you build penetration with second wind and other killing type feats, you can become a killing machine on your turn rather than rely on reactions.
What was your reaction build? If you don't mind sharing. I want to try it.
torso got so much more higher dr that extra penetration doesnt cut it.
I think its only worth discussing really aimed attacks at head, since thats where DR is lowest.
Also your comparison assumes that sword and knife deal same dmg - they dont.
knives get 20% dr penetration in place of 2 flat dmg. To make them even you must attack enemy/body part with 10 dr
in build i played reaching max hit chance and reaction were not a problem for melee. I think it was like half way through the game even.
For information. I did a mixed stealth/combat build, but I did use Mastermind and also tagged Shotguns and I got only to level 6 in shotguns now. Previously I would have likely been at lvl 8 across all skills :Din build i played reaching max hit chance and reaction were not a problem for melee. I think it was like half way through the game even.