I don't know how much cause for worry this is. Games drop off in sales. Hopefully the game sells well when it has its full release.https://steamcommunity.com/app/648410/discussions/0/3454842785099977424/#c3454842785102359577
Man... this is so depressing. Why can't we have nice things? ITS is my last hope for pure, genuine quality RPGs.
Not yet. Apologies for the inconvenience but due to the strikes on the power grid in Ukraine our programmer's working hours are very limited.sry that i have to ask the same question again, but is the system update not available on GOG currently? i got a bunch of updates in the last days, but it doesn't seem to include that. (and yes, activated public test channel).
It's very hard to compare since AoD had a lot of media attention whereas Colony Ship has none. I emailed everyone who covered AoD but got zero response, so we're flying under the radar right now.I don't know how much cause for worry this is. Games drop off in sales. Hopefully the game sells well when it has its full release.https://steamcommunity.com/app/648410/discussions/0/3454842785099977424/#c3454842785102359577
Man... this is so depressing. Why can't we have nice things? ITS is my last hope for pure, genuine quality RPGs.
I wonder how AoD releasing impacted its sales figures.
Giving it away (here especially) is stupid, you'll probably give it to someone who would have bought it otherwise. It's better to have additional keys for yourself, on patreon.com people pay a monthly fee (often as high as 50 USD but it can be much more) just for a small update/new video/new render so paying less than 20 USD from time to time isn't that much.One more copy won't do shit, but it'll make me feel better.
Biggest Polish gaming site has covered it but it's only a 40 million country and a niche game so it won't make much of a difference.(...)
It's very hard to compare since AoD had a lot of media attention whereas Colony Ship has none. I emailed everyone who covered AoD but got zero response, so we're flying under the radar right now.
:stealth mission:
Thank you but it's really not necessary. Either enough people buy the game to keep us in business or not.I've bought 4 copies (3 on GOG and 1 on Steam) but I'll buy a couple more...
It's very hard to compare since AoD had a lot of media attention whereas Colony Ship has none. I emailed everyone who covered AoD but got zero response, so we're flying under the radar right now.
:stealth mission:
Since many devs are Ukrainians they can use that fact, developing the game while war is going on and they often don't even have electricity is amazing.Make up a story about how the game is dedicate to your cat, who died because you smuggled him on the field trip in the middle school and he ended up in a freaky accident involving a vacuum chamber. Media attention will increase 1000%
Not yet. Apologies for the inconvenience but due to the strikes on the power grid in Ukraine our programmer's working hours are very limited.sry that i have to ask the same question again, but is the system update not available on GOG currently? i got a bunch of updates in the last days, but it doesn't seem to include that. (and yes, activated public test channel).
Since many devs are Ukrainians they can use that fact, developing the game while war is going on and they often don't even have electricity is amazing.Make up a story about how the game is dedicate to your cat, who died because you smuggled him on the field trip in the middle school and he ended up in a freaky accident involving a vacuum chamber. Media attention will increase 1000%
Doesn't look bad?
At least going by player numbers it doesn't look too bad. I understand the frustration with zero coverage and general negativity, but with just a nice bump from the EA on release date it looks like you could hit some decent enough? numbers.
I admire the dedication but most of us won't buy several copies of the same game for ourselves. However, support bundles are a thing for people who wish to givs devs more cash than they already paid for the game.I've bought 4 copies (3 on GOG and 1 on Steam) but I'll buy a couple more, although it seems it might not make much of a difference. It's annoying that shit like Disco Elysium is selling so well and IT games barely cover the costs of development.
I think that's beside the point^Encased devs are not a good example...
Infinitron shitposts become reality: https://rpgcodex.net/forums/members/vault-dweller.497/#profile-post-65921Since many devs are Ukrainians they can use that fact, developing the game while war is going on and they often don't even have electricity is amazing.Make up a story about how the game is dedicate to your cat, who died because you smuggled him on the field trip in the middle school and he ended up in a freaky accident involving a vacuum chamber. Media attention will increase 1000%
Yeah, that's a good idea!
It's very hard to compare since AoD had a lot of media attention whereas Colony Ship has none. I emailed everyone who covered AoD but got zero response, so we're flying under the radar right now.
:stealth mission:
can't they have some paid piece on cockpapershitgun and such like everybody else?Man... this is so depressing. Why can't we have nice things?
My impression is that they weren't interested in delivering a "classic" RPG experience but wanted to go further than what was thought possible, at least in terms of C&C. Not everything needs to be a callback.the fact is that it failed to deliver a classic RPG experience
Thank God for that. What are you doing here if you want all games to be the same?AoD has zero mainstream appeal and nobody really cares about it except for a small autistic community
You just proved my point.My impression is that they weren't interested in delivering a "classic" RPG experience but wanted to go further than what was thought possible, at least in terms of C&C. Not everything needs to be a callback.the fact is that it failed to deliver a classic RPG experience
Thank God for that. What are you doing here if you want all games to be the same?AoD has zero mainstream appeal and nobody really cares about it except for a small autistic community
That CYOA novel had deeper combat than 99% of RPGs out there.maybe the reviewers felt embarrassed for shilling a CYOA novel as an RPG and don't want to accidentally repeat the mistake?
Don't worry, don't waste your time when you could be playing Skyrim.I would try to explain but ...
All those spikes happened post release though. All the game needs is one lucky break to get the ball rolling - then its quality will speak for itself. I remain hopeful.Doesn't look bad?
At least going by player numbers it doesn't look too bad. I understand the frustration with zero coverage and general negativity, but with just a nice bump from the EA on release date it looks like you could hit some decent enough? numbers.
AoD had 3 huge spikes of concurrent players, colony ship had one at the initial release and nothing since. This graph paints a pretty sad picture