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Colony Ship Early Access Release Thread [GAME RELEASED, GO TO NEW THREAD]

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,228
As I recall, colony ship does have some lower skill checks even further on in the game, and you get *some* skill points for failing. It's much better to snowball of course (you probably have to if you want to pass ALL checks), but I think you exaggerate how hopeless it is.
if you create full combat tag character, try to hit every speech check, fail, which obviously results in fight, although with initiative penalty.
Clearly your character will be strong in combat. Yes your speech checks will go up, but at the same time it wont be enough to start passing them.
 

Marat

Arcane
Wumao
Joined
Jan 6, 2017
Messages
2,748
As I recall, colony ship does have some lower skill checks even further on in the game, and you get *some* skill points for failing. It's much better to snowball of course (you probably have to if you want to pass ALL checks), but I think you exaggerate how hopeless it is.
if you create full combat tag character, try to hit every speech check, fail, which obviously results in fight, although with initiative penalty.
Clearly your character will be strong in combat. Yes your speech checks will go up, but at the same time it wont be enough to start passing them.
"If you create a full combat character you won't be able to pass all speech checks!"
 

Sòren

Arcane
Joined
Aug 18, 2009
Messages
2,561
As I recall, colony ship does have some lower skill checks even further on in the game, and you get *some* skill points for failing. It's much better to snowball of course (you probably have to if you want to pass ALL checks), but I think you exaggerate how hopeless it is.
if you create full combat tag character, try to hit every speech check, fail, which obviously results in fight, although with initiative penalty.
Clearly your character will be strong in combat. Yes your speech checks will go up, but at the same time it wont be enough to start passing them.
"If you create a full combat character you won't be able to pass all speech checks!"

fuck. i can't believe how incompetent ITS actually is.

someone call josh soyer to fix this game pls
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,228
As I recall, colony ship does have some lower skill checks even further on in the game, and you get *some* skill points for failing. It's much better to snowball of course (you probably have to if you want to pass ALL checks), but I think you exaggerate how hopeless it is.
if you create full combat tag character, try to hit every speech check, fail, which obviously results in fight, although with initiative penalty.
Clearly your character will be strong in combat. Yes your speech checks will go up, but at the same time it wont be enough to start passing them.
"If you create a full combat character you won't be able to pass all speech checks!"
look at context? We are talking in here about usefulness of leveling skills through failed checks and whether you can pass ANY this way even if you seek all of them
 

Sòren

Arcane
Joined
Aug 18, 2009
Messages
2,561
u can pass a lot them, u just have to think about the right approach (which quests to do first etc). that's a big part of the fun of this gem.
 

LostHisMarbles

Learned
Joined
Apr 28, 2021
Messages
956
Am now wondering if 10 years down the line, we'll all be in the 'new' ITS game thread, bitching about Colony Ship :)
May it get to happen :love:
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,228
u can pass a lot them, u just have to think about the right approach (which quests to do first etc). that's a big part of the fun of this gem.
can you provide example? You start with both speech skills at 1. There are lvl 2 and 3 checks in town.
If you go and blow lvl3 ones, you gain 2 in speech, go pass lvl2 ones -> it wont be enough to hit lvl4. You fell out of the speech curve.
Afaik there is 1 speech token but Im not positive you can get it early enough
 

Sòren

Arcane
Joined
Aug 18, 2009
Messages
2,561
u can pass a lot them, u just have to think about the right approach (which quests to do first etc). that's a big part of the fun of this gem.
can you provide example? You start with both speech skills at 1. There are lvl 2 and 3 checks in town.
If you go and blow lvl3 ones, you gain 2 in speech, go pass lvl2 ones -> it wont be enough to hit lvl4. You fell out of the speech curve.
Afaik there is 1 speech token but Im not positive you can get it early enough

specific example for easy points would be the raiders on level 2 of the armory. u get a huge amount of disposition points just by ur combat reputation and computers.

convincing mercy is very hard to fail (i actually had to find ways to purposefully do that in a couple of builts to get her knife).

if u add two points to streetwise and persuasion during character creation (which is not that big of a sacrifice if u create a combat PC anyway) the first church quest is hard to fail either, if u visited Abe's store and Jed first.
 

Marat

Arcane
Wumao
Joined
Jan 6, 2017
Messages
2,748
can you provide example? You start with both speech skills at 1. There are lvl 2 and 3 checks in town.
If you go and blow lvl3 ones, you gain 2 in speech, go pass lvl2 ones -> it wont be enough to hit lvl4. You fell out of the speech curve.
There's plenty of speech "battles" that can be made easier by use of other skills or other game variables like story decisions, combat reputation etc. Your character's charisma also contributes to disposition gains, even if skill requirements aren't fulfilled.
Afaik there is 1 speech token but Im not positive you can get it early enough
There are 3 speech tokens: in the Armory, Factory and ECLSS.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,670
I've definitely started from 1 streetwise and then struggled NOT to convince Mercy to stand down, because I wanted to kill her with stealth afterward. If you plan out which checks you don't mind failing you can at least get the skill up high enough to persuade her and a couple other low-level adversaries with support from reputations/circumstance and get a few random extra rewards from questgivers with simple check passes.
 
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Latelistener

Arcane
Joined
May 25, 2016
Messages
2,630
Were there any significant changes to the combat system? As a person who checked every nook and cranny in AoD, the combat demo of Colony Ship was fucking unbearable.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,670
Toying around with this for the first time in awhile, trying to sort out my character before the final release. Is it just me, or has perception become by far the most important attribute? Without a modest investment in PER (6-7 at the least) a character simply cannot participate in combat in any way. It's essentially +1 to every combat skill for every point you invest in it, and enemies past the early game have so much evasion that even a mastermind with his combat skills tagged can't hit a fucking thing without moderate PER. Sniper, machine gunner, pistolier, or hell even melee - it doesn't matter, PER trumps everything. A freshly made 10 PER 4 STR character with 0 blunt/blade is more effective in melee combat than a STR 10 PER 4 character that takes the skills.
 

Gnidrologist

CONDUCTOR
Joined
Aug 30, 2005
Messages
20,944
Location
is cold
How does medkit work within combat? It's on my belt, but there's no cues in how interact with it. Neither left or right click or dragging does anything. I can cure my party with 'P' outside combat fine.
 

Sòren

Arcane
Joined
Aug 18, 2009
Messages
2,561
it doesn't work during combat...and shouldn't in my opinion. same as in Age of Decadence.

i didn't even know u could shove that into ur belt.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
How does medkit work within combat? It's on my belt, but there's no cues in how interact with it. Neither left or right click or dragging does anything. I can cure my party with 'P' outside combat fine.
You can't heal in combat.
 

Sòren

Arcane
Joined
Aug 18, 2009
Messages
2,561
Toying around with this for the first time in awhile, trying to sort out my character before the final release. Is it just me, or has perception become by far the most important attribute? Without a modest investment in PER (6-7 at the least) a character simply cannot participate in combat in any way. It's essentially +1 to every combat skill for every point you invest in it, and enemies past the early game have so much evasion that even a mastermind with his combat skills tagged can't hit a fucking thing without moderate PER. Sniper, machine gunner, pistolier, or hell even melee - it doesn't matter, PER trumps everything. A freshly made 10 PER 4 STR character with 0 blunt/blade is more effective in melee combat than a STR 10 PER 4 character that takes the skills.

there's also the pretty amazing feat for PER 8+ melee characters that gives u additional chance to hit and +6% crit. so, yeah, that's why i decided to give Faythe the eye instead of the dex implant at some point.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,011
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://store.steampowered.com/news/app/648410/view/3654146093782973417

25% Discount & Price Increase
Now that the third chapter of the game is nearly completed, the price will be increased to $34.99 at the end of the month, when the next update goes live.

Since Colony Ship is now on sale with 25% off, the effective discount (after the price increase) is $12.49 or its regional equivalent ($22.49 vs $34.99 two weeks later). Now, here’s the million twenty-two-dollar question:

Should You Buy Colony Ship?
If you played our first game (The Age of Decadence) and liked it, you can buy Colony Ship with confidence:
  • well-crafted setting that's more than an excuse to kill some things
  • story that doesn't revolve around saving the world
  • robust character system with 6 stats, 18 skills, feats, implants, and reputation
  • tactical turn-based combat with different attacks and futuristic gadgets
  • branching dialogues full of skill checks and choices
  • multiple ways to handle quests and objectives
  • meaningful choices backed by consequences
If you want to give it a try, then board the Ship and we'll take you on a dystopian adventure of a (very short) lifetime. If you want to see some gameplay first:
 

Elhoim

Iron Tower Studio
Developer
Joined
Oct 27, 2006
Messages
2,880
Location
San Isidro, Argentina
Ok. I just thought because it hangs on the belt along with grenades it should do something.

To expand a bit what Vince said, you can't heal with them in combat. You can use regen stims. We'll look into disallowing adding to the belt items that can't be used, gives the wrong message.
 
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SpaceWizardz

Liturgist
Joined
Sep 28, 2018
Messages
1,167
I don't use discord so it's a good thing I saw this tweet:

Did my part and left a positive review. Fingers crossed somebody like Mandalore or Sseth will do an AoD video this year and give the ITS gang some much deserved recognition.
 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,489
I'm still waiting for it to exit Early Access before I devote any significant amount of time to it, and I'm not going to write a positive review of a game I haven't played, despite the fact I know I'm going to enjoy it. So sadly my support in this realm is going to have to wait until v1.0 drops.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,167
Location
Nantucket
Shame I didn't buy it on Steam where a review would get more visibility. Haven't played early access since release day but I enjoyed it enough to leave a positive review on GOG. A studio making niche games should never go under because the people outside that niche thought it was too hard or whatever.

Final product will 100% be worth a buy based on what little I played.
 

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
3,137
I don't use discord so it's a good thing I saw this tweet:

Did my part and left a positive review. Fingers crossed somebody like Mandalore or Sseth will do an AoD video this year and give the ITS gang some much deserved recognition.

Already done my part:salute:, would hate to see Iron Tower Studio go out of business, they make CRPGs like no one else.


Screenshot-2023-04-12-160025.png
 

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