That is absolute bullshit to be honest. What are Paradox playing at these days?
That is absolute bullshit to be honest. What are Paradox playing at these days?
Same as always: Multiplayer
I'm glad I binned that steaming pile of decline after a mere couple of hours. I felt something was off, even without any deeper analysis. I don't except actual simulation from Paradox nowadays - just reddit memes and negro content bloatware.Apparently events are just fucked up...
That's the other thing, they only play their in-house LAN games so they have no connection issues in MP
Wait is this shit true? Unfucking believable.https://forum.paradoxplaza.com/foru...he-stupid-footstool-event-is-removed.1515758/
Apparently events are just fucked up. They'll arbitrarily change the game state to force *DRAMA!* rather than just be an event that reflects the game state. So when you hold court and get an event about an ally being deposed, you actually caused the ally to be deposed that day by holding court. If you get an event about an ambitious vassal or a murderer then the game actually just overwrote their traits to be that way that day, they could have been (and likely were) a perfectly normal and loyal person the day before. I knew something had to be fucked up with how the way events worked in CK3 but this is astonishingly bad, it's like their event writers don't understand what events are supposed to be. I'm sure the entire game is infested by this filth.
Is the game playable at the moment? Is there noticable late game lag? I have 16gb ram and i5-11400 processor. CK2 lag was notorious even for decent PCs.
More boring the CK2?I'm sure it's playable, it's just really fucking boring.
I never played CK2 but from what I've seen online a lot of people preferred that. Of course it may be because they've released a ton of DLC that fleshed it out (i.e. released what should have been the full game in 20 x £10 clips), whereas CK3 is bare bones at the moment.
CK2 is pretty good for flavor nowadays. And if you have a game centered around the byzantine empire and the muslim caliphates then you can't not have the eurasian steppe.their focus where it belonged, in the west and near-east.
CK2 is pretty good for flavor nowadays. And if you have a game centered around the byzantine empire and the muslim caliphates then you can't not have the eurasian steppe.
Spending the time and resources developing hundreds of events and new systems for steppe nomads was a waste of effort when it could have been better spent expanding the flavor of the Crusades themselves. There should have been hundreds of events relating to those alone for both Christians and Muslims, not to mention the Byzantines. Before Holy Fury released, they were utterly boring compared to the new content springing up around them and that was for most of the game's life. Even with it released, I'd say the politics in that area were never to the point they should have been and the things that can happen down there are still barebones.
Monks and Mystics was another letdown. Copy-pasta monastic orders. No Fransiscans. No Cistercians. No religious councils, no added interaction or expansion of heresies.
people said that about everything from republics (its crusader KINGS!!1!) to muslims and pagans (its CRUSADER kings!!). i had a lot of fun playing with the different types of governments and so on. wouldn't want them removed. i could only do without the most extreme things like aztec invasion.but it didn't need to be playable.
the eurasian steppe is a permanent presence in the military life and politics of both the caliphate and the roman empire. if anything there should have been events and systems in place to represent the permanent recruitment and training of elite soldiers-slaves from the steppe, tying into the unique nomad government mechanics.The Eurasian Steppes were only tangential to what was going on in the Crusades.
holy fury already made the crusades pretty funexpanding the flavor of the Crusades themselves.
in particular because the orders are copy and paste across every religion imoMonks and Mystics was another letdown.
There's a mod that creates knightly lodges out of the mercenary holy orders. Similar gaps are filled by the islamic monastic orders mod, and a weirdo trader's compact mod that I never tried because merchant republics are overpowered already. TBH monastic orders are great. The ability to steal jesus' prepuce/shroud/nail/cd case is great. The one time I united India as nestorian I had to rely on the monastic order's magic conversion powers in order to convert the continent (only one holy site = bad religious authority). I think the reason they didn't add knightly orders for christians is because Holy Fury turned the crusades into a loot pinata. Which is not a solution if you're orthodox/coptic.The Biggest Holy Order gap I felt was the lack of Knightly Orders, which is just fucking stupid. I know Christians had the access to most Societies out of everyone else, but like 80% of those are lame stuff that turns you into some chaste monk-king or something. The rest was Hermetic Society and the Satanists. Literally nothing for a Christian Crusader King who wants to pulverize some infidels, heathens and heretics.
The Biggest Holy Order gap I felt was the lack of Knightly Orders, which is just fucking stupid. I know Christians had the access to most Societies out of everyone else, but like 80% of those are lame stuff that turns you into some chaste monk-king or something. The rest was Hermetic Society and the Satanists. Literally nothing for a Christian Crusader King who wants to pulverize some infidels, heathens and heretics.
Meanwhile pagans had the Warrior Lodges which were awesome for war-waging and really had excellent synergies with pagan religions in general, especially angrier ones like the Vikings.