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Grand Strategy Crusader Kings III

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,214
Location
Azores Islands
Have they said anything about forging bloodlines and creating/finding items for your treasury? i took a quick look at the dev diaries but none had a title suggesting it addressed these two gameplay elements.
 

Hace El Oso

Arcane
Patron
Joined
Jan 5, 2020
Messages
3,727
Location
Bogotá
Any mention of the Varangian Guard? One of my favorite little mechanics(northmen characters going off to seek fame and fortune) but I suppose it doesn’t fit the barebones framework paradox is going to push out.
 

Agame

Arcane
Patron
Joined
Mar 29, 2015
Messages
1,706
Location
I cum from a land down under
Insert Title Here

This is not homosexuality (at least in the modern sense). That's pederasty, ie. relationship between grown-up men and young boys. The Ancients had much more nuanced view of what was acceptable and what wasn't. It was, for instance, absolutely below the dignity of any free adult man to be a bottom penetrated by another man. Such man was considered to be lacking any dignity. In Athens, for instance, a man with such a past was ineligible to stand for public office. It was, however, socially acceptable for a man to be a top in a homosexual relationship. It was also acceptable to be the receptive partner while still a prepubescent boy. Even for a royal, since future Philip II of Macedon was a youthful lover of one Theban statesman.

Now I know why Tom Hanks is getting the Greek citizenship.
 

wwsd

Arcane
Vatnik
Joined
Jun 16, 2011
Messages
8,243
Funny thing about the way navies are (not) represented, it's the same as in CK1 from 2004. Doesn't really bother me though, since ships in CK2 were shit too. They're basically just different flavours of shit. Would be nice if they did something with proper medieval navies but that would require actually working out a mechanic that makes sense and that the AI can deal with. With Paradox you pretty much have the guarantee that any new game will have all kinds of shiny new features while the AI will still be shit. Just when you're thinking that the AI isn't too great suddenly you get an event and it's like OMG I JUST SPAWNED A CHILD OF SATAN, THIS GAME IS AWESOMESAUCE! A Swede can change its engine but it cannot lose its tricks.

Speaking of CK1, seeing this new map made me a bit nostalgic for the days when these games had a limited scope:

ckbasetaxmapnd2.jpg


CK2 at first wasn't too bad either:

24-political.png
 

LizardWizard

Prophet
Joined
Feb 14, 2014
Messages
1,013
Wait, no navy improvements again? Lol, imagine making a medieval life simulator and not having navigable rivers being your most vital economic artery.

Imagine wanting naval mechanics in a Paradox game when they've been horribly AI-breaking shit in every title they have ever produced

Rivers are navigable, boats cost ducats and take attrition. Which is an abstraction that worked much better in CK1 than the laughable, ahistorical, micro-managey chore it became in CK2.
 

Alexios

Augur
Patron
Joined
Feb 18, 2014
Messages
444
Wait, no navy improvements again? Lol, imagine making a medieval life simulator and not having navigable rivers being your most vital economic artery.

Imagine wanting naval mechanics in a Paradox game when they've been horribly AI-breaking shit in every title they have ever produced

Rivers are navigable, boats cost ducats and take attrition. Which is an abstraction that worked much better in CK1 than the laughable, ahistorical, micro-managey chore it became in CK2.
Nobody wants this game. It's another shameless cash grab like EU4 in which Paradox has not only not made any improvements worthy of a new release, but has dumbed down on the previous title.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,561
Wait, no navy improvements again? Lol, imagine making a medieval life simulator and not having navigable rivers being your most vital economic artery.

Imagine wanting naval mechanics in a Paradox game when they've been horribly AI-breaking shit in every title they have ever produced

Rivers are navigable, boats cost ducats and take attrition. Which is an abstraction that worked much better in CK1 than the laughable, ahistorical, micro-managey chore it became in CK2.
Nobody wants this game. It's another shameless cash grab like EU4 in which Paradox has not only not made any improvements worthy of a new release, but has dumbed down on the previous title.
Ah yes. The classical idiocy of comparing a sequel at launch with its precursor including all its DLCs.
 

LizardWizard

Prophet
Joined
Feb 14, 2014
Messages
1,013
Even then dynamic events, lifestyles, intrigue, vassal contracts, combat systems are improved compared to Ck2. If you're referring to them removing Merchant Republics and Nomads, that's because people rarely played as them.

I'm not opposed to PDS reworking Republics with some beefy naval-siege/trade advantages. But I don't see any chance of them successfully adding universal boat combats without completely breaking the game's already lackluster AI. It's just not worth it.
 

Xamenos

Magister
Patron
Joined
Feb 4, 2020
Messages
1,256
Pathfinder: Wrath
Ah yes. The classical idiocy of comparing a sequel at launch with its precursor including all its DLCs.
Ah yes. The classical excuse for a company that puts less and less effort in its products with every year. Don't compare the games as they stand now, declare the last 8 years never happened and pretend the missing features are unimportant.

Ηow's EU4 coming along now that it has more DLCs than EU3 ever did?
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,690
Paradox issued stricter embargo conditions than usual for the game. Streams, videos, "social media discussions" and written reviews are allowed to commence only 1 day before the game's release.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,711
Location
Ingrija
Nobody wants this game. It's another shameless cash grab like EU4 in which Paradox has not only not made any improvements worthy of a new release, but has dumbed down on the previous title.
Ah yes. The classical idiocy of comparing a sequel at launch with its precursor including all its DLCs.

If a sequel at launch can't compete with its precursor in its final state, why switch over?
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,831
Nobody wants this game. It's another shameless cash grab like EU4 in which Paradox has not only not made any improvements worthy of a new release, but has dumbed down on the previous title.
Ah yes. The classical idiocy of comparing a sequel at launch with its precursor including all its DLCs.

If a sequel at launch can't compete with its precursor in its final state, why switch over?

But don't you want to have EPIC MULTIPLAYER MATCHES between your Grossgermania and le Basileia Ton Rhomaion?!
 

Avarize

Magister
Joined
Nov 17, 2019
Messages
1,504
Location
Handmaid's Tale
Nobody wants this game. It's another shameless cash grab like EU4 in which Paradox has not only not made any improvements worthy of a new release, but has dumbed down on the previous title.
Ah yes. The classical idiocy of comparing a sequel at launch with its precursor including all its DLCs.

If a sequel at launch can't compete with its precursor in its final state, why switch over?
And if it costs 200 euros by the time it can compete, why buy it? For a while Paradox had a really good scheme going on but we're starting to see the cracks. They can never make a sequel that doesn't disappoint because they bloated the previous iteration of each franchise with years of dlc, they simply can't develop a sequel of same scope. Might have been a good idea to look yeaes into the future instead of quarterly earnings.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,378
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Nobody wants this game. It's another shameless cash grab like EU4 in which Paradox has not only not made any improvements worthy of a new release, but has dumbed down on the previous title.
Ah yes. The classical idiocy of comparing a sequel at launch with its precursor including all its DLCs.

If a sequel at launch can't compete with its precursor in its final state, why switch over?
And if it costs 200 euros by the time it can compete, why buy it? For a while Paradox had a really good scheme going on but we're starting to see the cracks. They can never make a sequel that doesn't disappoint because they bloated the previous iteration of each franchise with years of dlc, they simply can't develop a sequel of same scope. Might have been a good idea to look yeaes into the future instead of quarterly earnings.

Theoretically they can develop a sequel that competes because each 20 dollar DLC consists of three new features (which were probably already implemented in some mod lmao) and that's it.
 

Avarize

Magister
Joined
Nov 17, 2019
Messages
1,504
Location
Handmaid's Tale
Theoretically they can develop a sequel that competes because each 20 dollar DLC consists of three new features (which were probably already implemented in some mod lmao) and that's it.
Perhaps, but it will be to a diminishing customer base.
 

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