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Cyberpunk 2077 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

just

Liturgist
Joined
Feb 6, 2019
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1,350
vr glasses on
fuckin about to start
audio is working fine but theres a black screen
polacks tricked me, already changing my steam review
suddenly, a light
damn it im playing as female and was having my head stuffed into the pillow
look back, sasquatch with a strapon and a bunch of animals standing behind me
no thank you, restart as a male
same thing happens
 

Dishonoredbr

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Honestly , i doubt it CDPR gonna show anything this year. If they wanted or was more confident on their game, they could very well let people actually play and post their impression just like Outer worlds previews.

I mean , they seems so afraid that even a 15 minutes Gameplay instead of actually showing they just saying "its a rpg, serious, trust us 100% RPG , ton of choices and have ton of different ways to play" and cut the shit out of it.
 

Prime Junta

Guest
TOW is out next month. CP2077 is out next year (maybe). That's gonna affect what they're showing for sure.
 

Danikas

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Honestly , i doubt it CDPR gonna show anything this year. If they wanted or was more confident on their game, they could very well let people actually play and post their impression just like Outer worlds previews.

I mean , they seems so afraid that even a 15 minutes Gameplay instead of actually showing they just saying "its a rpg, serious, trust us 100% RPG , ton of choices and have ton of different ways to play" and cut the shit out of it.
They never did it, look at the marketing of the Witcher 2 and 3 there was no demo, press and retard youtubers got to play the game 2 weeks before release and that was it, rest of the presentations were always hands off.
 

Naraya

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Honestly , i doubt it CDPR gonna show anything this year.
And IMO, they shouldn't.

I mean , they seems so afraid that even a 15 minutes Gameplay instead of actually showing
Are you really surprised that they are afraid to show anything? You can't please everyone and people are ready to rip their guts on every minor detail. I guess that's the inevitable price you pay for hype.
 

Danikas

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Are you really surprised that they are afraid to show anything? You can't please everyone and people are ready to rip their guts on every minor detail. I guess that's the inevitable price you pay for hype.
They should just take note from Rockstar if this game is a succes, Rdr 2 only had 10 minutes worth of trailers before release.


 
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Zer0wing

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I swear i remember thinking its gonna be like fallout/arcanum deep only with super high production values and in this cool dark city from the reveal trailer.

There must have been something they said...or maybe i was just young and naive
They had a whole series of posts in their cyberpunk.net blog in 2013 about their inspirations and design process behind adapting P&P system to the video game format. Key word is "adapting".
 

Max Edge

Guest
will sex scenes also be first person?
just when i thought i was out, they pull me back in

It going to be unholy mix of FPP and console censorship (sex in clothes etc.). Truly cringefest experience.
 

AwesomeButton

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I'm not really happy about the first-person-only thing. This guy on reddit has a point:

7Dm2f1Z.png
 
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ChildInTime

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Jun 13, 2019
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How will sex scenes even work in first person? I doubt they'll go full VR-porn route, so it will have to be toned down to fade to black or something - this is more prude than DA Origins.

Edit: Here's you citation.

hyvtdvtfy0k31.jpg
 
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jf8350143

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My bet is they can't figure out a way to make great facial animation like they did in Witcher 3 for a player created character, so they just cut it out as a whole so they don't have to worry about it.

I won't even be surprised if they ditch the already very half-assed body and facial customise system and just use the guy from the cover as protagonist.
 

ChildInTime

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My bet is they can't figure out a way to make great facial animation like they did in Witcher 3 for a player created character, so they just cut it out as a whole so they don't have to worry about it.

I won't even be surprised if they ditch the already very half-assed body and facial customise system and just use the guy from the cover as protagonist.
"We decided to skip all customisation due to players not being able to see their character in first person. So now, while playing the game, you will always have a visual reference from promotion materials. Aint we great."

I wont be surprised too. They've been cutting shit like its a butchers shop on sunday.
 
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https://www.gamepressure.com/newsro...eplay-used-rtx-2080-ti-and-ray-tracing/z0109f

Nvidia boasted on Twitter that yesterday's Cyberpunk 2077 gameplay was captured using a GeForce RTX 2080 Ti GPU with ray tracing technology.

So it was not some inferior console port but PC M-Race version run on insane powerful card and bleeding edge technology. Was it really needed?

Maybe I'm just too old, too cold but I still cannot shake o impression that with minor compromises, they could made similar experience for PS3. Now it looks at best like some early PS4 stuff from 2013.

Not that I'm against such graphics but it definetely does not justifies high system requirements.
 

AwesomeButton

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My bet is they can't figure out a way to make great facial animation like they did in Witcher 3 for a player created character, so they just cut it out as a whole so they don't have to worry about it.

I won't even be surprised if they ditch the already very half-assed body and facial customise system and just use the guy from the cover as protagonist.
The claim right now is that there will be no 3rd person in CP2077, not even in cutscenes and conversations. I don't really like that idea. But it will save them an awful lot of money animating a *now-customizeable, unlike in Witcher 3* face. Also an awful lot of time, which might be more important right now.
 

AwesomeButton

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To set the record on whether the game was ever going to be anything more than an action RPG, there is this post from Perkel:


Cyberpunk was never going to be isometric. That's just nonsense. Very much doubt that was ever even proposed.

Cyberpunk2077 was literally hailed as PnP conversion. Isometric. top down or any other view is irrelevant to this case. You had game director telling in one of polish interviews about how they will convert whole game from PnP into game. Fixing classes, modernizing setting, challenge to some of classes that works well in PnP but could be troublesome in crpg etc. I said isometric because this is basically what people call this days camera that is not third person or first person. It was supposed to be what BG2 was to D&D.

Obviously like i said earlier when they saw bank after TW3 naturally doing TW3 with guns is better for them.

here cunts for all of you interview for polish gram.pl with Mateusz Kanik (cb2077 game director at the time) after they shown first trailer for 2077. I once translated key points somewhere here in one of codex threads.



some key points:
- systems based of 2020
- they completely ignore v3 setting.
- rebalance classes saying some were to good in 2020
- player character creation
- interviewer disses Betsheda on fallout saying Obsidian Fallout because Betsheda doesn't do RPGs.:D
- sandbox


And also this tweet:
 

TheImplodingVoice

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Shillfinitron is at it again, disagreeing with facts & logic, as if it was a powerful spell against him. Yes, it was ensured by none other than MIKE PONDSMITH that CP2077 rp system will not just be deeper than The Witcher 3 but following very close to the P&P.
They are paying him some good bitcoin and a free collectors edition for it
 

Danikas

Arcane
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To set the record on whether the game was ever going to be anything more than an action RPG, there is this post from Perkel:



And also this tweet:
Interview is from 10/2012 direction changed after Witcher 3 succes probably. Dude from the intreview still works at Cdpr but he got demoted from game director to principal designer in 2016.


https://www.linkedin.com/in/mkanik/
 
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Dishonoredbr

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>- interviewer disses Betsheda on fallout saying Obsidian Fallout because Betsheda doesn't do RPGs

Based interviewer. :cool:
 

Dodo1610

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May 3, 2018
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Back in 2012, there was no Cyberpunk game. We know that the development didn't really start until The Witcher 3 was released in 2015. So everything he talks about only existed on paper back then. The game itself apparently changed a lot in ~2017 how it changed exactly no one knows.
 
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