CD PROJEKT RED announces plans on Cyberpunk 2077’s presence at this year’s EGX, taking place October 17th - 20th and MCM Comic Con, taking place 25th - 27th October in ExCel, London.
The public will be able to watch 45 minutes of live Cyberpunk 2077 gameplay in a custom built 200+ seater cinema on the game’s booth, with presentations taking place multiple times throughout the day during both EGX and MCM Comic Con.
Attendees will be invited to come to the CD PROJEKT RED booth once the show opens and book a timeslot — returning at their designated time to see the Cyberpunk 2077 gameplay demo. New time slots will be made available each show day, with wristbands being allocated from opening on a first come, first served basis.
Find out more about Cyberpunk at EGX at https://www.egx.net/egx/news/cyberpunk-2077-will-be-shown-at-egx-2019
Find out more about Cyberpunk at MCM at https://www.mcmcomiccon.com/london/news/watch-cyberpunk-2077-gameplay-footage-at-mcm-london-comic-con
Cyberpunk 2077 will release April 16th, 2020, for PC, Xbox One and PlayStation 4, with the recently announced version for Google Stadia set to launch the same year. For more information regarding the game, follow Facebook, Twitter, and cyberpunk.net.
By public they meant those who bought tickets and attended to this particular comic con? Well, it is sort of specific public.
BTW, ~50/50 that I'm goind to attend to one of those cons, what questions should I ask CDPR representative?
There is only 15 minutes of montage. The previous 48 minutes means jackshit at this point because they are constantly removing features in the last year.It's not really super evasive. There's 1 hour of gameplay footage out already. That's more than most games get. It just isn't looking impressive at all and you're desperately wanting for them to release mind blowing footage, when it's never going to come.
Okay, that's one question. The second one is obvious and doesn't even need confirmation - shillfinitron is general purpose shill.What is an RPG? is one
and who are thir paid shills around here?
coz people would realize that it's shitI don't get why they don't release a 15 min non-scripted demo in huge event , throw ''this is beta build and can deviate from the launched product'' on the screen and let players toy with combat, stealth, etc. It's always this super evasive shit when comes to this game.
People didn't "realize" anything much when 2018 demo went public.coz people would realize that it's shit
Because developers figured out selling dreams moves more units than providing concrete demos.I don't get why they don't release a 15 min non-scripted demo in huge event , throw ''this is beta build and can deviate from the launched product'' on the screen and let players toy with combat, stealth, etc. It's always this super evasive shit when comes to this game.
The video might contain some fascinating information, but I cannot listen to that girl. I tried.
https://www.gry-online.pl/newsroom/...anu-reevesa-w-cyberpunku-2077-po-pols/z01cc72During the presentation of the Polish localization of Cyberpunk 2077, the head of the game development Adam Badowski told a few stories about the creation of the game.
First, Adam says, the CD Project RED screenwriters wrote the story for a female hero. After this, the version of the story was adjusted to the male character.
It is interesting that the romantic themes for the main heroes of the game were described separately. You could assume that the male and female heroes could twist the novel with different lengths.
Another interesting point is related to the localization of the game. Especially for Cyberpunk 2077 in the studio, they developed a technology that can generate real-time true-to-face facial animation based on the text. This technology can adapt across all languages on which the game will be released. For the generation of animations, we use a specially developed command CD Projekt RED neural network that analyzes the sound of the desired language.
Also, the official Twitter of Cyberpunk 2077 revealed the names of three actors of the voice acting of the Polish version of the game
the CD Project RED screenwriters wrote the story for a female hero
https://www.gry-online.pl/newsroom/...anu-reevesa-w-cyberpunku-2077-po-pols/z01cc72During the presentation of the Polish localization of Cyberpunk 2077, the head of the game development Adam Badowski told a few stories about the creation of the game.
First, Adam says, the CD Project RED screenwriters wrote the story for a female hero. After this, the version of the story was adjusted to the male character.
It is interesting that the romantic themes for the main heroes of the game were described separately. You could assume that the male and female heroes could twist the novel with different lengths.
Another interesting point is related to the localization of the game. Especially for Cyberpunk 2077 in the studio, they developed a technology that can generate real-time true-to-face facial animation based on the text. This technology can adapt across all languages on which the game will be released. For the generation of animations, we use a specially developed command CD Projekt RED neural network that analyzes the sound of the desired language.
Also, the official Twitter of Cyberpunk 2077 revealed the names of three actors of the voice acting of the Polish version of the game
Old or not?
To me, Torment: Tides of Numenera came to mind first. Default player character was also female. It's also an epic fail regarding writing.Reminds me of Assassins Creed Odyssey Kassandra is the canon hero in that game but they decided to put Alexios on the cover.
It's gonna be average at best.