Junmarko
† Cristo è Re †
Well, that's basically the modern equivalent of a Goblin cave isn't it?E: Procedurally generated crack houses as dungeons would be funny
Well, that's basically the modern equivalent of a Goblin cave isn't it?E: Procedurally generated crack houses as dungeons would be funny
One of the few thought-out posts in the last 35 pages.Because it's just there. My point with the Dumbledore thing is that nobody acknowledges that in the text itself, and that I very much doubt someone will comment on your huge futa cock in-game. The character creator is still meta-textual, just like Rowling's stupid, stupid tweets. There are certain things that come with being non-straight or non-cis that you can't really get around irl, nobody reacting or having an opinion of your tranny-ness in-game is not good representation because it doesn't actually represent real life, it's a fantasy where everyone is treated the same regardless of who they are.
Trannies were first mentioned by Richard Krafft-Ebing in one of the later editions of his 1886 book Psychopathia Sexualis, so they were pretty well-known during the 1980s lol.Only because Mike Pondsmith couldn't image that when he was writing this shit back in 1980s.
My prediction is that the biggest irony will be how wrong those idiots will turn out in the end. The game will have a wide cultural impact and will get a new segment of the mainstream to talk about trans people. Of course, the conversation will not be moderated by the aspiring hongweibings of wokeness such as this one, and this is what makes their shit turn sideways. But IMO the overall effect of CP77 will be one of normalization of trans people, putting them in the context of "this is what the future will be, like it or not, so get over it".The best marketing trick i have ever seen!
Are they (entertaiment industry in general) retarded? How do they believe their value grows if they serve nothing but shit for their customers they sell their shitty games to?Let me let you in to an open secret of game dev. You as a consumer are not important. For a publically traded company. The only thing that matters is stocks. That's how they make the majority of their money. You as consumers are a smokescreen. At best a facilitator by buying the game of stocks going up or down. The average developer sees you as a necessary evil they can't wait to cut out as part of The Great Reset.
If a game sells decently, stocks go up. If it sells badly or there is bad PR stocks go down.
The quality of the game in question is irrelevant to this equation. Marketing and braindead sheep being told what to buy matters the most. What a consumer thinks is irrelevent as long as stocks are sold. As long as money from stocks keeps changing hands over and over. And with the plandemic in full swing the NWO have already decided who's allowed to make a profit and who isn't. What we're dealing with in society is a form of socialism for the wealthy so they can maintain their life styles whilst everyone else fights for the scraps. Wealth simply goes around the circle of the rich. Who don't even need to make a real profit. So long as their mates keep buying and selling the stocks, trading, and then repeating.
Another comparison which will cause cognitive dissonance for some: Fallout New Vegas was full of clunky animations and bullet sponge enemies. Yet it has its big following, especially on the Codex. The how and why this is so, is a question I'll leave to the class to ponder overSomething tells me this isn't going to have 300 different caves to shoot and loot.
E: Procedurally generated crack houses as dungeons would be funny
Well, there's also GTA V. It did not have any story whatsoever, no buildings to enter, and stupid activities like yoga, and somehow people played that for dozens of hours as well.
And then there'll be Cyberpunk Online, just like V got GTA Online.
You do know that Cyberpunk 2020 is a classic, several decade old PnP system, don't you? It was not created for the game, like with PoE.
Another comparison which will cause cognitive dissonanse for some: Fallout New Vegas was full of clunky animations and bullet sponge enemies. Yet it has its big following, especially on the Codex. The how and why this is so, is a question I'll leave to the class to ponder overSomething tells me this isn't going to have 300 different caves to shoot and loot.
E: Procedurally generated crack houses as dungeons would be funny
Well, there's also GTA V. It did not have any story whatsoever, no buildings to enter, and stupid activities like yoga, and somehow people played that for dozens of hours as well.
And then there'll be Cyberpunk Online, just like V got GTA Online.
Well thank you for confirming what I've been saying all along would be the stance towards CP77.Another comparison which will cause cognitive dissonanse for some: Fallout New Vegas was full of clunky animations and bullet sponge enemies. Yet it has its big following, especially on the Codex. The how and why this is so, is a question I'll leave to the class to ponder overSomething tells me this isn't going to have 300 different caves to shoot and loot.
E: Procedurally generated crack houses as dungeons would be funny
Well, there's also GTA V. It did not have any story whatsoever, no buildings to enter, and stupid activities like yoga, and somehow people played that for dozens of hours as well.
And then there'll be Cyberpunk Online, just like V got GTA Online.
The overall stance towards NV seems to be that it still suffers massively from its FO3 genetics while at least having a good story and CnC. Nobody praises NV for its gunplay.
The difference is that NV turned out decent despite its lineage. They did the best with what they had on hand. Cyberpunk doesn't have that excuse, it's supposedly built from the ground up to do one thing and it fails at that.Well thank you for confirming what I've been saying all along would be the stance towards CP77.Another comparison which will cause cognitive dissonanse for some: Fallout New Vegas was full of clunky animations and bullet sponge enemies. Yet it has its big following, especially on the Codex. The how and why this is so, is a question I'll leave to the class to ponder overSomething tells me this isn't going to have 300 different caves to shoot and loot.
E: Procedurally generated crack houses as dungeons would be funny
Well, there's also GTA V. It did not have any story whatsoever, no buildings to enter, and stupid activities like yoga, and somehow people played that for dozens of hours as well.
And then there'll be Cyberpunk Online, just like V got GTA Online.
The overall stance towards NV seems to be that it still suffers massively from its FO3 genetics while at least having a good story and CnC. Nobody praises NV for its gunplay.
Wishful thinking.The difference is that NV turned out decent despite its lineage. They did the best with what they had on hand. Cyberpunk doesn't have that excuse, it's supposedly built from the ground up to do one thing and it fails at that.
Come to think of it I feel really sorry for the programmers who had to work on CP77's RPG mechanics knowing that what they are working on is a side dish, but still indispensible because if the game is just a blunt and out-of-the-closed interactive movie, the same retards who can't play actual RPGs will be raving that the game "is not an RPG anymore". Same with Witcher 3, at least there we have the Enhanced Edition mod.More importantly, it also inherits CDPR's experience with Witcher 1/2/3, that token RPG mechanics and story C&C will produce a mainstream hit, whereas involved RPG mechanics will be a roadblock for an otherwise good story and C&C.
Did you try turning off your network connections and changing your PC's date settings? Might just workPreload on GOG is live.
also this happens when you try to run game:
Fight Club has always been woke and/or gay, depending on interpretation.the story is woke fight club written by pollacks
Which one?main story of aod was like 2 hours so idk
All movie with naked or half-naked Brad Pitt are gay. Troy especiallyFight Club has always been woke and/or gay, depending on interpretation.
Nobody praises NV for its gunplay.
Spoken like a true RPG player of the old school.As someone who got through Stalker, Gothic 3, Kotor 2, Arcanum, Witcher 2 on release I m not scared of bugs and glitches. Bring it on!!!!! (Having said that I still kinda hope that PC version with day one patch will run better then that travesty we have seen so far).
No chance of that happening, not unless CDPR made some radical changes to how they go about making their games. Far as I recall this time around there hadn't even been a promise they'd eventually give the community modding tools unlike with Witcher 3.And the game has every prospect of being big enough to grow a serious modding community.
I keep having the impression that the game's development re-started from scratch like 3 years ago. You can't spend 8 years in development and have such unpolished product unless you restarted everything down the middle. The staggering difference in tone between the initial teaser and the first real trailer suggests as much.
I didn't, actually. The footage certainly doesn't make it look like it's based on an existing rule set... Or any rule set.