I mean DS1 is from 2007
Eh, it was released in 2011 (and Demon's Souls was in 2009).
I mean DS1 is from 2007
I mean DS1 is from 2007
Eh, it was released in 2011 (and Demon's Souls was in 2009).
Muhyazaki just ordered designers to make a bunch of nonsensical levels and then came up with "worlds colliding" explanation in the last week of development.DS3 has that Muhyazaki effect where things have explanation instead of "let us take elevator up from windmill and arrive in molten lava kingdom".
DS3 level design is magnitudes better than DS2.
Well even if that's true i'm not sure i like it. I prefer my games to be somewhat more grounded. Never been a fan of "lol random".
I have yet to play Demon's Souls, so i had to leave it out of the equation. It actually works pretty well on the emulator now but i'm waiting to upgrade my CPU to make sure i get a smooth experience. Right now it works mostly at 60 FPS but halts into a crawl when rolling into barrels for instance.
no, it is not. DS3 is even more linear than most of DS2.
particularly the DLCs shit aaaaall over DS3.
From Anor Londo on, it's pretty much a straight shot, but DS1 is guilty of that too.
if by "open" you mean "there's a bunch of dead-ends" then sure.Later on, sure. DS3's early - mid game is pretty open, though.no, it is not. DS3 is even more linear than most of DS2.
What? Dark Souls let you go down four distinct paths after getting the Lordvessel and tackle the Lord Souls in any order you wished. Granted, some of those paths weren't all that great, but it certainly wasn't linear.
if by "open" you mean "there's a bunch of dead-ends" then sure.
Did anyone recently played DS3 on PC? Is it save to play online or have "modders" ruined multiplayer?
Fair enough, but I've always thought of the second half as linear because, while you can nab the Lord souls in any order, the "not quite Metroid" design of the first half is all but gone.
That's why it also makes sense to have bonfire travel at that point where as both DS2 and DS3 made the mistake of making it available right off the bat.
It's absolutely not true that you are forced to go through old areas all the time