Major_Blackhart
Codexia Lord Sodom
Ugh fucking gag me.
How is this shit enjoyable?
How is this shit enjoyable?
Anything wrong with BG2 with romanceable NPCs? No?
Anything wrong with BG2 with romanceable NPCs? No?
No, because the romances were a sidenote that you might even miss and they weren't heavily advertised and they weren't the focus of the game.
It was a story-driven but still comparatively open game with tons of quests and challenging encounters. Nowadays all this is missing from Bio games.
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As Volourn would say, claiming romances are a main attraction in their current games is disingenuous. Why do you lie? There was also plenty wrong with BG2's.Anything wrong with BG2 with romanceable NPCs? No?
No, because the romances were a sidenote that you might even miss and they weren't heavily advertised and they weren't the focus of the game.
It was a story-driven but still comparatively open game with tons of quests and challenging encounters. Nowadays all this is missing from Bio games.
And what is the detail in your statement go against mine? None?
Because Bioware go off the rail. Instead of keeping romance a sidenote but very important sidenote, they make that the main aspect. Yet they dont go whole hog into the interactive novel (lower cost) but continue off rail into interactive movie (astronomical cost).
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Complaining about features you don't have to expose yourself to seems to be the Codex way.
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Complaining about features you don't have to expose yourself to seems to be the Codex way.
The way characters look in Dragon Age freaks the living fuck out of me, blood splatters or not.
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Complaining about features you don't have to expose yourself to seems to be the Codex way.
I might dislike Bioware now, but I still think it's a shame that Gaider and co. never seem to have realized that BG2 was good despite its story, facepalm npcs and cringeworthy romances, not because of them.
Fixed.:faggotry:video
I think being caked with blood because you just recently had to slice your way through a bunch of enemies with a tiny knife is perfectly fine. Engaging in these kind of monotonous "dialogs", however, while you're still caked with blood, with everybody acting as if it's perfectly fine and nothing to take note of, looks demonstrably retarded. Here it looks especially bad, with shiny clean clothes splattered by tiny droplets of blood, as if you were recently used as a spit-bucket at the local dentistry. Why couldn't the clothes just be slightly stained with soaked up blood patches, dirt and worn from days of travel? Take a page from Quake 2 era games or something, sheesh.
It might have worked if the character was supposed to be like... a serial killer or something. Except she was supposed to be basically normal, which made it completely out of place. The whole excessive blood and gore thing in DA:O just seemed kind of juvenile.Fucking this. It's just unnatural. Imagine you have just sliced your way through some guys. Will you:
a) Be noticeably pumped from the adrenaline and also attempt to at least wipe your face before proceeding with human interaction?
b) Just start chit-chatting as if nothing happened with immense amount of clotting blood droplets dotting your clothes, dotting armour AND slowly drying on your face?
It might have worked if the character was supposed to be like... a serial killer or something. Except she was supposed to be basically normal, which made it completely out of place. The whole excessive blood and gore thing in DA:O just seemed kind of juvenile.