Tyranicon
A Memory of Eternity
- Joined
- Oct 7, 2019
- Messages
- 7,790
Edit: Just learned the team behind Mass Effect Andromeda is behind this. Everything makes much more sense now.
This game's dead on arrival.
Edit: Just learned the team behind Mass Effect Andromeda is behind this. Everything makes much more sense now.
So you don't get it after all.I don't understand the video game remake trend. Or rather, I get it, they want to make some easy money off the marks [...]
EA's internal studios like Bioware cannot even produce new games anymore, let alone quality ones. Dragon Age 4 for example is in development hell for 7 years.I don't understand the video game remake trend.
Edit: Just learned the team behind Mass Effect Andromeda is behind this. Everything makes much more sense now.
This game's dead on arrival.
second reply to the threadThis is the studio that EA turned Bioware Montreal into.Well slap me ass and call me Sally.
Dead Space revival in development at Motive
https://www.videogameschronicle.com/news/eas-ip-revival-is-reportedly-a-dead-space-reimagining/
Enjoy your Dead Space: Andromeda
I didn't read the whole thread. Wait Rusty I thought you kinda liked Andromeda anyway?Edit: Just learned the team behind Mass Effect Andromeda is behind this. Everything makes much more sense now.
This game's dead on arrival.second reply to the threadThis is the studio that EA turned Bioware Montreal into.Well slap me ass and call me Sally.
Dead Space revival in development at Motive
https://www.videogameschronicle.com/news/eas-ip-revival-is-reportedly-a-dead-space-reimagining/
Enjoy your Dead Space: Andromeda
wait wait wait, you commit to hate crusade against Resident Evil 4, but like Dead Space?I think it's time to replay them.
he meant replay the best onewait wait wait, you commit to hate crusade against Resident Evil 4, but like Dead Space?I think it's time to replay them.
It's kind of shocking to contemplate just how low standards have fallen.EA's internal studios like Bioware cannot even produce new games anymore, let alone quality ones. Dragon Age 4 for example is in development hell for 7 years.
Yep, Dead Space is a coherent experience, a better RE4 and more than the sum of its parts, while RE4 not only destroyed the franchise, but has clunky controls (tank contros with this OTS cam? really? tank controls were invented for easy screen transitions with fixed cam angles), inventory tetris (the worst kind of inventory management system in existence) terribly linear level design (yes, DS has that as well, but not to such an extent, and it is more believable on a space ship), awful bosses and QTEs... I could go on.wait wait wait, you commit to hate crusade against Resident Evil 4, but like Dead Space?I think it's time to replay them.
It's kind of shocking to contemplate just how low standards have fallen.EA's internal studios like Bioware cannot even produce new games anymore, let alone quality ones. Dragon Age 4 for example is in development hell for 7 years.
Say what you want about EA games from the mid-00s, but at least they were competently made for the most part.
I wanted to post a more lengthy post on the "why are modern games not innovating", but I might as well write a shorter version of that here since it's relevant to a degree.
Leftist ideology requires the dismantlement of standards - as they are all rooted in white supremacy, patriarchy, bigotry, colonialism etc. - which in turn allows them to achieve the fabled equity they are so desperately after. What this means in practice is that the most competent candidates for game development (and really, any job you care to name) - White and East Asian heterosexual men, are discriminated against in favor of less talented candidates, but with better optics.
Let this process go on without interruptions for 10+ years and you end up with the modern AAA industry where developers are physically incapable of making a functional product, let alone revolutionize or innovate the medium. It's no coincidence that all these big publishers (EA, Activision, Ubisoft etc.) now require 5+ years, teams numbering in the hundreds, massive budgets to push out games that are barely playable, rife with gamebreaking bugs and missing half the content.
A great recent example is the release of the "enhanced" version of Witcher 3 - which turned out to be buggy, prone to crashes, increased hardware requirements massively without the accompanying increase in graphical fidelity. As rusty noted, they didn't even bother to read what the mods they included did, and now all the prerendered cutscenes in the game are gone. And all because the company is now staffed with incompetent woke clowns that aren't even able to marginally improve on the original.