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Death Stranding Director's Cut - Kojima's post-apocalyptic deliveryman simulator

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,576
Location
Bulgaria
Come on Jenkem ,me love,gime some banter,don't be a rating bitch.

PS:Actually i am drinking HELL and prefer to drink it slowly and not slurp a whole can like a kwanza!
 

vota DC

Augur
Joined
Aug 23, 2016
Messages
2,341
Kojima? The guy who never designed a good game but gets praised like he's the second coming of Jesus? Hmm
His games were for plebs by design. But he did creative stuff like switching controller port. They should use his creativity for most noble purposes like wrpg.
 

Curratum

Guest
Jesus Christ, guys, it takes literally 5 seconds on google...

Death Stranding will not only support native Ultrawide Gameplay but also native Ultrawide Cutscenes
renderTimingPixel.png


 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,833
Location
Ommadawn
If anybody's buying this, please just check if there is an FOV slider.
There is no FOV slider. But the game has higher FOV than other console games so it's not an issue.

Ah, shame. I'm on 21:9, so I'm just assuming it will be an issue for me. Or would have been. Thanks!
The game supports 21:9, adding extra horizontal space instead of zooming in the image (like so many other games do), so the FOV for you will be wider than on consoles/16:9.
 

Ovplain

Arcane
Patron
Joined
Jul 23, 2009
Messages
1,890
Location
Down by the riverside
RPG Wokedex
Jesus Christ, guys, it takes literally 5 seconds on google...

Calm down.

I wasn't asking about ultrawide support, I was asking whether the game has an FOV slider or not. Which I did google! But wasn't able to come up with an answer. So I thought I'd just ask here. Thanks anyway though!
 

Curratum

Guest
I mean, fuck, I spent 300+ hours in TheHunter mostly walking around and looking at the scenery, why not do it here as well, it's gorgeous AND has a cool story to it.
 

Venser

Magister
Joined
Aug 8, 2015
Messages
1,911
Location
dm6



Wish there was a demo available. I'm not gonna play the game again just wanna see how well it would run on my laptop.
 
Last edited:

Thac0

Time Mage
Patron
Joined
Apr 30, 2020
Messages
3,322
Location
Arborea
I'm very into cock and ball torture
Kojimas big miscalculation with Stranding was that he assumed the market would take it as a completely new concept - one that does not have a price tag associated with it - and pay full price accordingly.
The problem is the market already has a place for dedicated combatless games (walking simulators and such). A game that is literally a walking simulator is judged by that price standard. And that is 20 bucks maximum.
I havnt bought it yet since it never dipped far enough. I would probably like this game if it just went on a 70% sale already.
 

Venser

Magister
Joined
Aug 8, 2015
Messages
1,911
Location
dm6
Kojimas big miscalculation with Stranding was that he assumed the market would take it as a completely new concept - one that does not have a price tag associated with it - and pay full price accordingly.
The problem is the market already has a place for dedicated combatless games (walking simulators and such). A game that is literally a walking simulator is judged by that price standard. And that is 20 bucks maximum.
I havnt bought it yet since it never dipped far enough. I would probably like this game if it just went on a 70% sale already.

Death Stranding is an AAA production game with mocap, famous actors and top level graphics. Hhardly comparable with an average walking sim.

Here's a cheap alternative for you. It's basically the same game:

 

Thac0

Time Mage
Patron
Joined
Apr 30, 2020
Messages
3,322
Location
Arborea
I'm very into cock and ball torture
Kojimas big miscalculation with Stranding was that he assumed the market would take it as a completely new concept - one that does not have a price tag associated with it - and pay full price accordingly.
The problem is the market already has a place for dedicated combatless games (walking simulators and such). A game that is literally a walking simulator is judged by that price standard. And that is 20 bucks maximum.
I havnt bought it yet since it never dipped far enough. I would probably like this game if it just went on a 70% sale already.

Death Stranding is an AAA production game with mocap, famous actors and top level graphics. Hhardly comparable with an average walking sim.

Here's a cheap alternative for you. It's basically the same game:



His big miscalculation was making a walking simulator with AAA budget. That was my point, the game sold like shit because of that. He even jokes about it himself.
I swear half the people here have the reading comprehension of a 10 year old.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,833
Location
Ommadawn
Kojimas big miscalculation with Stranding was that he assumed the market would take it as a completely new concept - one that does not have a price tag associated with it - and pay full price accordingly.
The problem is the market already has a place for dedicated combatless games (walking simulators and such). A game that is literally a walking simulator is judged by that price standard. And that is 20 bucks maximum.
I havnt bought it yet since it never dipped far enough. I would probably like this game if it just went on a 70% sale already.

Death Stranding is an AAA production game with mocap, famous actors and top level graphics. Hhardly comparable with an average walking sim.

Here's a cheap alternative for you. It's basically the same game:



His big miscalculation was making a walking simulator with AAA budget. That was my point, the game sold like shit because of that. He even jokes about it himself.
I swear half the people here have the reading comprehension of a 10 year old.

It sold so bad that it funded the next project.
 

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