Thanks to EVERYONE who backed us!
Another thing in case you weren't aware,
here is a second thread for game discussion (since this here is just the news section) where people might ask questions and stuff.
So, whats the next update going to be about?
Thank you for the link!
Our next update will most likely focus on the great personalities one can encounter in the game.
Due to a lack of time (21 minutes is obviously already very long), we were not able to cover them in the video.
Nonetheless I consider them to be one of the most exciting features the player can expect.
überarbeitet auch das Kickstartervideo noch mal. 20 Minuten sind wirklich zu lang. Fünf Minuten, nicht länger, mit soviel Gameplay wie möglich.
Now it is too late to change the video. It was a difficult decision, but I think it might have been the right one.
The game is multifaceted and complex; explaining it takes some time.
What we will do, is upload the story-trailer seperately, as has been suggested.
I had the feeling the trailer by itself would be too confusing and that you needed the preview to fully comprehend who and what you are seeing. Any opinions on that?
Hi
Daniel Bill, game looks really interesting. I'm wondering, however, about the budget - 8k euros doesn't seem like enough for a ~2 year development. Do you have another funding source or something like that?
We chose the Kickstarter goal to be 8000€ because that is the minimum we need to fulfill our tasks.
Of course, we have alternative (obviously limited) funding sources that have helped us get to the level we have reached so far (although living like spartans...).
The important question is, if I will be able to work on the game full-time or am forced to work another job from time to time to cover my expenses.
Ideally, the additional money will be used to pay for the additional time it takes to enhance and further enlargen the game-world.
But for now, our main objective is to reach our set goal.
This is obviously pretty persnickety, but it just feels off, particularly when considering
twincast's point that you are forgoing the use of "Troy" in favor of the more obscure "Ilion"
Larger parts of what the narrator in the trailer says are nearly 1:1 quotes of Herodotos himself:
"The Persians for their part say that things happened thus; and they conclude that the beginning of their quarrel with the Hellenes was on account of the taking of Ilion."
"Also, sagen die Perser, sei es gekommen, und sie finden in der Eroberung Ilions den Anfang ihrer Feindschaft mit den Hellenen."
Herodotos: Histories (1,5,1)
I'm assuming, re. the pitch, that this isn't just about extrapolating Greeks/Persians a thousand years on, but a weirdly anachronistic crossover - not 'what would history have been like if Persians/whoever ruled supreme for a thousand years' (which is always a pretty silly premise) but testing out different historical themes and crossroads.
Thats it. Quote from website:
"[...] the famous philosopher and social analyst Walter Benjamin believed that the Christian based understanding of history and time, the concept of temporality as a segment with genesis and apocalypse, is misguided. In Benjamins opinion history is to be thought of as a historic continuum, out of which historicity – the narration of history – is to be entirely disengaged." Demiurgos: Path of the Leviathan”, uses this logic as its fundamental premise. Historicity has been disintegrated, its parts rearranged."
If you are more interested in this concept, I could elaborate. But not without my american guy translating it! People seem to be very serious when it comes to grammar and spelling mistakes (I propably can understand this a little...).
In general, because spelling and grammar mistakes are the strongest source of harsh criticism: I want to emphazize, that the english version of the game will be just as important to me as the german version is and that I will not "just let it be translated".