TheHeroOfTime
Arcane
They added a new secret. Solution not found yet.
It leads to the Iron keep
They added a new secret. Solution not found yet.
Sorry, I'm weak
Des has 5 male only (1 of which is useful), 4 female only (2 of which is useful) and 10 unisex armor sets. Whats even the point of having gendered armor sets if you can switch gender? What a stupid thing to complain about.Just finished the game (rpcs3). Found 4 sets of gear, 3 of them are male-only. I played a female. Lmao at the game being so sexist. Now I see why they added sex changing coffin in DS2 - it's an acknowledgement that there should've been a way to change sex in DeS, too. In DS2 it's non-functional, in DeS it would've been super useful.
Anyway, great game. ROFLING at faggots playing the SJW version on PS5.
No offense frienderino, but you are the reason the souls games declined over time.Alright so Flamelurker and King Allant were like the only two bosses that were somewhat engaging.
And you're the reason this thread is retarded. Souls didn't "decline" over time, Bloodborn and Sekiro are phenomenal. It's just your brain has been corroded with a serious mental disease called nostalgiafaggotry. That plus a general retardiness and autistic edgelordism is a terrible combination.No offense frienderino, but you are the reason the souls games declined over time.Alright so Flamelurker and King Allant were like the only two bosses that were somewhat engaging.
Bloodborne and Sekiro are not actual Souls games thoughAnd you're the reason this thread is retarded. Souls didn't "decline" over time, Bloodborn and Sekiro are phenomenal. It's just your brain has been corroded with a terrible mental disease called nostalgiafaggotry.No offense frienderino, but you are the reason the souls games declined over time.Alright so Flamelurker and King Allant were like the only two bosses that were somewhat engaging.
Its telling that in order to demostrate that souls games didnt decline you have to name games which are not souls.And you're the reason this thread is retarded. Souls didn't "decline" over time, Bloodborn and Sekiro are phenomenal. It's just your brain has been corroded with a serious mental disease called nostalgiafaggotry. That plus a general retardiness and autistic edgelordism is a terrible combination.No offense frienderino, but you are the reason the souls games declined over time.Alright so Flamelurker and King Allant were like the only two bosses that were somewhat engaging.
For the record: I prefer bloodborne to souls. I think sekiro is different enough it doesn't readily compare (but I do like it the least of all from games I've played).Its telling that in order to demostrate that souls games didnt decline you have to name games which are not souls.And you're the reason this thread is retarded. Souls didn't "decline" over time, Bloodborn and Sekiro are phenomenal. It's just your brain has been corroded with a serious mental disease called nostalgiafaggotry. That plus a general retardiness and autistic edgelordism is a terrible combination.No offense frienderino, but you are the reason the souls games declined over time.Alright so Flamelurker and King Allant were like the only two bosses that were somewhat engaging.
Demon's Souls is a weirdo horror-fantasy mishmash that somehow works. Dragons! Zombies! Eldritch beings! DnD mindflayers! Fecal demons that kill you with clouds of flies while you trudge knee-deep in shit! You turn into ghost upon death! And if you die too often the game becomes even harder! Every location, boss, design decision and gameplay mechanic is memorable and unique in its execution.For the record: I prefer bloodborne to souls. I think sekiro is different enough it doesn't readily compare (but I do like it the least of all from games I've played).Its telling that in order to demostrate that souls games didnt decline you have to name games which are not souls.And you're the reason this thread is retarded. Souls didn't "decline" over time, Bloodborn and Sekiro are phenomenal. It's just your brain has been corroded with a serious mental disease called nostalgiafaggotry. That plus a general retardiness and autistic edgelordism is a terrible combination.No offense frienderino, but you are the reason the souls games declined over time.Alright so Flamelurker and King Allant were like the only two bosses that were somewhat engaging.
Doesn't change the fact that Ds2 and 3 are big decline.
They're also actually, you know, not good.Bloodborne and Sekiro are not actual Souls games thoughAnd you're the reason this thread is retarded. Souls didn't "decline" over time, Bloodborn and Sekiro are phenomenal. It's just your brain has been corroded with a terrible mental disease called nostalgiafaggotry.No offense frienderino, but you are the reason the souls games declined over time.Alright so Flamelurker and King Allant were like the only two bosses that were somewhat engaging.
No offense frienderino, but you are the reason the souls games declined over time.
Well, they weren't all roll-roll-roll-punish-roll-roll fights you had to learn the bosses' attacks for.No offense frienderino, but you are the reason the souls games declined over time.
I thought boss designs were the most common criticism of DeS? Not saying other aspects of the game were bad or anything. I'm a big Souls fan, hate to think my bad taste is bringing it down =[
I think there's two camps of souls players (probably more, but lets ignore that). There's the ones who like it because it was a fresh take on narrative, combat, exploration and design for an aRPG. And then there's the ones that like it because it is a AAA game that is actually challenging in a world increasingly filled with trivial games. And over time the novelty of the experience took repeated blows in favor of making it more challenging. The over reliance on "big dudes with swords" is the most obvious symptom of this, because big dudes with swords make for a good and fair challenge in a way that phalanx and fools idol don't.No offense frienderino, but you are the reason the souls games declined over time.
I thought boss designs were the most common criticism of DeS? Not saying other aspects of the game were bad or anything. I'm a big Souls fan, hate to think my bad taste is bringing it down =[
B-team is a meme with not a lot of basis in reality afaik. You could make the argument for Miyazaki being integral to making a creative souls game (afaik he had a very large role in DeS, ds1 and bb, and a minor role in ds2, 3 and sekiro, but I am not hugely confident in this statement), but I suspect it's From listening to what is imo the wrong part of the fanbase. It has lead them to huge financial and critical success though, so it's hard to blame them.DS2 being hand waived completely since it was a different director/team.
It's probably the atmosphere and context.For some reason I always end up back at Silent Hill when I think of Demons Souls. I don't know why.