Sacibengala
Prophet
- Joined
- Aug 16, 2014
- Messages
- 1,163
They both are mobile now, so, I don't know.Diablo Immortal is a better game than Planescape Torment! Please learn from DI MCA!
They both are mobile now, so, I don't know.Diablo Immortal is a better game than Planescape Torment! Please learn from DI MCA!
How is a fucking remaster or DLC for a D3 shitfest any better?Obligatory boardroom meeting meme:
How is a fucking remaster or DLC for a D3 shitfest any better?Obligatory boardroom meeting meme:
If that's the "schild" I'm thinking of, he's an Admin here: http://forums.f13.net/index.php?topic=25962.0Alright guys which one of you wrote this?
https://medium.com/@schild_23338/diablo-immortal-or-how-to-read-a-room-eb2484934c34
Fucking Crimsonland did it thousand years ago.Found on reddit:
https://youtu.be/_46_iACifF8?t=671
(at 11:11 in the press conference)
Question: what gameplay sacrifices are made to have Diablo on mobile?
(awkward silence and mumbling)
Blizzard evangelist then says: They're not sacrifices, the mobile device gives you opportunities different from what you have on a console or PC, see the touch mechanics... I'll give you one small example of something you can do while playing Diablo on a phone that you can't do on desktop: You can move in one direction while aiming in a different direction.
(Wyatt Chang nods enthusiastically in agreement)
Really? So all the games on PCs and consoles where you can move in one direction while aiming in a different direction are merely a figment of my overactive imagination, I suppose. I guess dual-stick controllers on PCs and Consoles are something yet to be invented. Moving with the keyboard and aiming with the mouse, just can't be done. Thank goodness we have mobile, which offers these different opportunities.
Move in one direction while aiming in another!? Can't be done, except on mobile - Blizzard 2018
Fucking Crimsonland did it thousand years ago.Found on reddit:
https://youtu.be/_46_iACifF8?t=671
(at 11:11 in the press conference)
Question: what gameplay sacrifices are made to have Diablo on mobile?
(awkward silence and mumbling)
Blizzard evangelist then says: They're not sacrifices, the mobile device gives you opportunities different from what you have on a console or PC, see the touch mechanics... I'll give you one small example of something you can do while playing Diablo on a phone that you can't do on desktop: You can move in one direction while aiming in a different direction.
(Wyatt Chang nods enthusiastically in agreement)
Really? So all the games on PCs and consoles where you can move in one direction while aiming in a different direction are merely a figment of my overactive imagination, I suppose. I guess dual-stick controllers on PCs and Consoles are something yet to be invented. Moving with the keyboard and aiming with the mouse, just can't be done. Thank goodness we have mobile, which offers these different opportunities.
Move in one direction while aiming in another!? Can't be done, except on mobile - Blizzard 2018
Alright guys which one of you wrote this?
https://medium.com/@schild_23338/diablo-immortal-or-how-to-read-a-room-eb2484934c34
Steve Jobs would never have said “and one more thing, we let a Chinese sweatshop take a property that literally built the backbone of our brand and forcefuck it onto our latest iDevice.”
Blizzard evangelist then says: I'll give you one small example of something you can do while playing Diablo on a phone that you can't do on desktop: You can move in one direction while aiming in a different direction.
As if there was any doubt to how out of touch Blizzard is.Speaking to Kotaku in an interview at BlizzCon, executive producer and Blizzard co-founder Allen Adham admitted that Blizzard was expecting some backlash, but “not to this degree.”
Blizzard, as people knew and loved it was dead for a very long time, at least for the past 10 years since Activision Blizzard merged in 2008. Some people were just too stupid to see it despite Diablo "Real Money Auction House" III and StarCraft "Let's Split It Into Three Parts" II.What is then eerie about this whole thing to me, is that it is such a departure from how blizzard would normally operate. Mike Morhaime left a couple of weeks before this whole thing - perhaps he left because something happened in the corporate structure of blizzard.
Regardless, if one wasn't careful about blizzard games, one should really be careful now. I never really cared all that much for diablo, but blizzard is a different story, and I think I'd rather pronounce them dead than not at this point.
I'm just glad that the non-WOW part of the Warcraft-franchise got some love. If letting Diablo fans shit their heart out was the price, I'll gladly pay it a thousand times over, just like they will pay $1.20 a thousand times over to have Microtransaction Cain identify their items.
Robotron did it in 1982.Fucking Crimsonland did it thousand years ago.Found on reddit:
https://youtu.be/_46_iACifF8?t=671
(at 11:11 in the press conference)
Question: what gameplay sacrifices are made to have Diablo on mobile?
(awkward silence and mumbling)
Blizzard evangelist then says: They're not sacrifices, the mobile device gives you opportunities different from what you have on a console or PC, see the touch mechanics... I'll give you one small example of something you can do while playing Diablo on a phone that you can't do on desktop: You can move in one direction while aiming in a different direction.
(Wyatt Chang nods enthusiastically in agreement)
Really? So all the games on PCs and consoles where you can move in one direction while aiming in a different direction are merely a figment of my overactive imagination, I suppose. I guess dual-stick controllers on PCs and Consoles are something yet to be invented. Moving with the keyboard and aiming with the mouse, just can't be done. Thank goodness we have mobile, which offers these different opportunities.
Move in one direction while aiming in another!? Can't be done, except on mobile - Blizzard 2018
The Blizzard (North or otherwise) that developed Diablo and Diablo II is completely different than deep post-WoW Blizzard. The people are almost entirely different, their priorities and goals are very different, their office environment is clearly different, etc.
They're very much like retarded privileged kids who've inherited their successful father's wealth, titles, and name; they're clearly focused on following the big-money bandwagon wherever it will lead, except they're always late to the party, like any big, old, stagnated developer. Brand name recognition and name-dropping beloved IPs is their only saving grace.
Just remember: A company other than Blizzard is making WAY more money than Blizzard can ever dream of from a concept that originated in a Warcraft 3 mod. God, how that must sting and burn! How they must suffer, thinking of all the money they could have made! Oh, it makes me giggle just thinking of it, and the best part is they richly deserve it, because they've stolen the ideas for every IP they've ever created. Eat it, you talentless goofball fucking hacks.
The thing about what Kern is saying (and he's right) is that it probably applies to a huge chunk of the AAA devs, anymore. Someone else said it was basically a case of idiot know-nothings inheriting franchises from the people who understood them, their appeal, etc. and proceeding to do retarded shit with said franchises because they "know better". That's probably got a lot of truth to it too. These morons not only fail to understand their market demographics, they find the idea of actually doing so distasteful.
Oh lord, that is fucking hilarious. Blizzard has really become a shit show. Yesterday's joke is today's reality.That redshirt guy who asked in the Diablo Q&A if this was an off-season April fool's joke, wasn't just pulling that out of his ass.
https://us.diablo3.com/en/blog/13607363/ascend-to-victory-with-happy-reaper™-4-1-2014
Diablo on mobile was an April fool's joke in 2014.
Blizzard. Godammit.