J1M
Arcane
- Joined
- May 14, 2008
- Messages
- 14,769
Robotron did it in 1982.
Nu-Blizzard is a joke. The assimilation by Activision is now complete.
The sting goes deeper than that. Blizzard actively refused to nurture the DotA competitive scene (by largely ignoring it), while it obviously grew much more popular than actual competitive Frozen Throne. They could have made a shit ton of money from DotA even while it was still a mod. They just didn't give a shit, they slowly watched as competitive WC3 died a slow and painful death and switched all resources to their behemoth cash cow, WoW.
Meanwhile, someone else realized that the concept was brilliant and ran away with it. And it's not one company making billions out of DotA - it's two. Riot and Valve, although that trend is also on steep decline. Blizzard released the pitiful Heroes of the Storm, which is a truly, truly wretched game that's so designed by committee and devoid of any passion that it is palpable. It perfectly encapsulates everything that's wrong with the company.
Foresight and predictive ability are very rare and valuable skills in any industry, but especially one that moves as fast as videogames. Blizzard is now and has been for a very long time (at the very least since the WoW heyday of 2008 or so) run by sales-oriented bureaucrats that are as removed from the company's target audience as possible. Extinction is inevitable, after a (possibly very long) writhing and thrashing period. They might make some big bucks out of this mobile hack, but then again they might not - the audience they've alienated in this and other instances is gone forever, and this new mobile 'audience' that they're courting is as fickle and inconsistent as dust in the wind. They'll move on to whatever the next big fad is, and Blizzard has never been - even in its prime - a trendsetter.
RIP.
The funny thing is the whole MOBA thing wasn't a fast moving trend. Blizzard had years to capitalize on that market before the release of League of Legends, they were just seemingly just too stupid to see the mode people were playing in their own game could be something on its own. They also did the same thing with Tower Defense, which was another thing that got huge in Warcraft 3 before others picked that up and made tons of money off it.
Blizzard's lack of foresight when it comes to genres spun out of Warcraft 3 is almost astonishing.
Especially considering their competence at identifying fun genres made by other companies and colonizing them. (MMO, TCG, RTS)