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Diablo IV

mediocrepoet

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"It's just cosmetics" is a fag argument to make in a game where the main draw is the acquisition of powerful items to reflect on your character. The F2P aesthetics look 90% of the time like shit, like you're some pissed off human peasant in Warcraft 3 that went to defend the Town Hall.

Charge $60 for a full game where the cool shit is already skinned over the strong armor and weapons > making it F2P and having some screeching pug-faced retard with an overbite cite it as ethical as they have likely spent hundreds on stash tabs and cosmetics because "GGG provided me hours of fun, I owe it to them! =)"

From what I've seen POE looks like shit in general, but that doesn't mean that people who like it shouldn't be able to. Also, given the option, I'd prefer to have both sorts of games available rather than just one or the other. When I was younger, these sorts of F2P things may have been more appealing since I could try them out and then basically pay what I wanted later. These days, I don't have much patience for how most of that stuff looks, so I can't be bothered.

I generally agree with your assessment about what sorts of games I'd prefer to buy, but the existence of ones that don't follow that aren't really any skin off my nose, so to speak.
 

Shadenuat

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But, I mean... with all the screen fireworks and gods and world-destructing events, it doesn't matter much.
Well yeah I guess. PoE in the end obliterated what sprouts of coolness they planted in their setting as well, which is why I said cosmetics is the last problem.
Granted so did Blizzard, but you can pretend waifu diablo never happened, just play D1 & 2, which narratively, especially compared to modern gaemz, are solid as a brick.
 

Kjaska

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If your game is about 5 prisoner fellas who washed on a shore and have to fight for scraps to survive, why would you allow player to look any other way than pale loli witch in dirty dress with a skull on a stick?
This option clashes with your general art presentation regardless if you can buy it or not buy or see or not see. Whats up with stupid wings? or pets? or whatever games usually sell.

Basically, i m saying, if you ARE going to monetize cosmetics, at least try and do it tastefully.
If we're talking about monetization strategies, then why should it matter how tastefully the game presents itself, if the player already bought into some ridiculously looking wings and armour set?

Besides, in the case of PoE you're only a smol dirty prisoner for a while. By the end of act 3 you're already treading in some complete nightmare realm and it gets blown up to cosmic proportions once you reach maps.
 

Shadenuat

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Because if you're a creator, while you might be not producing high culture, when making pop culture, you at least want to make good one, not tasteless one.
 

Generic-Giant-Spider

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"God, I wish Path of Exile had a vagina so I could fuck it." Kjaska thought to himself, furiously clicking his left mouse button as he caused 1,300 visual effects to go off on his screen and make his video card cry out in pain.
 

mediocrepoet

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"God, I wish Path of Exile had a vagina so I could fuck it." Kjaska thought to himself, furiously clicking his left mouse button as he caused 1,300 visual effects to go off on his screen and make his video card cry out in pain.
To be fair, if games had anatomies, they'd be in real trouble with all the degenerates around here. Like can you imagine the vile things that would've been done to PST or Fallout?
 

Kjaska

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Well, I can safely say after 8 seconds of that video, that that is nothing that appeals to me.
Most people don't play like that. Empy and his group are among the 0.01% who do this shit. Even they only tend to do it for the first week of a league and then everybody goes their own way. If you were to look at the PoE category on Twitch, you would see that the majority of the streamers play solo or in a SSF league (prohibits grouping and trade of any kind) outright.
 

mediocrepoet

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Well, I can safely say after 8 seconds of that video, that that is nothing that appeals to me.
Most people don't play like that. Empy and his group are among the 0.01% who do this shit. Even they only tend to do it for the first week of a league and then everybody goes their own way. If you were to look at the PoE category on Twitch, you would see that the majority of the streamers play solo or in a SSF league (prohibits grouping and trade of any kind) outright.
I can't imagine why. I saw the solo videos and my general disinterest holds. Still though, it really did look like his card was just artifacting at first. :lol:
 

Kjaska

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Because if you're a creator, while you might be not producing high culture, when making pop culture, you at least want to make good one, not tasteless one.
I was talking strictly monetization. The incentive to present tastefully is obvious from an artistic point of view, but artists have to eat too.
 

Shadenuat

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Because if you're a creator, while you might be not producing high culture, when making pop culture, you at least want to make good one, not tasteless one.
I was talking strictly monetization. The incentive to present tastefully is obvious from an artistic point of view, but artists have to eat too.
Strictly monetization, all of them, be it poe creators, blizzard, disney, etc. are doing everything right from their point of view, and we get products they think we deserve.

Theoretically, a more tasteful game has better longevity, because it's a quality of good culture. So if you want say, 6legs balding Generic Spider to run around 20-30 years later, still telling you how he screeched and run to his Lolth-mommy when he heard Butcher cry fresh meat, or his spider love life was forever doomed because, all he wanted is wife like Fall from grace, but all he got was ones like Ravel, you also might try and bet on better taste over bad one.
 

Generic-Giant-Spider

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Because if you're a creator, while you might be not producing high culture, when making pop culture, you at least want to make good one, not tasteless one.
I was talking strictly monetization. The incentive to present tastefully is obvious from an artistic point of view, but artists have to eat too.

Tell everyone here the truth: how much money have you put into this shitty POE game?
 

Kjaska

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Still though, it really did look like his card was just artifacting at first.
That's just the YouTube compression. Twitch looks even worse. Compression algorithms are less favourable to PoE than to say 3rd person action games.

this is approximately what gameplay looks like at the low end:
 

Kjaska

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Theoretically, a more tasteful game has better longevity, because it's a quality of good culture. So if you want say, 6legs balding Generic Spider to run around 20-30 years later, still telling you how he screeched and run to his Lolth-mommy when he heard Butcher cry fresh meat, or his spider love life was forever doomed because, all he wanted is wife like Fall from grace, but all he got was ones like Ravel, you also might try and bet on better taste over bad one.
I would agree to this theory, if 6-holes nigger spider here were still supporting D1 with purchases. Or any other similar game for that matter.

The re-fresh GGG did on Brutus a couple of leagues ago made many people remember their first encounter with him as well. You don't hear it repeated often, because there are many other things to talk about in PoE. The D1 case is aided heavily by the time it happened in. Players were still young and impressionable. 3D graphics were less common. The aRPG genre was in it's infancy. There were far far fewer releases before and after D1, so that memory can stand tall in an otherwise flat field.
 

mediocrepoet

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Kjaska Ah I see. I'm more familiar with your low end video since that's more or less what things looked like when I played it (beginning of the game only, obv.). It was more that this subgenre is fairly saturated and it seemed relatively mediocre and uninteresting to me + that skill Chinese Checkers board is a fucking abomination. Didn't see much reason to stick with it. But if everything else turns into some sort of money vacuum scheme, that may change.
 

Generic-Giant-Spider

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You don't hear it repeated often, because there are many other things to talk about in PoE.

You don't hear it because POE isn't memorable. In the decade it has been around the only thing POE manages to get a reaction with is its heavily autistic skill tree that appeals to people with deformed skulls.
 

Shadenuat

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Theoretically, a more tasteful game has better longevity, because it's a quality of good culture. So if you want say, 6legs balding Generic Spider to run around 20-30 years later, still telling you how he screeched and run to his Lolth-mommy when he heard Butcher cry fresh meat, or his spider love life was forever doomed because, all he wanted is wife like Fall from grace, but all he got was ones like Ravel, you also might try and bet on better taste over bad one.
I would agree to this theory, if 6-holes nigger spider here were still supporting D1 with purchases.
But back then the point of games wasn't to enslave you (or rather your wallet, preferably forever), just to provide with some sort of experience. Or at least game design didn't strive for it as hard as today - today it's designs foundation.

And D2 resurrected shows that it's not just nostalgia glasses. Original gameplay is just quite solid and holds people without flashy skins, or even bloating game with more and more mechanics.
Good games hold up.
 

Generic-Giant-Spider

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And for the record, it was 6 LEGGED balding spider, not 6 holes nigger spider (which wouldn't make it a spider but European education).

GET THE INSULT RIGHT, FUCKER.
 

Shadenuat

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it's because during all his adventuring days, he lost all these legs, you see. so it's more like you're a veteran spider.
 

jackofshadows

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And D2 resurrected shows that it's not just nostalgia glasses. Original gameplay is just quite solid and holds people without flashy skins, or even bloating game with more and more mechanics.
Have you seen any stats to back that up? I wonder if it captured any new significant playerbase.
 

Shadenuat

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It's popular enough to raise a new gen of utubers that didn't exist before or weren't that popular, i am not Roguey to memorise every little game statistic, neither I care about it, neither I believe that raw quantity (of audience) proves quality.
the fact that it persists as a thing for 20+ years, in my view, is proof enough.
 

Kjaska

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And D2 resurrected shows that it's not just nostalgia glasses. Original gameplay is just quite solid and holds people without flashy skins, or even bloating game with more and more mechanics.
Good games hold up.
I think D2 is evidence to the contrary. How many people are still playing it after its initial launch? Why even have a complete graphical overhaul, if the good gameplay is what the game is about? Why even pay a full price for a game that you have already played a lot and probably still own? Just for the new graphics.

It was more that this subgenre is fairly saturated
It's funny you say that, because a lot of PoE's success is due to the long drought the genre experienced. In turn, PoE's success motivated smaller developers to try their own foray into the genre and now it feels healthy again.
 

Shadenuat

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Why even have a complete graphical overhaul, if the good gameplay is what the game is about?
? gameplay gut = they dun wanna mess with it, but new grafix can attract new people, it's reasonable.
 

Kjaska

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? gameplay gut = they dun wanna mess with it, but new grafix can attract new people, it's reasonable.
But the gameplay by itself wasn't good enough to get the old players back into the game nor the new ones interested in it. Nor is it good enough to keep the people playing past the first week, afaik.
 

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