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Diablo IV

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Mm. Sure, whatever. Don't buy it then.
How's that mentality working out? Did you buy horse armor? If so, fuck you.
I bought it seven times and deleted it each time just to ensure that Todd Howard made his bonus that year. Spiting you was just a bonus.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
7,560
The only thing troublesome and somewhat forced to buy in POE is more inventory stash to store your trash.
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
3,190
Path of Exile isn't free
So i can't just get the game for 0 bucks?
I can't play any content without paying money?
The stash tabs are the box price
Never needed them.It is annoying but they are qol,not actual gated content.And if you have no interest in endgame they are practically useless.
Before you bitch about casuals,that is the majority of the playerbase.
Not even Activision would have the balls to charge what GGG sells their crap for
Activison charges for cut up content and requires you buy a season pass and not even that covers future content.
You are delusional.
Important to note that in Call of Duty or Diablo, you don't need to buy MTX to look decent
Ah,that is the problem. You are a cometicFag,well,that is your problem bro.
In Path of Exile you either grind multiple leagues worth of challenges for cosmetics, swipe your credit card or look like absolute shit during every playthrough
Oh no,my isometric arpg game where you 90% of the screen are effects doesn't allow my character to look good.
Garbox made a killing on people like you,idiots buying cosmetics in a fps game.
How's that mentality working out? Did you buy horse armor? If so, fuck you.
The irony is you would be perfectly fine with horse armor if it was free.
 

Alex

Arcane
Joined
Jun 14, 2007
Messages
9,213
Location
São Paulo - Brasil
(...snip)
Important to note that in Call of Duty or Diablo, you don't need to buy MTX to look decent
Ah,that is the problem. You are a cometicFag,well,that is your problem bro.
In Path of Exile you either grind multiple leagues worth of challenges for cosmetics, swipe your credit card or look like absolute shit during every playthrough
Oh no,my isometric arpg game where you 90% of the screen are effects doesn't allow my character to look good.
Garbox made a killing on people like you,idiots buying cosmetics in a fps game.
(snip...)
I dunno, I don't think that makes sense. It is true you can't look decent in PoE without buying cosmetic DLC... but you can't look decent by buying it either, so I don't think anyone would have a problem with it.
 

Kjaska

Arbeiter
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Joined
Nov 23, 2015
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Germoney
Insert Title Here
yOu CaN't LoOk GoOd In PoE uNlEsS yOu SpEnD mEgA mOnEy REEEEEEEEEEEEEE

https://www.pathofexile.com/forum/view-thread/3289342

Jix_91.jpg

KeynoteTrash.jpg

s0mbr.jpg


The game has been releasing new uniques with cool 3D Art for years now. This notion that you can't look good without mtx is an old, reddit style, argument. BTW competitions like these is also a way to earn some free mtx sets.

If you're not willing to participate, not willing to buy a supporter pack which gives you a free set on top of the points, not willing to put in the effort to get your challenges (which are laughably easy in trade league), not willing to buy the cheap skin transfer consumables AND you still expect to look cool, then you're just a greedy, entitled retard.

For all their supposed greed, GGG hasn't stopped putting their stash tabs on sale, hasn't started selling max level boosts, campaign skips, auto-loot pets and revive tokens. Shit that has proven to be extremely profitable in the chinese version. Shit that is 1000% going to be in D4 at launch already.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,092
Location
Nantucket
And without (consumable) skin transfers you're never going to have a cohesive look and build. In the long run those "cheap" skin transfers will cost more than their obscenely priced MTX which is $87.50 on the low end and veering towards $400 on the high-end. Shut the fuck up you literal retard.

Fake news? Are the skin transfers not in fact consumable? Are the MTX sets not in fact $80+ dollars? PoEtards will defend anything.
 
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Decado

Old time handsome face wrecker
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Joined
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2,665
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San Diego
Codex 2014
I wrote about this today but I think the success of this game will come down to one question, which is whether or note it is more like Diablo 2, or Diablo Immortal. It is already clear me to that it is NOT like Diablo 3, which I think is the best move. Just the addition (or should I say, reintroduction) of skill trees is a step in the absolute right direction. If they can get it closer to D2 -- where multiple builds per character are actually viable and fun to play, instead of D3's race to a single, best build per character -- they'll do alright.

Also I'm less concerned about obscene monetization because 1) they've already said monetization is cosmetic only and 2) they're smart enough to know that monetization ala Diablo Immortal is really aimed degenerate Chinese and Brazilian mobile gamblers who cannot help themselves. It doesn't fly nearly as well in the US market. D4 is supposed to be a marquee PC/Console title that will carry them into the second half of the 2020s. Overwatch 2 isn't looking to great, and it's not like the company has a deep stable of IPs to call upon. They have to get this right. Maybe that fear will get them thinking straight.
 

Kjaska

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Germoney
Insert Title Here
I remember tinkering with all kinds of builds on my own in offline in D2, but online I only remember 1 or at most 2 viable build people would run per class.

Amazon: Buriza/Windforce or Javelins
Sorceress: some lightning build or some frost sphere/nova build (fire? lol)
Barbarian: WW
Paladin: Hammerdin
Necro: Necro
Assassin: lol
Druid: lol (volcano?)

I remember a friend of mine constantly being hyped about some cool build idea and telling me about it and I would just always cringe, because I knew it would 100% suck. When I think back on D2, build diversity isn't one of those warm thoughts I get about it.
 

Decado

Old time handsome face wrecker
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San Diego
Codex 2014
I remember tinkering with all kinds of builds on my own in offline in D2, but online I only remember 1 or at most 2 viable build people would run per class.

Amazon: Buriza/Windforce or Javelins
Sorceress: some lightning build or some frost sphere/nova build (fire? lol)
Barbarian: WW
Paladin: Hammerdin
Necro: Necro
Assassin: lol
Druid: lol (volcano?)

I remember a friend of mine constantly being hyped about some cool build idea and telling me about it and I would just always cringe, because I knew it would 100% suck. When I think back on D2, build diversity isn't one of those warm thoughts I get about it.
Having just replayed the remaster, I definitely recall multiple, viable builds per class. Barbarians had whirly barbs, frenzy barbs, and so on. Druids were viable through spell casting, or wolf/bear runs, paladins had a bunch of different specs, necros had lagromancers, bonermancers, and so on. The point (for me at any rate, your mileage may vary) was that each was viable for end game content. There was usually a "best" build for each class, but the difference to say D3 was that in D3, you practically need the "best" build to deal with the end game.
 
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Joined
May 31, 2018
Messages
2,851
Location
The Present
Kjaska You're sorely mistaken on the Assassin. Really powerful and fun class with lots of nice little tricks. Didn't need keys for locked chests either.

Pretty much all of the classes could be built many ways. I had no shortage of builds. The only classes that I found inherently weak were Necromancer and Druid. Both playable, just inferior.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,237
I wrote about this today but I think the success of this game will come down to one question, which is whether or note it is more like Diablo 2, or Diablo Immortal. It is already clear me to that it is NOT like Diablo 3, which I think is the best move. Just the addition (or should I say, reintroduction) of skill trees is a step in the absolute right direction. If they can get it closer to D2 -- where multiple builds per character are actually viable and fun to play, instead of D3's race to a single, best build per character -- they'll do alright.

Also I'm less concerned about obscene monetization because 1) they've already said monetization is cosmetic only and 2) they're smart enough to know that monetization ala Diablo Immortal is really aimed degenerate Chinese and Brazilian mobile gamblers who cannot help themselves. It doesn't fly nearly as well in the US market. D4 is supposed to be a marquee PC/Console title that will carry them into the second half of the 2020s. Overwatch 2 isn't looking to great, and it's not like the company has a deep stable of IPs to call upon. They have to get this right. Maybe that fear will get them thinking straight.
From that 40min leak combat seems to look/play way more like D3 and D2. And in the end it comes down to that.
 
Self-Ejected

HereticGuy

Self-Ejected
Joined
Sep 11, 2022
Messages
218
Diablo 2 was one of the worst things to happen to the genre.
Although I had loads of fun back in the day, I have to agree with your statement. I know there are people who likes hack'n'slash gameplay with flashy screens and one hitting mobs. More power to them, there should be different genres for different folks. But I don't like how "Diablo II on steroids" style became the norm for all aRPGs. Diablo 1 evolved in the wrong direction, for my taste.

Diablo II is like Half-Life, in terms of impact on the genre. I hate how the realism / cinematic narration became the focus in FPS and how they ditched abstract / detailed maps with secrets and shit. I understand why these games are liked; but fuck them just for their negative impact on the industry.
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,737
I wrote about this today but I think the success of this game will come down to one question, which is whether or note it is more like Diablo 2, or Diablo Immortal. It is already clear me to that it is NOT like Diablo 3, which I think is the best move. Just the addition (or should I say, reintroduction) of skill trees is a step in the absolute right direction. If they can get it closer to D2 -- where multiple builds per character are actually viable and fun to play, instead of D3's race to a single, best build per character -- they'll do alright.

Also I'm less concerned about obscene monetization because 1) they've already said monetization is cosmetic only and 2) they're smart enough to know that monetization ala Diablo Immortal is really aimed degenerate Chinese and Brazilian mobile gamblers who cannot help themselves. It doesn't fly nearly as well in the US market. D4 is supposed to be a marquee PC/Console title that will carry them into the second half of the 2020s. Overwatch 2 isn't looking to great, and it's not like the company has a deep stable of IPs to call upon. They have to get this right. Maybe that fear will get them thinking straight.
From that 40min leak combat seems to look/play way more like D3 and D2. And in the end it comes down to that.
It's literally a Diablo 3 mod.

The break meter is nice, but I'm sure they lifted that from Monster Hunter or something.
 
Self-Ejected

Dadd

Self-Ejected
Joined
Aug 20, 2022
Messages
2,727
I wrote about this today but I think the success of this game will come down to one question, which is whether or note it is more like Diablo 2, or Diablo Immortal. It is already clear me to that it is NOT like Diablo 3, which I think is the best move. Just the addition (or should I say, reintroduction) of skill trees is a step in the absolute right direction. If they can get it closer to D2 -- where multiple builds per character are actually viable and fun to play, instead of D3's race to a single, best build per character -- they'll do alright.

Also I'm less concerned about obscene monetization because 1) they've already said monetization is cosmetic only and 2) they're smart enough to know that monetization ala Diablo Immortal is really aimed degenerate Chinese and Brazilian mobile gamblers who cannot help themselves. It doesn't fly nearly as well in the US market. D4 is supposed to be a marquee PC/Console title that will carry them into the second half of the 2020s. Overwatch 2 isn't looking to great, and it's not like the company has a deep stable of IPs to call upon. They have to get this right. Maybe that fear will get them thinking straight.
The 40 minute video makes it seem a lot like D3 with better graphics and a shit-colored filter.
 

BlackAdderBG

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Little Vienna
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Codex USB, 2014 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
Diablo 2 was one of the worst things to happen to the genre.

Why? Also, what genre? Do you mean action RPGs? Because I feel like apart from Diablo 1, Diablo 2 started the genre. I could be off on the history though.
most of the worst aspects in RPGs can be traced directly back to diablo 2


Like....? And I'm actually curious what you think are the "worst aspects" in RPGs.
 

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