abija
Prophet
- Joined
- May 21, 2011
- Messages
- 3,298
Saravan
1. The irreplaceable item is a issue just in your head. I already told you it's better than in d2 because you might actually get a better version of that irreplaceble item in your build, of which there are a few
2. It's still a "not exactly like d2 so shit" issue
3. It HAS nothing to do with level scaling. Nothing stops the devs from adding a lvl 20 item that only drops on WT1 and WT2 and it's the best item ever.
4. A lot of legendary powers/aspects already don't care about level, so a good drop early might be usefull in endgame.
Still nothing to do with level scaling, just their decision to let you use higher ilvl gear than you should (if lucky enough to get the drop).
1. The irreplaceable item is a issue just in your head. I already told you it's better than in d2 because you might actually get a better version of that irreplaceble item in your build, of which there are a few
2. It's still a "not exactly like d2 so shit" issue
3. It HAS nothing to do with level scaling. Nothing stops the devs from adding a lvl 20 item that only drops on WT1 and WT2 and it's the best item ever.
4. A lot of legendary powers/aspects already don't care about level, so a good drop early might be usefull in endgame.
Are you referring to the fact that in WT3 and WT4 items are set to your level? That's just a "hack" to let you use any item that drops in that difficulty, even if you get a perfect max ilvl roll at lvl 60 when you just entered WT4. No idea if intended or not but hat also makes those lucky rolls extremely valuable to trade.JFC here we go again. Level scaling in this game is designed to work in tandem with drops, so when you level up the item level range of what you can receive goes up. This means that you have exactly one shot at getting items for alts during your level progression.
Still nothing to do with level scaling, just their decision to let you use higher ilvl gear than you should (if lucky enough to get the drop).