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Diablo IV

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,702
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
For just pure single player campaign experience, the game is OK. You'll still encounter some players in open world though.

Game is fundemenrtaly flawed on many levels so just new itemization won't save it, they need some expansion level of upgrades for D4.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,575
Location
Grand Chien
There's supposed to be some big update in May - any chance to make this game better? I have not played it, but might check in in a month or two. I am not interested in MMO shenanigans, just pure single player campaign experience. Is the game better now vs at release?
Yeah so supposedly the latest PTA had some quite decent changes, people are saying that the game might be significantly better. I picked up the game since it's 50% off, gonna try it out when S4 drops. I did enjoy what little of the SP campaign I experienced in the open beta so I'll probably just play through that and then quit when I get bored.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,361
Better? It's heading at full speed towards D3 seasons soulless crap. This time with 3-4 production teams instead of a small mentenance crew.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,571
There's supposed to be some big update in May - any chance to make this game better? I have not played it, but might check in in a month or two. I am not interested in MMO shenanigans, just pure single player campaign experience. Is the game better now vs at release?
Two biggest improvements coming are UI for Aspect crafting which is super irritating right now and big boost for companions, both skeleton and animal. Also some endgame stuff but that is less important as endgame sucks in any combination in D4. Real endgame improvements need 30 new bosses with more mechanics and well as fixes to resource generation, more skills for classes and stuff.
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
5,760
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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
The plot thickens...
sm.png


Blizzard Cancels Blizzcon 2024



After careful consideration over the last year, we at Blizzard have made the decision not to hold BlizzCon in 2024. This decision was not made lightly as BlizzCon remains a very special event for all of us, and we know many of you look forward to it. While we're approaching this year differently and as we have explored different event formats in the past, rest assured that we are just as excited as ever to bring BlizzCon back in future years.

Over the next few months, we'll be sharing more details about our launches coming later this year, including World of Warcraft: The War Within and Diablo IV's first expansion, Vessel of Hatred. To celebrate these upcoming releases and to bring our communities together in new and special ways, we will soon share some exciting plans for other industry trade shows and conventions like Gamescom. We can't wait to tell you more about those plans soon. We're also looking forward to the Overwatch Champions Series' stops at both Dreamhack Dallas and Dreamhack Stockholm. And we're thrilled to be planning multiple, global, in-person events to commemorate the 30th anniversary of Warcraft, which will be held in addition to the in-game celebrations across our Warcraft games throughout 2024. While these events are distinct from BlizzCon, we're harnessing all of our creativity and imagination to ensure that they carry the same spirit of celebration and togetherness.
https://www.techpowerup.com/321891/blizzard-cancels-blizzcon-2024
 

ERYFKRAD

Barbarian
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Joined
Sep 25, 2012
Messages
30,099
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,571
Season starting today seems to have ripped off Last Epoch ideas about loot. It lets you add mods to found items (that only drop with 3 mods now) and even has greater affixes that are drop only
 
Last edited:

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,571
Ok after playing new season for few days now I must say so far this is pretty cool.
They fixed 3 important things.
1. Made overland fights fun and cool with changes to helltides. There are huge waves of enemies there now as well as new bosses and it is harder than before. I hate dungeons in D4 and this lets me ignore them somewhat (unfortunatelly you still need to farm glyph XP but they made that faster as well)
2. Loot changes are really good. They removed most stupid mods and what is left are mostly useful. They reduced amount of drops a bit and made it unimportant to look at every piece of yellow loot to find upgrades. Yellow drops with 2 mods, legendary with 3 and you can craft one more mod on top of both. You need to find crafting recipes for that. So basically unless rare is a much better base weapon you sell or scrap them all and just check orange items to see if they are good candidate for adding more mods. But they made adding sockets much harder and it should not be done until lvl 100. I am yet on WT3 but on WT4 I will be able to add two mods and then do Masterworking which I do not know if it works like before.
3. Lots of UI and QoL updates. They even moved often used traders in towns to be close to each other. You can ride and boost your horse in towns. Using blacksmith to scrap legendary automatically saves the Aspect if it is new or better than version you already have and stuff like that.


Bad is that servers are bad during this first weekend with random disconnects, not being able to change zones, some mechanics not working because of server issues..
 

abija

Prophet
Joined
May 21, 2011
Messages
3,361
Itemization is horrible, the most boring streamlined shit possible. Might as well leave only the special effects and a power number.
The "stupid" mods were the interesting ones and they should have been fixed, more added. If/when it was needed add targeting options through craft.

The game had 2 areas with depth potential, those mods and the glyph board. One is gone now and they haven't done anything interesting with the glyph board in 4 seasons so it's probably next on the choping block.

Helltides would be nice if singleplayer. Atm gameplay in them is the worst of what MMO gameplay has to offer.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,571
Itemization is horrible, the most boring streamlined shit possible. Might as well leave only the special effects and a power number.
The "stupid" mods were the interesting ones and they should have been fixed, more added. If/when it was needed add targeting options through craft.

The game had 2 areas with depth potential, those mods and the glyph board. One is gone now and they haven't done anything interesting with the glyph board in 4 seasons so it's probably next on the choping block.

Helltides would be nice if singleplayer. Atm gameplay in them is the worst of what MMO gameplay has to offer.
It is true that it is streamlined but so was D1 and D2 by that metric.

I am over crazy loot hunting that PoE has. I am no longer enjoying that shit and I never really did as I just wanted another D2 like game, not what PoE turned into.
D4 feels a lot like Last Epoch now but better.
You pick up some loot, you tweak it a bit in city and then go to kill more enemies in fun Helltides.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,571
I am playing Druid again, I went around Spirit issues by not using any Core skills. I am using all 3 Companions, Earthen Bullwark that I almost got to last as long as its cooldown (and it will get better over time as I get better loot) and Werewolf Poison Bite with aspect that reduces its cooldown with each infected target.
I am using fastest basic attack, Werewolf one that also has 50% base lucky hit chance and Druid animal ability where if you crit while lucky striking you can refresh all companion skill cooldowns. Also using Aspect that makes basic attack attack even faster and gives me movespeed as well and when I spend 2s in Werewolf form I get 30% and all my companions get 60% attack speed. And of course aspect that gives me 15% damage reduction while in Werewolf form. I just lose that form when I cast companions skills for less than 1 s and each switch also gives me Fortiy so I got that shit up all the time as well. Character is super tanky, active ability for Wolves (that are werewolves because of the aspect) one shots many bosses and one shots almost all Elites and AoE options are decent and I never run out of mana/spirit which was most irritating part of the caster druid.
Only problem is since I am playing on controller I can miss my Raven AoE attack and Rabid Bite can also miss targets and Poison Creeper has a long cooldown and then I am out of AoE attacks until Refresh Companions abilities kicks in :D
Werewolves do crazy good damage even with their passive attack but they do not have AoE and their AI is stupid and stands around too much.

Character is all about speed, I am moving fast and attacking fast with high crit and lucky strike chance to refresh my Companion skills often. I got 3 AoE skills and one killer single target one and one Defensive one that is up 75% of the time and gives me unstoppable while active.

I have not enjoyed making my own character like this since early POE days before they added all the shit into the game and ruined it.
 

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