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Diablo IV

Yoomazir

Educated
Joined
Sep 21, 2020
Messages
292
You guys realize Blizzard is making quite the money with MTs, right? They ain't giving up on this game.
 
Joined
Apr 27, 2015
Messages
871
Location
Isometric realm
Man i gotta say it's unreal how much money Blizzard is pumping into this. The commercial for this stupid expansion is running constantly on TV and often YouTube ads. I can see why once you get this big it's hard to fail. I can imagine this level of exposure is hard to miss for normies.
it's not a proper expansion, it's just a lame overpriced DLC.
 

Skinwalker

*meows at 3AM for no reason*
Patron
Village Idiot
Joined
Aug 20, 2021
Messages
13,097
Location
Yessex
Man i gotta say it's unreal how much money Blizzard is pumping into this. The commercial for this stupid expansion is running constantly on TV and often YouTube ads. I can see why once you get this big it's hard to fail. I can imagine this level of exposure is hard to miss for normies.
it's not a proper expansion, it's just a lame overpriced DLC.
It adds a whole new region and a host of new enemies, bosses and a campaign. How is it not a proper expansion?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,503
I started this new season of D4 with Barb going Whirlwind, got access to Wirlwind at lvl 6 (after about 15 minutes) and been using it for next 5+ hours while leveling. It is boring and weak and not fun.
Then I switched to Project D2, needed 5+ hours to reach lvl 30 and get Whirlwind and after that it is pure fun and I do not need waste time using resource generator skills so I can do 5s of Whirlwind. Sure I need to stop for 0.5s to use mana potions here and there but still better than what D4 has.

Sure D4 also has lvl 30 skills (or lvl 24), you can use them once every 30s or 60s LOL

Fuck modern Blizzard!
 

Skinwalker

*meows at 3AM for no reason*
Patron
Village Idiot
Joined
Aug 20, 2021
Messages
13,097
Location
Yessex
I found the first obligatory wildly unbalanced boss fight of the expansion. Wtf were they thinking making the magic giant centaur fight so insufferably long? I've cakewalked through the whole dungeon on "Expert" difficulty, only to run into this progression wall.

Blizzard, maybe spend less time hiring pink-haired trannies to insert themselves into their woke narrative, and instead hire some more playtesters? That side-quest about finding the thing in a blue circle is still broken, btw. The thing doesn't spawn. It's a known issue, all over the internet. It's been days.

Anyone gonna fix it? Hello?
 

1eyedking

Erudite
Joined
Dec 10, 2007
Messages
3,606
Location
Argentina
Is there any chance they'll remove lvl scalling and put offline-singleplayer mode to the game? Any mods doing that? If not, I won't touch this piece of shit again.
it will never be single player. But I'm enjoying D2R offline with Merciless mod.
https://www.nexusmods.com/diablo2resurrected/mods/528
Based.

Is there any chance they'll remove lvl scalling and put offline-singleplayer mode to the game? Any mods doing that? If not, I won't touch this piece of shit again.
it will never be single player. But I'm enjoying D2R offline with Merciless mod.
https://www.nexusmods.com/diablo2resurrected/mods/528
Merciless basically removed gold and shopping, two things that I liked in D2.
Not based.

Is there any chance they'll remove lvl scalling and put offline-singleplayer mode to the game? Any mods doing that? If not, I won't touch this piece of shit again.
it will never be single player. But I'm enjoying D2R offline with Merciless mod.
https://www.nexusmods.com/diablo2resurrected/mods/528
Merciless basically removed gold and shopping, two things that I liked in D2.
but also lowered prices for hirelings and more inventory space. and stamina is less of a problem
I can agree with you on the gold part.
Semi-based.
Gold, shopping, Larzuk-socketing and deterministic rune-farming were broken and made all runs boring and the same. Having no shops is the superior traditional Roguelike design.

Is there any chance they'll remove lvl scalling and put offline-singleplayer mode to the game? Any mods doing that? If not, I won't touch this piece of shit again.
it will never be single player. But I'm enjoying D2R offline with Merciless mod.
https://www.nexusmods.com/diablo2resurrected/mods/528
Path of Diablo or Project Diablo 2 are better. I think Project Diablo 2 might also have an offline version.

pd2 has offline version and the next season starts 25th this month
been playing it for 9 seasons now wonderful mod
PD2 is power creep hell. Everything in the mod feels broken. From drop rates to affixes to uniques, Runewords, corrupting items, the Barbarian moving like a Harrier plane, every class with a Teleport skill (instead of just removing that piece of s...), unbalanced/broken skills, broken endgame with schizo boss fights...

I can only fathom the most crazed and mazed of PoE softcore trade players enjoying that mod, but kudos to the mod maker for finding that niche to milk.
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,673
PD2 is power creep hell. Everything in the mod feels broken.
thats mainly for lod content its pretty easy, mapping is more balanced. they are still balancing lod content too with tuning skill level bonuses depending on skill level

From drop rates
drop rates are about same as in original p5 (5 players same time in game) when solo

to affixes to uniques, Runewords
if you think pd2 items are broken check out original ones (enigma, dracul's grasp or grief for example). no gear variety there are in 90%+ of cases only 1 real choice in lod

also uniques and rws are constantly balanced between seasons

corrupting items
this is a preference thing, personally I like it that you have not only item but specific corruption to chase + gambling is fun

unbalanced/broken skills
name 1

broken endgame with schizo boss fights...
bosses have 3 tiers you can choose from (tier 0, 1 and 2), even hardest ones are fine in hc if you are not complete retard and have decent gear. tier 0 then are doable for most of players with little bit planning

1729025595611.png
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,503
I am enjoying it. Finally a fun playthrough with a Barb in D2. I've never really enjoyed melee classes in vanilla D2 or in D2R
You mean the Harrier plane?
Whirlwind Barb?!
I am still near the end of Nightmare so I am not that fast, I just do decent damage and do not miss as much as in base game.
Sorceress would clear enemies from other side of the screen while Barb would do shit after it got close. Now Barb also clears enemies in decent time after he gets close.
 

Skinwalker

*meows at 3AM for no reason*
Patron
Village Idiot
Joined
Aug 20, 2021
Messages
13,097
Location
Yessex
This game is giving me anxiety, and I don't think it did when I played it when it first came out. They definitely upped the enemy quantity/density, and the screen is an unreadable mess because of how much and how fast everything happens. I remember having enough control over the situation to where I could target individual enemies, focus on them, avoid their special attacks, now everything is a blur. The helltides are especially atrocious.

The "expert" difficulty became rather easy after I beat a boss and got a weapon that did 100+ more damage that my previous one (wtf?). Thinking of moving up one level. The new mechanics are mostly boring and lackluster. The timed dungeons are especially retarded, why would I want to have 90 seconds to get to the boss, wtf.

Overall, the game has definitely gotten worse since I last played it a year ago, and it's not so much the expansion itself, as all the mechanics that got tweaked in my absence. Whoever this is being catered towards, it ain't me.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,503
This game is giving me anxiety, and I don't think it did when I played it when it first came out. They definitely upped the enemy quantity/density, and the screen is an unreadable mess because of how much and how fast everything happens. I remember having enough control over the situation to where I could target individual enemies, focus on them, avoid their special attacks, now everything is a blur. The helltides are especially atrocious.

The "expert" difficulty became rather easy after I beat a boss and got a weapon that did 100+ more damage that my previous one (wtf?). Thinking of moving up one level. The new mechanics are mostly boring and lackluster. The timed dungeons are especially retarded, why would I want to have 90 seconds to get to the boss, wtf.

Overall, the game has definitely gotten worse since I last played it a year ago, and it's not so much the expansion itself, as all the mechanics that got tweaked in my absence. Whoever this is being catered towards, it ain't me.
People cried it is not fast enough so they turned it more into Path of Exile. Helltides are perfect example. But game is still boring, just now you die randomly to shit you could not notice in time.
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,694
Content-wise the game is a yuge improvement compared to launch. At least now you actually have stuff to do at the endgame, and can choose between 1-2 different activities in order to hunt the same items/resources. It's not perfect, but it's a start at least.

The same goes for overall progression. Before the expansion, the jump between Torment levels felt like a disproportionately big gap and a build that shredded everything in T1 couldn't even kill normal enemies in T2. It feels much more smooth now, and after spending some time in a Torment level and leveling up Paragon you should be able to more easily progress through to T2 without spending 100 hours grinding for gear and mats.

There's also minor improvements, like the fact that Dungeons (and killing elites in them) reward Obducite (which is now the sole Masterworking material, thank god) so you actually have a reason to clear them instead of just rushing to the end.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,338
3 main ways of progressing your char (waves, undercity, pit) are timed content, they went full mode PoE.
And dark citadel which is decent content to spice up a game like this, has forced multiplayer for some reason...
 

Skinwalker

*meows at 3AM for no reason*
Patron
Village Idiot
Joined
Aug 20, 2021
Messages
13,097
Location
Yessex
I find it hilarious that they changed the demon who respawns other demons from "shaman" to "disseminator" or something like that.

Probably some gay guy on reddit was like "ugh, excuthe me, I'm 1/64th wampawaka indian and a registered ahuehueasca shaman, and I find this offensive", and the pink-haired wiccan landwhales at Blizzturd went "diablo mio! we wouldn't want to offend ANY religion or nation by associating them with fictional demons! change the name from "shaman" to "Our Lord and Savior Jesus Christ, please bless America" immediately! add more evil Cathedral of Light knights, and keep reminding that the angel INRIus was evil and insane and bigot and defeated by badass brat energy girlboss Lilith."
 

Skinwalker

*meows at 3AM for no reason*
Patron
Village Idiot
Joined
Aug 20, 2021
Messages
13,097
Location
Yessex
Oh. That's it? You don't even fight Mephisto at the end, just a "sliver" of him. They're really milking this for all it's worth. What a stupid game.

3/10
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,880
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
D4 expansion has you fighting reams of smegma so you can eventually meet Aslan who really is just the spirit animal of Jesus, and then they make a tarbaby out of him too.

Other than that, it's a real achievement: they made Diablo boring and bland instead of exciting with interesting imagery, moods, and themes.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,338
There's no plate armor in game. They said they didn't want to make a paladin or a standard archetype because they wanted to unleash their creativity with the new class. The new class is 90% a D3 monk clone. CREATIVITY UNLEASHED.
 

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