vonAchdorf
Arcane
- Joined
- Sep 20, 2014
- Messages
- 13,465
Yeah, how about no?Disable your adblocker and tracking protection.
Diablo II: Abridged Version.
hell rakanishu.
i already used 2 socket quests
mission: get to hell ch 5 to socket shako for hork barb
or maybe stop here. i used a ssf 2 axe wielding barb to hork a shako. any other achievement by any class pales in comparison.
i also got titans from nm andy and herald of zakarum from eldritch and thundergod from random scrub stupid barb
yet i cannot for fuck find a decent weapon for myself so i use upgradedgarbag like this
which at least provides me with over 9000 attack rating.
update
the ride never ends
this is at same time luckiest and unluckiest barb ever.
I ALSO FOUND GULL
GAME BROKEN I GIVE UP I AM NOT MF SORC WTF
The problem with Blizzard Irvine is that they are SO used to WoW that they can't do anything different. When some people criticized cooldowns, a dev awsnered that they don't wanna the ability to summon ancients to be "spammed" as if cooldowns are the unique way to limit the usage of powerful skills... They probably don't even know how to make a more Diablo style armor design.
Some of the armor looks flamboyant but still something that looks like it's physically possible in reality
At least some of the armor in Diablo 3 was good looking. The one they're putting here are just uglier.
Diablo 3 Necromancer basically looks like Diablo 2 Necromancer, which is like some '80s '90s comic book thing which is what a lot of Blizzard stuff looks like. You could say he's gaudier in D3, but the bone armor with big bone shoulder pads are right out of D2, and his other armors more or less fall in line with that.
Faraam set on DS2
[/spoiler]
A more fair comparison for the armors linked would be the Havel Set, which wouldn't look out of place even in Diablo 3. In order for Diablo 4 to look and feel realistic the most important thing is to make the early and mid tier armors look realistic, just like Dark Souls did. If they do this the armor as a whole will feel realistic because it would be armor a real knight would actually wear.
A more fair comparison for the armors linked would be the Havel Set, which wouldn't look out of place even in Diablo 3. In order for Diablo 4 to look and feel realistic the most important thing is to make the early and mid tier armors look realistic, just like Dark Souls did. If they do this the armor as a whole will feel realistic because it would be armor a real knight would actually wear.
Havel set is unrealistic BUT
Completely different than the carnavalesque design of D3.
- No open parts
- The areas that needs more "articulations" has less armor
- Is rarely used mainly on PvP because offers little mobility
- Is often used by guys with SUPERHUMAN physical attributes
Also, you have SOME sets that are ludicrous on dark souls. On wow/d3, every piece of armor is awful.
That's actually what you would find in Dark Souls, but never in D3.
Sounds like layoffs to me.The problem with Blizzard Irvine is that they are SO used to WoW that they can't do anything different.
World of Warcraft® exited 2019 with an active player community more than twice the size of its Q2-ending level.
lol if you think they won't go Always Online on PCMaybe I'll pirate it (PS4 version if needed) once the xpacs are out.
WoW itself is doing fine:
World of Warcraft® exited 2019 with an active player community more than twice the size of its Q2-ending level.
(Not claiming that the Classic boon will be super sustainable.)