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Diablo IV

Atlantico

unida e indivisible
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It is fairly evident that Blizzard still doesn't really know why Diablo and Diablo II were a success. I'm not even sure myself what made those games a success, but I'm not paid to know.

I've heard the term "loot" bandied about, I have my doubts. Loot and stats really only attract the autists and aspies.

What I noticed Diablo and Diablo II being better at than most other games, was mainly found in three categories:

  • Presentation
  • Accessibility
  • Refinement

Presentation, as in graphics, colors, music, setting, the look & feel. The grim, oppressive, yet alluring setting.
Accessibility, as in how easy it was for most people to pick up and play. The player doesn't have to play it optimally to win, but he can and that's rewarding too!
Refinement, as in how the gameplay feels, how responsive and predictable it feels. How good it feels to smash the enemy with a weapon. How much detail and thought went into items and places and dialogue.

Diablo III was so pathetic, I didn't even bother with it. It failed in all of the above categories. Blizzard garbage.

Diablo IV needs to score top marks in the three, like its oldest predecessors. It has to be the best, by far, in all of the above categories.

Looking at the rogue trailer, it doesn't seem like Blizzard is taking this seriously. It looks mediocre, and for a game in the Diablo franchise, mediocre is a disaster.
 

mediocrepoet

Philosoraptor in Residence
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What I noticed Diablo and Diablo II being better at than most other games, was mainly found in three categories:

  • Presentation
  • Accessibility
  • Refinement

Presentation, as in graphics, colors, music, setting, the look & feel. The grim, oppressive, yet alluring setting.
Accessibility, as in how easy it was for most people to pick up and play. The player doesn't have to play it optimally to win, but he can and that's rewarding too!
Refinement, as in how the gameplay feels, how responsive and predictable it feels. How good it feels to smash the enemy with a weapon. How much detail and thought went into items and places and dialogue.

I think this is exactly right and one of the big appeals of Blizzard of around that era, up into vanilla World of Warcraft. They tended to have very good art and sound direction and present a gameplay experience that feels good whether online or off with less janky feeling and rubber banding than other online games have (this is more about WoW than Diablo). Basically everything they put out for years felt good to play.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Tbf Hellfire sucked too.

III wouldn’t have been that bad without Auction House and mailed in last chapter.
 

Generic-Giant-Spider

Guest
Now granted, they didn't have a ton to go on with the Rogue from D1 when it came to giving a unique gameplay identity but I wish this didn't reek of some gay "Hey kids! Remember THIS from back in the day?!" bullshit. Especially since the gameplay video makes the Rogue seem like a Demon Hunter to the point they may as well have just called her that. Nothing really makes her stand out or pops out at you. She's the bow/crossbow and light weapons user of the game, whoopdeefuckingdoo.

Maybe I'm just beyond bored of the Blizzard, "put this girl in a hood, make her act mysterious, she uses dexterity based weaponry and maybe has shadow magickz" thing. At least show the Necromancer that can actually summon an army of the dead like in D2 or something exciting.
 
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The Present
Don't forget the sound quality. Beyond the music, the sounds were just good. The grunt of a demon, the twirl of a scroll, clink of gold, and the satisfying thud of a cudgel against a zombie. Diablo I & II had these in spades.
 

OctavianRomulus

Learned
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Aug 21, 2019
Messages
480
The Rogue is fucking ugly. Can't wait to put a bag over her head. I mean just look a this. What the hell? She looks like a Troll from WOW.

diablo-4-rogue-art.jpg


What happened? Actually, we all know what happened. Blizzard got infiltrated by those people.

a3416450a7abc9a7ad207b985c55fac2--warcraft-art-female-characters.jpg

icon-2.jpg
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,335
D2 Remaster at least can be fixed by mods, whereas D4 can never be fixed

Let's not count the chickens before they hatch. They've said mod support yes but to what extent I'll wait and see.
 

Trithne

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So its got ranged combat, melee combat, tricks and traps, and magic?

Rogue: It only does everything.
 
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The Present
One of the major failures of Diablo III visuals and atmosphere was loss of the light radius. It wasn't just the brighter color palette. It was there you could see everything perfectly. It doesn't matter if you just waded through an army--the darkness played on the primal fear of night and the unknown. In D3, no longer did monsters prowl at the periphery of your senses. It was just another cartoon villain. Previously, you often heard enemies before you saw them. This is psychologically meaningful and would prime your mind for the fight. It also allowed them to sneak up on you occasionally. All the loss in visibility was gained in the auditory experience that fleshed out the atmosphere and horror aspects of the game.
 

KeighnMcDeath

RPG Codex Boomer
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The only part of the rogue that was hot was the art in the manual. You really have to zoom in to see anything. Succubi were the draw...prolly a mod to play one. (The D2 mod to play a succubus was meh).

f6892d82bef07d0456f2c6a708127502.png

latest
Rogue.gif
rogue.gif


D2 Corrupt rogues maybe a little more slutty..
latest
corruptrogue-hunter.gif
latest


Amazon Assassin titty mage
latest
Assassin.gif
Sorceress.gif



I expected Lilith to be bustier too... hmmm
diablo_4_lilith_artwork.jpg

lilith-in-diablo-4_a2xpamyUmZqaraWkpJRoa2VlrWZtaWU.jpg

lillith-blizzcon-2019-cosplay-photo-2-2х.jpg

These probably are just concepts by enthusiasts.
 
Last edited:

Sykar

Arcane
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Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
The Rogue is fucking ugly. Can't wait to put a bag over her head. I mean just look a this. What the hell? She looks like a Troll from WOW.

diablo-4-rogue-art.jpg


What happened? Actually, we all know what happened. Blizzard got infiltrated by those people.

a3416450a7abc9a7ad207b985c55fac2--warcraft-art-female-characters.jpg

icon-2.jpg

It does not bother me if a new character gets introduced as not good looking. It does bother me a little when previously fair looking characters get zombified.
 

Generic-Giant-Spider

Guest
If you think that's bad, Widowmaker in Overwatch 2 no longer has a cleavage window to her suit and went from normal long ponytail to vikingnigger braid.
 

Grunker

RPG Codex Ghost
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Copenhagen



I am so immune to the hype for this game.

Can you give tldr of that please?


"The open world is the greatest feature and functions perfectly, really improving the core diablo experience, even though we can't really describe why or how it even works. We also thought it was really cool how the old characters had specific lore tied to them but we're not gonna do that for this game because facial customization is more important. Also multiplayer is really different because you connect to a hub before you enter the game world"
 

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