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Disco Elysium Pre-Release Thread [GO TO NEW THREAD]

Got bored and left

Guest
Also, just because the standards for video game writing are so incredibly low, anything competent is gonna stand out. Having said that, the tidbits we've seen so far look promising (at least for my pretentious, English degree-infested eye). I'm anxious to find out what the rest looks like.
 
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Infinitron

I post news
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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Forget whether or not the "writing" is good. Is the main arc - the story of the mystery you're investigating - compelling? Or is just a MacGuffin and the real point is to go around experiencing weird Thought Cabinet encounters?
 

Grauken

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Forget whether or not the "writing" is good. Is the main arc - the story of the mystery you're investigating - compelling? Or is just a MacGuffin and the real point is to go around experiencing weird Thought Cabinet encounters?

You can't compartmentalize writing away from plot that way, those aspects are intricately linked. If the writing is utter shit, then the story will not be compelling, if the story is shit, even the best writing in the world will feel hollow and empty
 

Prime Junta

Guest
There's a promise to play any cop. Is that real? Is playing a Thinker so different from playing a Bully? And above all, is there a lot of different archetype beyond the three they present to us?

Yes, it really is. The game reinforces this in multiple ways. It's wonderfully frustrating in locking little secrets and tidbits behind skill checks, and your dialogue options change dramatically depending on your build and your Thoughts.

But anyway, that's been gone over several times already. If you don't believe it at this point I guess you'll just have to wait :checks: 11 days to find out for yourself.

I think he honestly believes that. It's just that people have so widely different assumptions about what constitutes good writing, that it doesn't say much in itself. We have to wait and see until the games comes out to check whether it works for each of us

Yes I do honestly believe it. I can't think of any cRPG with better writing. PS:T is the only one I'd rate as about equally good. Some of the Witchers get close in the best bits, the Bloody Baron quest for example is in the ballpark, and VtM: Bloodlines dialogues at their best are also comparable, but IMO neither of them have the depth and range.

But yeah it is subjective and I don't think there's much point arguing about rankings; I am quite confident that even kritikal kodex konsensus will put this in the top tier with these games writing-wise.
 

Prime Junta

Guest
Forget whether or not the "writing" is good. Is the main arc - the story of the mystery you're investigating - compelling? Or is just a MacGuffin and the real point is to go around experiencing weird Thought Cabinet encounters?

I'll have to be very careful in how I answer this because I really am only supposed to talk about the first day, so let me put it this way: you really are a cop, you really are investigating a murder mystery, and it really is a competently crafted one.
 

Prime Junta

Guest
Oh, that reminds me, does the game have any sort of economy? Do you need to buy stuff?

Yes. You start out owing 130 réal for rent.* There are also all kinds of people hawking stuff -- a pawnshop, a guy selling shit that fell off the back of a truck, a kid selling a suspiciously new set of gym pants and illegal narcotics, a liquor shop, and a bunch more. You can get money by pawning junk, soliciting bribes, extortion, begging, collecting empty bottles and turning them in at a convenience store, and so on.

*Exact sum subject to change
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Oh, that reminds me, does the game have any sort of economy? Do you need to buy stuff?

Yes. You start out owing 130 réal for rent.* There are also all kinds of people hawking stuff -- a pawnshop, a guy selling shit that fell off the back of a truck, a kid selling a suspiciously new set of gym pants and illegal narcotics, a liquor shop, and a bunch more. You can get money by pawning junk, soliciting bribes, extortion, begging, collecting empty bottles and turning them in at a convenience store, and so on.

*Exact sum subject to change

Is there a shop interface for buying items, or is it all done through dialogue?
 
Joined
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Messages
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Codex Year of the Donut
Don't the cops in Revachol get a salary, or did our character already drink his last paycheck or something?

The pay is shit. You drank your paycheck and ran up a tab.

Accepting donations from concerned citizens is permitted, however, as long as they are properly logged.
Can't I just work for a gamedev company to shill their products for money?
 
Joined
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Codex Year of the Donut
Oh, that reminds me, does the game have any sort of economy? Do you need to buy stuff?

Yes. You start out owing 130 réal for rent.* There are also all kinds of people hawking stuff -- a pawnshop, a guy selling shit that fell off the back of a truck, a kid selling a suspiciously new set of gym pants and illegal narcotics, a liquor shop, and a bunch more. You can get money by pawning junk, soliciting bribes, extortion, begging, collecting empty bottles and turning them in at a convenience store, and so on.

*Exact sum subject to change
Is the spoiler going to be that you're not really a cop after all?
The spoiler is that you're dead and reliving your life solving your own murder.
 

ArchAngel

Arcane
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Mar 16, 2015
Messages
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Oh, that reminds me, does the game have any sort of economy? Do you need to buy stuff?

Yes. You start out owing 130 réal for rent.* There are also all kinds of people hawking stuff -- a pawnshop, a guy selling shit that fell off the back of a truck, a kid selling a suspiciously new set of gym pants and illegal narcotics, a liquor shop, and a bunch more. You can get money by pawning junk, soliciting bribes, extortion, begging, collecting empty bottles and turning them in at a convenience store, and so on.

*Exact sum subject to change
Damn, this is too much like real life. Over here is it impossible to go to any larger food store without a bunch of people waiting to turn in their (bags of) bottles...
 

bataille

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Near the beginning of the game, there's a scene where your character gets in contact with his precinct (by police radio) and reports his badge missing. It's a mostly sombre scene which quite competently and subtly establishes the hero's past on the force without much exposition, just by picturing the characters' demeanor and attitude towards our cop. Half the precinct gathers around the communication officer to cruelly ridicule and tease us about the result of our latest escapade, while the poor drunk fails Reaction Speed checks, unable to defend his hurt Authority with any sort of comeback. And when it feels like he can't sink any lower, one of the cops delivers a devastating gut punch by asking one unexpected question... which I won't spoil. The whole scene is kinda hard to stomach, but it's more bittersweet than hopeless, thanks to the obvious humanity of the writer.

But that's not the point of me telling you this. It occurs at the end of the scene, when it looks like you're done and can continue with other business. Suddenly, you pass an Esprit de Corps check, and it brings about a sudden change in perspective. We witness the aftermath of our call on its other end. The officers are in the room, and they begin talking among themselves about what has just happened, and their tone is completely different. They change the mode to "he's not listening anymore." For a bit they continue in the same vein, lamenting the cop's current state, apparent suicidal/self-destructive tendencies, and revealing some more details about him. After a while, the mood changes. They reflect on the situation. Some of the officers decide not to give up on one of their own. A few of them get visibly uncomfortable and maybe ashamed of their recent behavior; someone tries to leave the room. Some back and forth later, the policemen decide to cut our hero some slack, cover for him, and maybe try to help the prodigal son step back into the ranks.

After that, out of nowhere, the last, absolutely brilliant phrase by Esprit de Corps comes, bringing us back to the motor car; to the small, sad, infinitely pitiable man who is wordlessly hunching over the silent police radio. And... it gives me shivers and moves me to tears. The profoundly sad tremolo in the post-rock-like song in the background just deepens the impact of that last bit. I sit there, thinking: what the fuck has just happened? Video games are not supposed to trigger Stendhal syndrome. This never happened before. How is this possible? Why did a half-hidden skill check show me a couple pages long vignette that squeezed some tears out of me?

So this is my question: how is this possible?
 

Darth Roxor

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prima cunta on codex reception to disco furries

I have to say this though: if you intend to bash Disco Elysium just to make me feel bad, you're a cunt. Also I'm impressed if I've managed to make anyone dislike me that much, it would be quite an achievement, even for the Codex.

also prima cunta, a year ago on darth roxor

It's true though that I probably shouldn't participate in the editorial process of Roxor's reviews. My deep, visceral dislike of the guy makes it really hard remain at all objective about what he writes.

hmm, hmm

achievement unlocked i suppose
 

Prime Junta

Guest
Dude. Hating on Darth Roxor's work because I dislike Darth Roxor is one thing.

Hating on ZA/UM's work because you dislike Prime Junta is a different thing.

Because Darth Roxor is Darth Roxor, but Prime Junta is not ZA/UM. Get it?

Also I thought that what happens in the sekrit content forum is supposed to stay in the sekrit content forum. But I suppose I shouldn't expect any better from you.
 

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