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Incline Disco Elysium - The Final Cut - a hardboiled cop show isometric RPG

Prime Junta

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Did anybody here manage to die from too much nodding yet?

 

tripedal

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50k*$40*0.7 = $1.4 million. That pays for about 14 devs for one year. Eastern Europe is probably a bit cheaper so lets say it pays for their team of 30 for one year. Doesn't really seem good enough...and also shows the limited power of good reviews.
 

Verylittlefishes

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50k*$40*0.7 = $1.4 million. That pays for about 14 devs for one year. Eastern Europe is probably a bit cheaper so lets say it pays for their team of 30 for one year. Doesn't really seem good enough...and also shows the limited power of good reviews.

It is only first nine days, mind you. Also I don't have GOG sale figures.
 

tripedal

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50k*$40*0.7 = $1.4 million. That pays for about 14 devs for one year. Eastern Europe is probably a bit cheaper so lets say it pays for their team of 30 for one year. Doesn't really seem good enough...and also shows the limited power of good reviews.

It is only first nine days, mind you. Also I don't have GOG sale figures.

Game sales are fairly front-loaded. DE will probably do well when GOTY awards start coming around, but still. GOG is much smaller than steam, you can add about 10% to the steam sales for a reasonable estimate.
 

Verylittlefishes

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50k*$40*0.7 = $1.4 million. That pays for about 14 devs for one year. Eastern Europe is probably a bit cheaper so lets say it pays for their team of 30 for one year. Doesn't really seem good enough...and also shows the limited power of good reviews.

It is only first nine days, mind you. Also I don't have GOG sale figures.

Game sales are fairly front-loaded. DE will probably do well when GOTY awards start coming around, but still. GOG is much smaller than steam, you can add about 10% to the steam sales for a reasonable estimate.

I will keep looking on the sales, it was 20000 several days ago.
 

Prime Junta

Guest
About the sales, I'll repeat what I said before -- I don't know what ZA/UM are expecting, but I'm sure they know they had zero mainstream advertising apart from a couple of almost-last-minute streamers. There is no way any game can sell in the millions without a massive marketing effort. I think their plan/hope is that the game sells through word of mouth with a long tail.

The numbers as they currently stand are very good for an indie, but they're nowhere near mid-tier mainstream. And once more, whether that's enough or not or how it relates to their plans/hopes/projections I couldn't say.
 

Verylittlefishes

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About the sales, I'll repeat what I said before -- I don't know what ZA/UM are expecting, but I'm sure they know they had zero mainstream advertising apart from a couple of almost-last-minute streamers. There is no way any game can sell in the millions without a massive marketing effort. I think their plan/hope is that the game sells through word of mouth with a long tail.

The numbers as they currently stand are very good for an indie, but they're nowhere near mid-tier mainstream. And once more, whether that's enough or not or how it relates to their plans/hopes/projections I couldn't say.

I want Kasparov's novel as DLC.
 

Van-d-all

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Standin' pretty. In this dust that was a city.
About the sales, I'll repeat what I said before -- I don't know what ZA/UM are expecting, but I'm sure they know they had zero mainstream advertising apart from a couple of almost-last-minute streamers. There is no way any game can sell in the millions without a massive marketing effort. I think their plan/hope is that the game sells through word of mouth with a long tail.

The numbers as they currently stand are very good for an indie, but they're nowhere near mid-tier mainstream. And once more, whether that's enough or not or how it relates to their plans/hopes/projections I couldn't say.
I'm still amazed how the fuck did they get in sights of major media blobs like WaPo. They almost exclusively review "eSport" trash like Fortnite / LOL and the like.
 

Luckmann

Arcane
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Scandinavia
About the sales, I'll repeat what I said before -- I don't know what ZA/UM are expecting, but I'm sure they know they had zero mainstream advertising apart from a couple of almost-last-minute streamers. There is no way any game can sell in the millions without a massive marketing effort. I think their plan/hope is that the game sells through word of mouth with a long tail.

The numbers as they currently stand are very good for an indie, but they're nowhere near mid-tier mainstream. And once more, whether that's enough or not or how it relates to their plans/hopes/projections I couldn't say.
I'm still amazed how the fuck did they get in sights of major media blobs like WaPo. They almost exclusively review "eSport" trash like Fortnite / LOL and the like.
Journos and communism, in Soros-funded cooperation.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
About the sales, I'll repeat what I said before -- I don't know what ZA/UM are expecting, but I'm sure they know they had zero mainstream advertising apart from a couple of almost-last-minute streamers. There is no way any game can sell in the millions without a massive marketing effort. I think their plan/hope is that the game sells through word of mouth with a long tail.

The numbers as they currently stand are very good for an indie, but they're nowhere near mid-tier mainstream. And once more, whether that's enough or not or how it relates to their plans/hopes/projections I couldn't say.
They still got a review at Le Monde...
 
Joined
Dec 17, 2013
Messages
5,392
$40 for such a highly praised game seems quite reasonable, compared to $60 for any kind of new AA-AAA game.
What the fuck? That kind of cash will get you both UR and AoD. The value stat here is completely out of whack and I'm very disappointed with you. This is some grade A BS.

Then DE comes out and demonstrates a completely different direction for the evolution of RPGs.
You people are fucking insane. UR and AoD heralded the everlasting drip of incline while people bitched and moaned; then this drivel gets a placard for pushing RPGs forward? This is some bullshit. It's not refining or expanding on anything. Fuck you.

Disco Disco is a significantly better game than either AoD or Underrail. It's not even close.

AoD is actually kinda similar to Disco Disco, but whereas it only has C&C, Disco has arguably more and better done C&C backed up by significantly better writing, deeper characters and lore, more interesting systems, better graphics. Just as importantly, Disco Disco knows exactly what it wants to do, and does it excellently throughout. AoD, on the other hand, has its bland, empty, indie-production looking world, and a fairly simple combat system, which dilute the experience. Finally, Disco Disco flows smoothly throughout, whereas AoD is filled with meta-traps, and having to save skill points to proceed.

Underrail is kinda fun for a while, but it's basically indie Fallout with indie writing and much of gameplay alternating between trash collecting and trudging through copy-paste tunnels. Only the Codex edgelords would put it anywhere near all-time greats.
 

Verylittlefishes

Sacro Bosco
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$40 for such a highly praised game seems quite reasonable, compared to $60 for any kind of new AA-AAA game.
What the fuck? That kind of cash will get you both UR and AoD. The value stat here is completely out of whack and I'm very disappointed with you. This is some grade A BS.

Then DE comes out and demonstrates a completely different direction for the evolution of RPGs.
You people are fucking insane. UR and AoD heralded the everlasting drip of incline while people bitched and moaned; then this drivel gets a placard for pushing RPGs forward? This is some bullshit. It's not refining or expanding on anything. Fuck you.

Disco Disco is a significantly better game than either AoD or Underrail. It's not even close.

AoD is actually kinda similar to Disco Disco, but whereas it only has C&C, Disco has arguably more and better done C&C backed up by significantly better writing, deeper characters and lore, more interesting systems, better graphics. Just as importantly, Disco Disco knows exactly what it wants to do, and does it excellently throughout. AoD, on the other hand, has its bland, empty, indie-production looking world, and a fairly simple combat system, which dilute the experience. Finally, Disco Disco flows smoothly throughout, whereas AoD is filled with meta-traps, and having to save skill points to proceed.

Underrail is kinda fun for a while, but it's basically indie Fallout with indie writing and much of gameplay alternating between trash collecting and trudging through copy-paste tunnels. Only the Codex edgelords would put it anywhere near all-time greats.

Which game is objectively better, BG, Fallout or Torment?
 
Joined
Nov 29, 2016
Messages
1,832
This is the calculus that gnostic objectivetards use to establish the metadaemonic rankings of vidya:

GALI--gOLRO5LtkPRUKtzNf4IuJjjIQj5C3U6I--5fE.jpg


EDIT: According to this soulwheel, yes, ELEX is objectively the best CRPG of all time.
 

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