Prime Junta
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A patch just dropped btw.
I'm guessing that it's still with a failed passive check?A patch just dropped btw.
This is the calculus that gnostic objectivetards use to establish the metadaemonic rankings of vidya:
EDIT: According to this soulwheel, yes, ELEX is objectively the best CRPG of all time.
I enjoyed Torment and Fallout for their mood and depth. In a way they have the same formula: turn established tropes on their head and do it well. The attention to detail was amazing for both of those games. Great aesthetics. Before artstation copycats turned game art into generic game art.Which game is objectively better, BG, Fallout or Torment?
PS:T is best at writing, Fallout best at C&C and interactivity, BG is best at exploration, combat and charm.
Hahahaha you are such an artfag ,haven't read anything similar on the codex.I enjoyed Torment and Fallout for their mood and depth. In a way they have the same formula: turn established tropes on their head and do it well. The attention to detail was amazing for both of those games. Great aesthetics. Before artstation copycats turned game art into generic game art.Which game is objectively better, BG, Fallout or Torment?
PS:T is best at writing, Fallout best at C&C and interactivity, BG is best at exploration, combat and charm.
BG has great inventory art and you can play dressup and minmax to your heart’s desire. Combat was actually fun in that setting. Would play again if I had enough time.
All three had great art and good music to set the mood. The portraits and splash art for BG. A lot of the same guys did art for them. Justin Sweet’s illustration for the Fallout install wizard is the image that got me into art. And I mean, check the crazy silhouettes in Torment! Fallout took generic retro shit and made it Fallout. Brilliant.
Justin Sweet’s illustration for the Fallout install wizard is the image that got me into art.
What was it?I turned down becoming an art cop today. The reply I got from my conceptualization was meant to be a codex motto.
Justin Sweet’s illustration for the Fallout install wizard is the image that got me into art.
Which one?
I enjoyed Torment and Fallout for their mood and depth. In a way they have the same formula: turn established tropes on their head and do it well. The attention to detail was amazing for both of those games. Great aesthetics. Before artstation copycats turned game art into generic game art.
BG has great inventory art and you can play dressup and minmax to your heart’s desire. Combat was actually fun in that setting. Would play again if I had enough time.
All three had great art and good music to set the mood. The portraits and splash art for BG. A lot of the same guys did art for them. Justin Sweet’s illustration for the Fallout install wizard is the image that got me into art. And I mean, check the crazy silhouettes in Torment! Fallout took generic retro shit and made it Fallout. Brilliant.
Justin Sweet’s illustration for the Fallout install wizard is the image that got me into art.
Which one?
What was it?I turned down becoming an art cop today. The reply I got from my conceptualization was meant to be a codex motto.
What was it?I turned down becoming an art cop today. The reply I got from my conceptualization was meant to be a codex motto.
Open the door, get on the floor. Everybody do the dinosaur.
Whatever it is, it can hardly be more Codexian than accepting the thought.I turned down becoming an art cop today. The reply I got from my conceptualization was meant to be a codex motto.
literal Codexian
About the sales, I'll repeat what I said before -- I don't know what ZA/UM are expecting, but I'm sure they know they had zero mainstream advertising apart from a couple of almost-last-minute streamers. There is no way any game can sell in the millions without a massive marketing effort. I think their plan/hope is that the game sells through word of mouth with a long tail.
The numbers as they currently stand are very good for an indie, but they're nowhere near mid-tier mainstream. And once more, whether that's enough or not or how it relates to their plans/hopes/projections I couldn't say.
50k*$40*0.7 = $1.4 million. That pays for about 14 devs for one year. Eastern Europe is probably a bit cheaper so lets say it pays for their team of 30 for one year. Doesn't really seem good enough...and also shows the limited power of good reviews.
About the sales, I'll repeat what I said before -- I don't know what ZA/UM are expecting, but I'm sure they know they had zero mainstream advertising apart from a couple of almost-last-minute streamers. There is no way any game can sell in the millions without a massive marketing effort. I think their plan/hope is that the game sells through word of mouth with a long tail.
The numbers as they currently stand are very good for an indie, but they're nowhere near mid-tier mainstream. And once more, whether that's enough or not or how it relates to their plans/hopes/projections I couldn't say.
Disco has arguably more and better done C&C than AoD
This is the calculus that gnostic objectivetards use to establish the metadaemonic rankings of vidya:
There is at least one. It's when you call your station to report your missing badge.So far, not one mom joke. Did Kasparov really have anything to do with this game?
There is at least one. It's when you call your station to report your missing badge.So far, not one mom joke. Did Kasparov really have anything to do with this game?
I think it's when they ask you if you also lost your gun, one of the possible responses is something like "I lost it in your mom last night".
There is at least one. It's when you call your station to report your missing badge.So far, not one mom joke. Did Kasparov really have anything to do with this game?
I think it's when they ask you if you also lost your gun, one of the possible responses is something like "I lost it in your mom last night".
I wonder if that response is tied to a stat/skill, don't remember seeing it.There is at least one. It's when you call your station to report your missing badge.
I think it's when they ask you if you also lost your gun, one of the possible responses is something like "I lost it in your mom last night".