fantadomat
Arcane
And Zestrea.and you have to make rolls in order to determine the outcome of your actions
Just like in Don't Get Mad and Monopoly, the ultimate RPGs.
Zestrea means dowry in degenerate western language.
And Zestrea.and you have to make rolls in order to determine the outcome of your actions
Just like in Don't Get Mad and Monopoly, the ultimate RPGs.
And Zestrea.and you have to make rolls in order to determine the outcome of your actions
Just like in Don't Get Mad and Monopoly, the ultimate RPGs.
And Zestrea.and you have to make rolls in order to determine the outcome of your actions
Just like in Don't Get Mad and Monopoly, the ultimate RPGs.
If chess is NOT an RPG, I don't know how to help poor souls inhabiting this thread!
one thing has nothing to do with the other. I do not like DE and I especially dislike the writing, but my complaint is that it does not belong here categorically. PoE has worse writing in every way imaginable, but that doesn't mean it's not an RPG.So whether they'd acknowledge it as an RPG or not, they still wouldn't be able to appreciate it since (contemporary) high culture is something which is foreign to them.
So whether they'd acknowledge it as an RPG or not, they still wouldn't be able to appreciate it since (contemporary) high culture is something which is foreign to them.
And Zestrea.and you have to make rolls in order to determine the outcome of your actions
Just like in Don't Get Mad and Monopoly, the ultimate RPGs.
If chess is NOT an RPG, I don't know how to help poor souls inhabiting this thread!
Ahh chest is not for me....because it is TB,too fucking slow. Having that in mind,i am not bad at it,just rarely enjoy past the first game.
one thing has nothing to do with the other. I do not like DE and I especially dislike the writing, but my complaint is that it does not belong here categorically. PoE has worse writing in every way imaginable, but that doesn't mean it's not an RPG.So whether they'd acknowledge it as an RPG or not, they still wouldn't be able to appreciate it since (contemporary) high culture is something which is foreign to them.
Reread the beginning of the post which you've quoted, lads. I'm talking about those that shit on the game whether they acknowledge it as an RPG or not.So whether they'd acknowledge it as an RPG or not, they still wouldn't be able to appreciate it since (contemporary) high culture is something which is foreign to them.
Fuck you talking about you bulgar. This whole argument is about classification, not artistic merit. You can appreciate Disco for its style and originality which it undoubtedly has.
Yeah,like expecting a pig to appreciate pearls or diamonds. Sadly we do have quite a few plebs on the codex. Maybe we will end up with a peasant revolution or something.one thing has nothing to do with the other. I do not like DE and I especially dislike the writing, but my complaint is that it does not belong here categorically. PoE has worse writing in every way imaginable, but that doesn't mean it's not an RPG.So whether they'd acknowledge it as an RPG or not, they still wouldn't be able to appreciate it since (contemporary) high culture is something which is foreign to them.Reread the beginning of the post which you've quoted, lads. I'm talking about those that shit on the game whether they acknowledge it as an RPG or not.So whether they'd acknowledge it as an RPG or not, they still wouldn't be able to appreciate it since (contemporary) high culture is something which is foreign to them.
Fuck you talking about you bulgar. This whole argument is about classification, not artistic merit. You can appreciate Disco for its style and originality which it undoubtedly has.
https://zaumstudio.com/2016/09/30/design-ethos-role-playing-system/it's just dice rolls you idiot. "actual system based off of PnP" my ass.but not recognizing it is an RPG is asinine at this point.
No, the perfect Harry would be Nic Cage. I'd reckon he'd be the only actor willing to maintain The Expression for the whole show, too.For adapting Disco Elysium, they will need to find a writer with extensive prior experience with videogames, a personal history of alcoholism, and who is nonetheless available for a television series.I mean a TV series set in this world could be cool, but I doubt they find a writer who could adapt ZA/UM's style.
Fuck it, just cast him as Harry. He'll be perfect.
broken clock is right twice a dayIncredible, the guy who thinks Skyrim is the best game ever made doesn't like Disco Elysium. I'm shocked.In my opinion, the best thing to do with obvious GARBAGE games is to let them run their course. Those FADS won't last because they are GARBAGE, they can fool people into initially buying into them but afterwards there will be a decline in sales no matter what. Only true quality can keep up and even increase sales long term. This phenomenon can be demonstrated in many games, gamestyles, and franchises. Eventually the shit just goes away like being flushed in a toilet.
This is not the first time an adventure game made a big success and a huge splash in the industry, yet later that style of game faded away and the company went the way of Interplay. It happened already in this decade with Telltale games. Initially the Walking Dead game made a HUGE SPLASH, it even got GOTY AWARDS and was generally succesful financially, but the formula grew thin eventually and a few years later Telltale went out of business.... You could only fool people that their choices mattered and that your visual novel contained "gameplay" for so long before they simply refused to buy your shit anymore.... Shills and influencers can only fool customers into giving you sheckels for a sort period of time....
The same thing will happen with Disco Shitisium. So i have no worries.
Indeed, the game is truly a monument to Communism:Even if the devs are not communist[dont lie yourself, every socialist is just a communist when pushed enough], the socialist viewpoint of their is undeniable throughout the game. I felt that the game was specifically made to share their socialist viewpoint, and the rest was just the setting/wrapping to spout their ideas and put them in context.
YOU - How come there's *word on the street*?
RHETORIC - You keep saying things like *down with the bourgeoisie*, *eat the rich*, *sodomize the land-owners*, *impale all people who have more than 25 real in their pocket*, *literally murder all human beings regardless of their political beliefs* -- that kind of stuff.
YOU - Oh, right. That sounds like me.
RHETORIC - Funky-style. Very funky. So tell me. Do you have any more questions before we fire up the Big Communism Builder, or do we get right down to it?
YOU - Roll up your sleeves and start building Communism. (Opt in.)
RHETORIC - Oh yeah! Get the firing squads and the animal wagons ready!
No one wants to be associated with communism by the time you get there. The party is over. They'd rather call themselves socialists and social democrats. No wonder – commies got their asses handed to them 50 years ago. Their little commune got wiped off the face of the Earth. Even worse, the civil war gave foreign powers a casus belli to invade Revachol and now look at the shit we're in. Also, Kras Mazov, the father of scientific communism killed himself.
Don't pick this ideology. It's a swamp of melancholy and would-have-beens. Also, they, like, killed a lot of people. There's a smart centrist man who once calculated that communism has killed 100 billion people in total
No one wants to be associated with communism by the time you get there. The party is over. They'd rather call themselves socialists and social democrats. No wonder – commies got their asses handed to them 50 years ago. Their little commune got wiped off the face of the Earth. Even worse, the civil war gave foreign powers a casus belli to invade Revachol and now look at the shit we're in. Also, Kras Mazov, the father of scientific communism killed himself.
Don't pick this ideology. It's a swamp of melancholy and would-have-beens. Also, they, like, killed a lot of people. There's a smart centrist man who once calculated that communism has killed 100 billion people in total
Scientific communism - "Mazovian Socio-economics" - is such a treasure trove of laughs that the game was worth it for this idea alone.
0.000% of Communism has been built. Evil child-murdering billionaires still rule the world with a shit-eating grin. All he has managed to do is make himself *sad*. He is starting to suspect Kras Mazov *fucked him over* personally with his socio-economic theory. It has, however, made him into a very, very smart boy with something like a university degree in Truth. Instead of building Communism, he now builds a precise model of this grotesque, duplicitous world.
Its basically supercharged point and click adventure game, the fact that you make yourself a fascist/communist/liberal persona doesn't change how quests end or have no influence on the story[beside few sentences at ending].
What i liked:
-witty dialogues
-complete "no fucks given" altitude of the main character
-music
-atmospheric locations and atmosphere of hopelessness and nihilism
-many ways to use different talents[skillchecks] to progress the story like a proper RPG should have[which the game isnt]
What i've disliked:
-game is ultimately linear, side quests will not yield breakthroughs in investigation, there's gatekeeping and you have to wait until you get to that particular part of story -ie. you cant interrogatet klaasie at the begining, doors are closed. Many earlier decisions ultimately dont matter -ie. tribunal scene and only a slight variation of outcomes
-some of the backtracking, ie. going to ervart is extremely annoying because of loading screens and distance
-there's no challenge with investigation since all clues are highlighted by your brain
-extreme communist pandering, the game basically try to convince you to be a communist. It might seemingly denounce communism, but as one dialogue in the game says "no communist would acknowledge openly that he/she is a communist". Even if the devs are not communist[dont lie yourself, every socialist is just a communist when pushed enough], the socialist viewpoint of their is undeniable throughout the game. I felt that the game was specifically made to share their socialist viewpoint, and the rest was just the setting/wrapping to spout their ideas and put them in context.
The typical commie shtick of "communism fails because of corrupt union leaders, but with good leaders it will work this time!" is such an old cliche demagoguery.
-every dialogues that are not tied to socialism/communism are unfullfiling and have no satisfying follow up. Its obvious that the writers have poor idea about other doctrines than socialism. The arguments/dialogue options of ultraliberals but most importantly nationalists/racists/fascists were presented in completely comical and caricatural manner, overblown, twisted and without any integrity. Also game basically punished you for nationalist answers with morale hit and basically nothing in return -some useless health when under alcohol influence. Basically equating nationalism with alcoholic brute gameplay, that smashes things and loses health, so that's why he needs additional health...
-i've said that i liked witty dialogues, but some of these were just TOO MUCH. Like a fucking LE REDDITOR tier levels of cringe, leftist snarkiness and all that jazz. Some were just completely inane, some were out of place even for a careless drunken cop who lost his memory. There were many uninteresting dialogues like your brain talking with yourself during sleep, many of the background lore was just info dump especially when playing with "encyclopedia". Its not like the lore is super interesting, the whole Pale thing is like deus ex machina. Writing quality varied quite much, some dialogues were interesting enough to read all, some you just skip over.
-whacky things, at some point i forgot i was playing a detective game -the soona "puncture in fabric of reality" quest, the ultra rich container bending light, plasmid
-technologically inconsistent universe, there are radiocomputers, yet there's also talk about semiconductors existing.The tech level is basically all over, though the muzzle loaders are required by law, so that is at least consistent with the lore
-hopelessness and nihilism, the game just blames this on coalition crushing revolution. The game also basically want to give you a message "you are underpaid cop, why the fuck care about all of this, see you even can be a hobo and sell tare, you are hobo enforcing the capitalist system, give up!". It got weary after some time.
-the pacing was somewhat uneven, when you explore the locations, you get many side quests that are tangential/humorous and you lose focus from the case.
-for RPG itemization was bad, for point and click adventure it was pretty good. Only think ive disliked was the fact that ive switched clothes before every check, to maximize the stats. Would like to see an QoL option to use basically two click to order character to wear all clothes that maximize a specific attribute
-i couldn't deduce what some of these "thought cabinet" perks will do when completed. Some were descriptive enough, and had stats, some don't. Basically a cat in the bag.
-some things didn't work-the second location was worse, it seems the game lost its focus and steam, become diluted. It feels like developers added it as filler, a mix of ideas, and then they also probably thought its not enough,ive ordered the coalition clerk to arrest the klaasje, and in the end she wasn't arrested, maybe a bug?the ending must be complete whack out-surprise, so they've added yet another location that is pretty much inaccesible for the 90% of the game. Bad design, a coherent story would enable clever player to find a solution before the game ending, and basically give him a free hand to find it in the world presented. Sadly that's not the case of Disco Elysium, where the ending is so whack you wouldn't come up with it before, and beside you have no access to all evidence, you are blocked by the game, until the ending.
And most important
-unsatisfying ending/closing of the investigation. This is such a cheap move and pretty anticlimatic, detracting from the whole union-capitalist divide theme which i thought will be in the end a culprit of our murder.Plus the plasmid wackiness. At least the funny encounter with your collegaues made up for this, but in the end, you too easily can weasel out yourself from the trouble you've done and things you said
Overall i rate the game 7+ out of 10. If it didn't pander so hard for socialism, presented other viewpoint truthfully and satisfactory, changed the killer persona and its connection to the whole faction dynamic[beside mercenaries of capitalist company, corrupt unions, you also have COPS, the game forgets about the whole cop dynamic, it would be interesting to see an interaction of cop interests in the game] it could be 8+ out of 10.
LOL How did you miss that Rene is a fascist/"royalist"?The ex soldier where Prime Junta has his profile pic from is a cool guy aswell.
Personally I prefer the Advanced Race Theory, but yeah.Scientific communism - "Mazovian Socio-economics" - is such a treasure trove of laughs that the game was worth it for this idea alone.