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Incline Disco Elysium - The Final Cut - a hardboiled cop show isometric RPG

KVVRR

Learned
Joined
Apr 28, 2020
Messages
665
Disco Elysium was written for twitter addicts, zoomers are the audience.
Doesn't help your point when most of the complaints here are that the game is too verbose.
Twitter feeds are also verbose.

In an interview with GameSpot, Kurvitz explains that contrary to the hand-wringing we’re all subject to about young ‘uns these days, people really do like reading. They read Twitter, text messages, chat apps, and Reddit among so many others. It’s just a matter of making the text “snappy” enough and displaying it well.

Kurvitz explains how Disco Elysium’s text is displayed in the bottom right corner of the screen where players may already be used to looking at their operating system’s dash, rather than in the center bottom the way that so many other RPGs display dialogue. He also believes that text is best read in a column, unlike the wide, short text boxes of something like the original Fallout.

Disco Elysium’s dialogue jumps up with each new line, at times without any input from the player. “We wanted to build a dialogue system as snappy and addictive as Twitter,” Kurvitz says.
Kurvitz did design the UI and dialogue delivery to mimic Twitter but a phonescroll look and a 140 word limit kinda goes against being verbose, no?
 

Roguey

Codex Staff
Staff Member
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May 29, 2010
Messages
36,925
Kurvitz did design the UI and dialogue delivery to mimic Twitter but a phonescroll look and a 140 word limit kinda goes against being verbose, no?

Playing Disco Elysium for hours and scrolling twitter for hours results in the same amount of reading.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
665
Kurvitz did design the UI and dialogue delivery to mimic Twitter but a phonescroll look and a 140 word limit kinda goes against being verbose, no?

Playing Disco Elysium for hours and scrolling twitter for hours results in the same amount of reading.
What does that even mean? Individual reading speed doesn't make a writing format verbose.
 

Roguey

Codex Staff
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What does that even mean? Individual reading speed doesn't make a writing format verbose.
Disco provides its writing in bite sized chunks. Anyone who thinks it uses too many words is just subliterate and better off playing a roguelike or an action game or anything else where the gameplay isn't focused on reading.
 
Joined
Dec 18, 2022
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2,644
Location
Vareš
maybe you're the tiktok conditioned zoomer given your lack of reading comprehension and thinking Disco Elysium is "woke"
DE is undoubtedly woke, denying it is as pedestrian as constantly harping on the fact, so for there to be discussion of it, as a baseline, you need to get past it
Your obsession with retard commie devs does not mean the content itself is woke. Especially not the content I mentioned which somehow caused this shitshow.
 

9ted6

Educated
Joined
Mar 24, 2023
Messages
903
maybe you're the tiktok conditioned zoomer given your lack of reading comprehension and thinking Disco Elysium is "woke"
DE is undoubtedly woke, denying it is as pedestrian as constantly harping on the fact, so for there to be discussion of it, as a baseline, you need to get past it
Your obsession with retard commie devs does not mean the content itself is woke. Especially not the content I mentioned which somehow caused this shitshow.
If the devs were just woke commies on their own it'd be one thing but in this case not only is there woke commie content in the game they also up and thanked the two original commies in a completely unironic way for influencing it.

Even when the game shows negative examples of communism it frames it in the usual Not REAL Communism way. And everything about capitalists and social conservatives is a parody. What else are we supposed to take from that?
 

Harthwain

Arcane
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Dec 13, 2019
Messages
5,581
Even when the game shows negative examples of communism it frames it in the usual Not REAL Communism way.
Eh, bullshit. The game only talks about communism not being "real" as a way to justify/cope why the original attempt has failed* and why you (obviously) can do it and do it better. The funniest thing in this context is that when the game literally asks YOU to "build Communism" it explicitly states it is going to be a wholesale slaughter to do so. If you can't understand the implications of that, then I don't know what else to say.

* The perfect example of the cope is The Suicide of Kras Mazov thought.
 

Roguey

Codex Staff
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Messages
36,925
"Describe Disco Elysium without saying Disco Elysium"


communist art critiquing communism: we have failed you, oh god of proletarian futures! the miserable fate of man! it was trotsky's fault

liberal art critiquing communism: human nature bro

conservative art critiquing communism: the KGB lady laughed evilly, breasts jiggling
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
665
Yeah, gave my thoughts when it came out but I found it to be pretty good. Deeper exploration of the pale than the game gives and it helps tie together a few threads lose that it had in regards to it's lore while helping contextualize a way of how they might've done a sequel. Main trio's fun to read, the flashbacks should by all means be annoying at times but they're actually very well realized, say what you will but Kurvitz really knows how to make you feel that sense of hopeless young love and the nostalgia it brings. And of course it bombed and failed so hard. It's on estonian only and the story is put in a way that if you aren't familiar with some of these concepts and world you're just gonna scratch your head thinking what the hell is even happening.
 
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Sunri

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Apr 16, 2020
Messages
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Location
Poland
Yeah, gave my thoughts when it came out but I found it to be pretty good. Deeper exploration of the pale than the game gives and it helps tie together a few threads lose that it had in regards to it's lore while helping contextualize a way of how they might've done a sequel. Main trio's fun to read, the flashbacks should by all means be annoying at times but they're actually very well realized, say what you will but Kurvitz really knows how to make you feel that sense of hopeless young love and the nostalgia it brings. And of course it bombed and failed so hard. It's on estonian only and the story is put in a way that if you aren't familiar with some of these concepts and world you're just gonna scratch your head thinking what the hell is even happening.
And it's super short
 

Heinrich

Scholar
Joined
Apr 5, 2017
Messages
130
Do drugs do anything in this game besides raising the leveling cap for skills? They seem kinda useless.
 

Sweeper

Arcane
Joined
Jul 28, 2018
Messages
4,074

Disco Elysium​

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Gandalf

Arbiter
Joined
Sep 1, 2020
Messages
790
I've seen some discussion about this title, but don't remember anything particular. What is this game about? What themes does it present?
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,381

Zariusz

Liturgist
Joined
Nov 13, 2019
Messages
2,082
Location
Civitas Schinesghe
It just got to me, remember that deposed king that was taking tons of drugs "to be closer ot the divine"? Normally of course such excuse would be ridiculed naturally, but considering the drug fueled state of Harry du Bois and his connection to the supernatural (he literally spoke with the spirit of the Revachole and we know that there is a high chance its probably real) its hilarious how it could be actually true. After all the builders of wooden churches knew about holes in reality, it would not be so weird for the royal family to know about such secrets and other supernatural phenomena.
Hah imagine if ZAUM uncounciously wrote lore about commies destroying probably the only Revacholian government that was aware of the Pale encroachment and thus bringing end of the world closer :lol:
 
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Joined
Jan 21, 2023
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3,883
In the novel that tells the story of the future of Revachol, the world is fucked up by the Pale but IIRC the world is destroyed by nuclear bombs
 

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